3 days agoNo Game Engine Game Dev: Word Sleuth 103: Debug QOI decoding, then coding QOI encodingTheDiscouragerOfHesitancyFullStreams
2 months agoNo Game Engine Game Dev: Word Sleuth 071: Bugs, polishing, tooltips, and executable iconTheDiscouragerOfHesitancyFullStreams
6 days agoNo Game Engine Game Dev: Word Sleuth 101: Supporting multiple audio options (channels and encodings)TheDiscouragerOfHesitancyFullStreams
1 month agoNo Game Engine Game Dev: Word Sleuth 083 Part B: Fixing small nitpicks and adding an airplaneTheDiscouragerOfHesitancyFullStreams
4 days agoNo Game Engine Game Dev: Word Sleuth 102: Which sounds are mu-law encoded and decoding QOI imagesTheDiscouragerOfHesitancyFullStreams
11 days agoNo Game Engine Game Dev: Word Sleuth 098: Switching between Chalkboard DoodadsTheDiscouragerOfHesitancyFullStreams
11 days agoNo Game Engine Game Dev: Word Sleuth 097: Finishing the plant growing doodadTheDiscouragerOfHesitancyFullStreams
4 months agoNo Game Engine Game Dev: Word Sleuth 021A: Batched texture quadsTheDiscouragerOfHesitancyFullStreams
1 month agoNo Game Engine Game Dev: Word Sleuth 074: Minor playback ping update, then more sounds updatesTheDiscouragerOfHesitancyFullStreams
17 days agoNo Game Engine Game Dev: Word Sleuth 095: Putting stars and nebulae in space, then adding a rocketTheDiscouragerOfHesitancyFullStreams
13 days agoNo Game Engine Game Dev: Word Sleuth 096: Starting a plant growing doodadTheDiscouragerOfHesitancyFullStreams
3 months agoNo Game Engine Game Dev: Word Sleuth 051: Last tech debt, sound playback speed and practice modeTheDiscouragerOfHesitancyFullStreams
4 months agoNo Game Engine Game Dev: Word Sleuth 021B: Updates to batched renderersTheDiscouragerOfHesitancyFullStreams
4 months agoNo Game Engine Game Dev: Word Sleuth 034A: Binary data warehouse and asset store refactorTheDiscouragerOfHesitancyFullStreams
1 month agoNo Game Engine Game Dev: Word Sleuth 082 Part B: Making a Sound arena pool, some animation updatesTheDiscouragerOfHesitancyFullStreams
3 months agoNo Game Engine Game Dev: Word Sleuth 039: Performance metrics and starting TooltipsTheDiscouragerOfHesitancyFullStreams
2 months agoNo Game Engine Game Dev: Word Sleuth 070: Making buttons look chalky and giving them iconsTheDiscouragerOfHesitancyFullStreams
1 month agoNo Game Engine Game Dev: Word Sleuth 072: Sprite Animation for Notebooks opening/closingTheDiscouragerOfHesitancyFullStreams
1 month agoNo Game Engine Game Dev: Word Sleuth 073B: Finishing open/close for Notebooks. Updates to sounds.TheDiscouragerOfHesitancyFullStreams
4 months agoNo Game Engine Game Dev: Word Sleuth 035: Shader uniform handling and text color bugsTheDiscouragerOfHesitancyFullStreams
1 month agoNo Game Engine Game Dev: Word Sleuth 075: Short day, playing with Song playerTheDiscouragerOfHesitancyFullStreams
3 months agoNo Game Engine Game Dev: Word Sleuth 050: More bugs, tech debt and loose endsTheDiscouragerOfHesitancyFullStreams
2 months agoNo Game Engine Game Dev: Word Sleuth 068: Cleaning up the loose ends on Replay/PlaybackTheDiscouragerOfHesitancyFullStreams