Ground Attack Chaining & Collisions with Animation Player & State Machine ~ Godot 4.4 Tutorial

16 days ago
9

Setting up 3 ground attack animations in a chain sequence through state machine, animation player, and creating an attack trigger input setup similar to Unity animation triggers. Video also covers switching to animation player for playing animations which adds extra power like calling functions from inside an animation timeline for locking animation to jump animation.

Series Project Files
Ko-fi ➣ https://ko-fi.com/post/Project-Files-Control-Character-States-with-Limb-P5P118FNW8
Patreon ➣ https://www.patreon.com/posts/119247384

Playlist
https://www.youtube.com/watch?v=6HzETy7izig&list=PLyH-qXFkNSxkviZMlWoVilQN40Oqh7m6Y&pp=gAQB

Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops

➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/

Art Assets
Treasure Hunters by Pixel Frog
https://pixelfrog-assets.itch.io/treasure-hunters

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