Grid Building v4.1: Move and Demolish Objects During Gameplay - Plugin Demo & Guide for Godot 4.3+
This update adds the ability to move, rotate, flip, and demolish objects that already exist or have already been placed into the game level through the new ManipulationSystem. The target highlighter provides an easy visual way of understanding which objects can be manipulated and which ones cannot.
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:14 - Overview of Updates (Top Down Demo)
03:09 - Platformer Demo Update
04:49 - Isometric Demo
05:37 - Plugin Setup Guide (v4.1.x)
06:50 - System Templates
09:18 - GridStateAssigner
12:47 - UserAssigner
16:05 - Setting Up Actions for Grid Building
18:14 - Placement Selection UI
20:41 - Creating Object Scene for Placement
22:19 - Create a Placeable Resource for Our Object Scene (Important!)
24:04 - Collision Check Rule
25:21 - Build Log UI
28:35 - Making Object Targetable (Important!)
29:31 - Target Highlighter
29:57 - Manipulatable Component Node
31:14 - Placement on Self Manipulation Settings
32:36 - Adjust Collisions Rule for Used Space instead of World Physics
33:33 - Wrapup
3
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1 Bit Projectile Platformer Complete Tutorial Series - Full Godot 4.3 Gdscript Course
Start for finish building a projectile shooting based platformer prototype in Godot 4.3. This is a compilation of the full 21 part series found in this playlist https://www.youtube.com/watch?v=ExJk-ov4aqU&list=PLyH-qXFkNSxnil3YoRX6cTvZycGEUAphL&pp=gAQBiAQB
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Itch.io ➣ https://chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00:00 - Basic Character Movement & TileMapLayers Setup
00:37:28 - Player Jumping & Gravity for CharacterBody2D
01:04:42 - Instancing Projectiles with Rigidbody2D Physics
01:41:12 - Fire Projectiles
01:56:14 - Damageable Enemies, Hitboxes, & Hurtboxes
02:25:57 - Hitboxes, Hit, Death, QueueFree from Scene
02:51:48 - Behaviour AI Trees Setup & Character Health
03:21:32 - Behavior Tree Death & Remove
03:32:32 - Hit & Wander AI Actions
04:00:09 - Global Autoload Singleton Naming for Consistency
04:10:49 - Enemy Hit Stun Behavior Action
04:49:37 - Directional Knockback for CharacterBody2D
05:17:17 - On Hit Make Enemy Red Shader Script
05:32:55 - Player Behavior Tree & Damage on Enemy Collision
06:01:55 - Floating Combat Text System & Health Damage Signals
06:16:06 - Player Hit Invincibility & Timed Damage Text
06:29:25 - Solving Common Gdscript Warnings
06:35:09 - Knockback Curve & Movement Invincibility Frames
06:55:21 - Tracking Games Stats UI Panel
07:26:05 - Game Over Screen
07:44:44 - Play Sound Effects
10
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How to Play Sound Effects in Godot 4.3 ~ 1 Bit Platformer [Part 21 - FINALE]
Finale of the of the main course on playing sound effects in Godot with ease. We cover 2D position sounds like firing and enemy hit feedback and non-positional like music setup.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:09 - Downloading Sweet Sounds by Coffee 'Valen' Bat
00:54 - Installing WAV Sounds
01:44 - Play Sound on Shoot Projectile
05:11 - Sound on Hit
07:37 - Play Menu Confirm Sound on Button Click
08:43 - Playing Music
09:50 - Wrapup
2
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How to Make a Game Over Screen ~ 1 Bit Platformer [Part 20] ~ Godot 4.3
Fade in a game over screen when the player is defeated in your game. I show how to use RichTextLabel to add BBcode effects like Wave and Rainbow to make text more fun.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:13 - Make Game Stats Panel Darker
01:20 - Game Over on Player Death
06:48 - BBCode Text Animation
10:11 - Fade In Animation
11:38 - Restart Game Button
15:45 - Reset Enemies Slain on New Game
16:48 - Make Shooter Click Pass Through UI Again!
17:58 - Wrapup
8
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Solving Common Gdscript Warnings ~ 1 Bit Platformer [Part 17] ~ Godot 4.3
Quick video to solve common gdscript warnings with the project ~ especially the ones listed below.
[ Warnings Solved ]
The signal is declared but never explicitly used
Local Variable is declared but never used in the block
Local variable is shadowing an already declared variable
Variable has same name as built in function
Resource not local to the scene
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - Start
00:08 - Parameter is never used
01:45 - Variable has the same name as built-in function
03:17 - Signal is declared but never explicity used
04:16 - Resource Not Local to the Scene
5
views
Player Hit Invincibility & Timed Damage Text ~ 1 Bit Platformer [Part 16] { Godot Tutorial }
Making player invincible during hit state / animation frames & making damage text move for a short time before removing self after a timer.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - Require Ready for Emit Health Changed
02:22 - m5x7 Font (Itch.io)
03:26 - Make a UI Theme
04:27 - Moving Text & Remove After Timer
07:24 - Testing
08:04 - Invader & Player Visual Fixes
08:59 - Make Player Invincible After Hit
12:13 - Testing & Wrapup
3
views
Combat Text System & Health Damage Signals ~ 1 Bit Platformer [Part 15] Godot
Showing how to create a combat text system to spawn damage text on hit and communicate data between health and the system through signals on a Combat State (Event / Signal Bus Pattern).
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:22 - Combat State as Event Bus Pattern
02:52 - Combat Text System
07:39 - Health Changed Label Script
12:24 - Debugging
13:51 - Wrapup
5
views
Tracking Game Stats UI Panel ~ 1 Bit Platformer [Part 19] ~ Godot 4.3
Connect events in the game to tracked game statistics and show it with a UI Game Stats panel.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:28 - PlatformerCharacter On Is Alive Changed
04:14 - Reporting to Combat State
06:00 - Game Object Type Resource
10:05 - Global Game Object Types
11:58 - Assigning Game Object Types
13:51 - Check for Types in Combat State
15:58 - Debugging
16:36 - Marker 9
19:15 - Combat State Signals
20:39 - Game Stats UI
28:41 - Moving Hit Damage Text Back to Main World Positions
30:06 - Wrapup
7
views
Knockback Curve & Movement invincibility Frames ~ 1 Bit Platformer [Part 18] ~ Godot 4.3
Making Knockback a Speed Curve to Accelerate or Decelerate the Movement and then working on adding extra invulnerability frames by setting invincibility off on a delay timer with the Beehave Behavior Tree for the player.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:27 - Defining a Knockback Force Curve
03:23 - Using Curve in Knockback
10:28 - Knockback Value Tweaks
12:18 - Fix: Player Knockback Movement
14:50 - Adding Invincibility Frames During Movement State
19:04 - Wrapup
3
views
Player Behavior Tree & Damage on Enemy Collision ~ 1 Bit Platformer Part 14 ~ Godot 4.3
Turning Player Logic into a Beehave Behavior Tree as an alterative to a Finite State Machine setup. We add the components for health and blackboard setup so the behavior tree can work properly.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:22 - Make Wander Running Until Interrupt
01:54 - Fix: Player Jump not Working
02:28 - Increase Gravity on Basic Projectile
03:19 - Player Beehave Tree
05:54 - GroundInputAction
09:42 - Player Hit Action
15:27 - Interrupting Ground Input Action
22:07 - Add Sprite Reference to PlatformerCharacter2D
24:26 - Debugging Player Animations
28:35 - Wrapup
2
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On Hit Make Enemy Red Shader Script ~ 1 Bit Platformer Part 13 ~ Godot 4.3
Add a shader to an enemy on hit so it flashes red as part of a knockback effect in Godot 4.3. A very basic 2d shader script example as part of the 1 bit platformer series.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - Start
00:16 - Fix: Only Stop Movement if Knockback Triggered
02:08 - When to Stop Movement on Action Exit
05:04 - Set Shader Action
07:34 - Creating Shader Material
08:15 - Flashing Red Hit Shader
12:55 - Testing
14:33 - Wrapup
2
views
Directional Knockback for CharacterBody2D ~ 1 Bit Platformer Part 12 ~ Godot 4.3
Apply a knockback vector to a CharacterBody2D on hit from projectiles landing. Part of the bigger series on building a projectile platformer 2D game in Godot 4.3.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:28 - Knockback Object
05:35 - Adding Knockback Movement to PlayHitAction
11:35 - First Test
13:14 - Hit Data Updates
14:19 - Fix:: Remove Hit Data if no Knockback
16:33 - Second Test
17:11 - Left Right Ground Knockback
23:44 - Calculate Hit Position from CharacterBody2D
26:52 - Wrapup
2
views
How to Stun Enemy on Hit ~ 1 Bit Projectile Platformer Part 11 ~ Godot 4.3
Stunning enemies when they are hit as part of the Beehave Behavior Tree AI setup for the 1 Bit Platformer Godot Tutorial Series.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:20 - HitData Properties
04:36 - HitData Constructor
12:16 - Using HitData in Hurtbox & Hitbox
16:16 - Updating Condition & Action for HitData
19:54 - Knockback Stun Timer
22:52 - Unused Parameter Warnings Cleanup
23:15 - Create HitData and Send to Receiving Objects
30:02 - Creating KnockbackStats Resource
34:43 - HitHasKnockback Condition Leaf
36:40 - Add Timer as Child on Ready
38:20 - Wrapup
1
view
Global Autoload Singleton Naming for Consistency ~ 1 Bit Platformer Part 1 ~ Godot 4.3
Making shared names stored in a Global Singleton names node to reference by global name and no longer need export resource references in every script to get access to names. This is an example of when a global singleton can be a good thing in a project that always needs the names loaded and will only use one set of global names (animation, blackboard keys, etc) across all objects in the project.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:15 - Fix: PlayHitAction playing Death Animation
00:37 - Global Names Node
06:12 - Replacing Exports with Global Names
10:03 - Wrapup
15
views
Hit & Wander AI Actions ~ 1 Bit Platformer Part 9 ~ Godot 4.3
Create behavior tree actions for an enemy using Beehave plugin in Godot 4.3.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:30 - Is Hit Condition
02:13 - Play Hit Action
10:20 - Wander Action
14:46 - Movement Stats in Character Stats
18:14 - Exiting Wander Action with Success or Failure
27:10 - Wrapup
2
views
Action Leaf Death and Remove from Scene ~ 1 Bit Platformer P8 - Godot 4.3 Series
Setting up a BehaviourTree Action to play a death animation and remove character from the scene at the end of the animation as a signal callback. This setup is done using the Godot plugin Beehave.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
01:06 - Play Death Action
05:05 - Success on Finished
08:21 - RUNNING Only Tick
09:13 - Remove Object after Animation Plays
5
views
Hitboxes, Hit, Death, QueueFree from Scene ~ 1 Bit Projectile Platformer Part 6 - Godot 4.3 Series
Using signals to trigger death animation and have projectiles remove themselves from scenes on hit.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:32 - Hitbox Hit Signal and Removing Projectile from Scene
01:35 - 0 Health Hit immunity
06:51 - Death Signal
11:58 - ObjectSprite2D
13:32 - AnimationNames Resource
15:59 - Make ObjectStats Resources Unique to Scene
19:29 - Warning Missing Resources on ObjectSprite2D
22:09 - Debugging Death Animation (Wrong Resource Reference)
24:37 - Projectile Damage Boost
25:09 - Wrapup
1
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Damageable Enemies, Hitboxes, & Hurtboxes - 1 Bit Platformer Part 5 - Godot 4.3 Series
Make an enemy that can be hit by projectiles by using hitboxes and hurtboxes to change the current health value on the enemy.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
01:02 - Projectile Collision Mask
03:41 - Projectile Gravity Scale
04:18 - Create an Attackable Enemy
07:06 - Making a Hurtbox Area2D
10:02 - Hurtbox and Stats Scripts
18:18 - Hitbox2D Script
20:51 - Add Weapon Stats to Hitbox
22:41 - Sharing Weapon Stats
26:10 - Testing Hit Enemies with Projectiles
29:04 - Wrapup
1
view
Behavior AI Trees Setup & Character Health - 1 Bit Platformer Part 7 ~ Godot 4.3
Initial setup for Beehave Behaviour Tree to start building enemy AI for the Invader enemy. We move current health into a Health component as well.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:21 - Make Gravity and Move and Slide Universals
02:41 - Beehave Plugin
05:24 - BeehaveTree Setup
08:41 - IsDead Conditional Leaf
10:10 - BlackboardKeys Resource
13:44 - Health Component
18:20 - Object Blackboard Setter
21:45 - Blackboard get_value defaults
25:08 - Behaviour Tree Debugger ~ Character Alive
25:36 - Use Health Component in Hitbox Hurtbox
28:42 - Wrapup
2
views
Fire Projectiles Aimed at Mouse Cursor - 1 Bit Platformer Part 4 - Godot 4.3 Series
How to rotate a shooter sprite and fire projectiles towards the mouse cursor in Godot 4.3.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:12 - Resize Play Window
00:27 - Shooter Sprite
01:23 - Positioning Shooter
02:23 - Hand Anchor Node
03:47 - Hand Anchor Script
07:35 - Projectile Shoot Direction
11:26 - Block Firing When Shooter inside Walls
14:30 - Wrapup
1
view
Create and Launch Projectiles - 1 Bit Platformer P3 - Godot 4.3 Tutorial
Learn how to instantiate projectiles effected by gravity and physics interactions in Godot 4.3. As cleanup, we also set the background color to black as intended for 1 bit and move the jump functions to the Platformer Character class so it can be reused with enemies later.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:15 - Set Background Clear Color to Black
01:07 - Move Jump Code to PlatformerCharacter2D
02:28 - Can Jump Toggle Property
04:13 - Add Foliage to Game Map
05:49 - Replacing Collidable Ground Tiles
09:00 - Tile Physics Collisions
10:45 - Add Projectile Shooter to Player
13:09 - Fireable Resource
16:38 - Projectile Scene
24:19 - Instantiate Projectiles on Shoot Action
31:17 - Creating World Node2D for Projectiles Parent
32:44 - Projectile Spawn Position
34:41 - Testing
35:29 - Naming Instanced Projectiles
36:01 - Wrapup
1
view
Player Jumping & Gravity for CharacterBody2D - 1 Bit Projectile Platformer Part 2 - Godot 4 Tutorial
Adding jumping and gravity to the player's custom CharacterBody2D script. We also set up physics collisions on the tileset to keep the player and other objects grounded and not falling through the floor.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:08 - PlayerInput as New Node
07:09 - Jump Input
14:29 - Debugging Jump
17:18 - Add Gravity to Player
20:45 - Landing on Ground Tiles Collision
24:10 - Jump Off Ground
26:33 - Wrapup
4
views
Character Movement & TileMapLayers Setup ~ 1 Bit Projectile Platformer in Godot [Part 1]
First video in series for creating a projectile shooting based platformer in Godot 4.3. This tutorial covers basic left, right character movement, flipping sprites based on move direction, and simple tile map setup using the new TileMapLayers nodes.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Art Assets Used
https://kenney-assets.itch.io/1-bit-platformer-pack
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:10 - Installing 1 Bit Platformer Art Pack
02:14 - TileMapLayers
11:14 - Creating Player Character
16:40 - Player Move Script
24:59 - Follow Camera
26:09 - Facing Flip Direction Component
35:22 - Wrapup
16
views
3
comments
Await Tutorial - Wait for Popup Result - Godot 4 Gdscript Tutorial
Tutorial covering the await keyword for making and using asynchronous functions in Gdscript for Godot 4 game projects.
Project Download ➣ https://drive.google.com/file/d/16dpBHAFoT9DJuXU4w5dox47c0pUypMH_/view?usp=drive_link
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:28 - Await a Timer
01:52 - Awaiting a Confirmation Dialog
03:14 - Await Wait for Timer Confirmation Method
08:14 - Awaiting the Confirmation Function
11:33 - Confirmation Behaviours with Breakpoints
13:00 - Awaiting a Custom Signal
18:28 - Wrapup
10
views
1
comment
How to Pause the Game - Godot 4 Gdscript Tutorial
Quick tutorial on how to pause the game or individual nodes within your scene hierarchy in Godot 4. Tutorial features several examples on how to do this through code targeting the get_tree().paused property and process_mode for nodes.
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
10
views