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ARMA 3
BlueMoonSalem
- 4 / 13
1
Vietnamese Village Ambush - Short Digital Film
BlueMoonSalem
Decided to make a short digital film of sorts with footage from a few different POVs while playing SOG, a DLC for ARMA 3. No copyright infringement is intended, as none is claimed by me: the song "Run Through The Jungle" belongs to CCR and whoever owns the music rights. This is a non-monetized video art project I thought of while testing a scenario. The overall theme is to show how messed up war is, that even the innocent suffers. Those I've spoken with, that have experienced armed conflict and loss of human life during firefights, say mostly the same thing: they were less concerned with killing, and more concerned with making sure they, and the ones to their left or right were ok; if it required killing, then so be it, that's what they agreed to, wasn't it? The real heroes are six feet deep, the others are either lucky, or damned.
1
comment
Decided to make a short digital film of sorts with footage from a few different POVs while playing SOG, a DLC for ARMA 3. No copyright infringement is intended, as none is claimed by me: the song "Run Through The Jungle" belongs to CCR and whoever owns the music rights. This is a non-monetized video art project I thought of while testing a scenario. The overall theme is to show how messed up war is, that even the innocent suffers. Those I've spoken with, that have experienced armed conflict and loss of human life during firefights, say mostly the same thing: they were less concerned with killing, and more concerned with making sure they, and the ones to their left or right were ok; if it required killing, then so be it, that's what they agreed to, wasn't it? The real heroes are six feet deep, the others are either lucky, or damned.
1
comment
2
ARMAfield: Vietnam
BlueMoonSalem
4 unit Squad sets inspired by Battlefield Bad Company 2: Vietnam, including a "Blank" set with no weapons aside from 2 grenades and class specific gear (Medic with PAKs, Engineer with Mines and Tools). 4 variations of the 4-unit squads, with different weapon load-outs for both US and NVA, such as Rifle and Grenade Launcher for Assault; Machine Guns for Medics; Sub-Machine Guns for Engineers; and Sniper Rifles for Recon.
Download for free from the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3342889554
00:04---> US Assault
00:19---> US Recon
00:32---> US Medic
00:47---> US Engineer
01:01---> NVA Assault
01:16---> NVA Recon
01:30---> NVA Medic
01:46---> NVA Engineer
1
comment
4 unit Squad sets inspired by Battlefield Bad Company 2: Vietnam, including a "Blank" set with no weapons aside from 2 grenades and class specific gear (Medic with PAKs, Engineer with Mines and Tools). 4 variations of the 4-unit squads, with different weapon load-outs for both US and NVA, such as Rifle and Grenade Launcher for Assault; Machine Guns for Medics; Sub-Machine Guns for Engineers; and Sniper Rifles for Recon.
Download for free from the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3342889554
00:04---> US Assault
00:19---> US Recon
00:32---> US Medic
00:47---> US Engineer
01:01---> NVA Assault
01:16---> NVA Recon
01:30---> NVA Medic
01:46---> NVA Engineer
1
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3
My Experience as a Soviet Tanker
BlueMoonSalem
Video showing a portion of my time simulating a Soviet Tanker during WW2, fighting the Nazis in Poland. Thank goodness I wasn't there, or we'd probably all be speaking German. I'm also surprised I stayed alive that long after dismount.
1
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Video showing a portion of my time simulating a Soviet Tanker during WW2, fighting the Nazis in Poland. Thank goodness I wasn't there, or we'd probably all be speaking German. I'm also surprised I stayed alive that long after dismount.
1
comment
The New Red Blue Green Show Compilation 1
BlueMoonSalem
A compilation of footage from different sessions of "Red-Blue-Green".
Download the composition from Steam for free at:
https://steamcommunity.com/sharedfiles/filedetails/?id=3310583388
*NOTE: Footage contains other compositions than one available on Steam Workshop, as this is older footage before I settled with the current composition, but the overall gist is the same.
Timestamps:
Intro---> 00:00
C96 Clearing---> 00:07
Bolt-Action Blunder---> 00:38
"COVERING FI-RRRRRE!"---> 01:13
Tec-9 Throws a House Party---> 01:38
Lucky Last Round---> 03:09
Hushpuppy Humiliation---> 03:40
Sub-Gun Survivor---> 03:52
Molotov Mishap---> 05:10
Wintery Willy Pete---> 05:31
Stung by a Stumblebee Swarm---> 05:57
Tec-9 and Swedish-K Tour the Streets---> 06:25
1
comment
A compilation of footage from different sessions of "Red-Blue-Green".
Download the composition from Steam for free at:
https://steamcommunity.com/sharedfiles/filedetails/?id=3310583388
*NOTE: Footage contains other compositions than one available on Steam Workshop, as this is older footage before I settled with the current composition, but the overall gist is the same.
Timestamps:
Intro---> 00:00
C96 Clearing---> 00:07
Bolt-Action Blunder---> 00:38
"COVERING FI-RRRRRE!"---> 01:13
Tec-9 Throws a House Party---> 01:38
Lucky Last Round---> 03:09
Hushpuppy Humiliation---> 03:40
Sub-Gun Survivor---> 03:52
Molotov Mishap---> 05:10
Wintery Willy Pete---> 05:31
Stung by a Stumblebee Swarm---> 05:57
Tec-9 and Swedish-K Tour the Streets---> 06:25
1
comment
5
Battle In North Africa
BlueMoonSalem
Video of a scenario I threw together testing out "Secret Weapons" Mod added to my WW2 mod list. UK vs Nazis in a combined arms assault on an old fort being used as an outpost. I messed up by treating artillery like lightning; it may sound like thunder, and it's said that lightening doesn't always strike the same place twice, but artillery plays by its own rules.
Fun Fact: Sound travels at a rate of 343 m/s. If you ever see a large explosion off in the distance, count the seconds it takes until you hear the explosion, multiply the seconds by 343 (meters), and you get an estimate of the distance between yourself and the explosion. I think ARMA and the mods did a great job simulating such, based on the plane exploding on impact at 1:16.
Mods List:
CUP Terrains - Core
CBA_A3
ace
IFA3 AIO
LAMBS_RPG
LAMBS_Suppression
Improved Grenades
Bullet Casings
LAMBS_Turrets
Cup Terrains - Maps
IFA3_AIO_LITE
Faces of War
3den Enhanced
Real Engine
@dynamicCamo
Blastcore Edited (standalone version)
JRSR SOUNDMOD
Automatic Warning Suppresor
IFA3 Liberation ACE
Flying Legends
RHRM [REAL HERO's RAGDOLL MOD]
Secret Weapons Reloaded
Arma Realistic Map Assets V2
CUP Terrains - CWA
LAMBS_Danger.fsm
Enhanced Soundscape
Iron Front ArmA 3 : ACE 3 Compatibility patch
Immerse
ACSTG AI Cannot See Through Grass
BloodLust
Bloodlust (Edit)
Barotrauma
HBQ_SpawnSystem
Death and Hit reactions
SSD Death Screams 2.1
Blastcore Murr Edition
IFA3 liberation compatibility FOW ACE
Align
GEIST-A3 Lite
1
comment
Video of a scenario I threw together testing out "Secret Weapons" Mod added to my WW2 mod list. UK vs Nazis in a combined arms assault on an old fort being used as an outpost. I messed up by treating artillery like lightning; it may sound like thunder, and it's said that lightening doesn't always strike the same place twice, but artillery plays by its own rules.
Fun Fact: Sound travels at a rate of 343 m/s. If you ever see a large explosion off in the distance, count the seconds it takes until you hear the explosion, multiply the seconds by 343 (meters), and you get an estimate of the distance between yourself and the explosion. I think ARMA and the mods did a great job simulating such, based on the plane exploding on impact at 1:16.
Mods List:
CUP Terrains - Core
CBA_A3
ace
IFA3 AIO
LAMBS_RPG
LAMBS_Suppression
Improved Grenades
Bullet Casings
LAMBS_Turrets
Cup Terrains - Maps
IFA3_AIO_LITE
Faces of War
3den Enhanced
Real Engine
@dynamicCamo
Blastcore Edited (standalone version)
JRSR SOUNDMOD
Automatic Warning Suppresor
IFA3 Liberation ACE
Flying Legends
RHRM [REAL HERO's RAGDOLL MOD]
Secret Weapons Reloaded
Arma Realistic Map Assets V2
CUP Terrains - CWA
LAMBS_Danger.fsm
Enhanced Soundscape
Iron Front ArmA 3 : ACE 3 Compatibility patch
Immerse
ACSTG AI Cannot See Through Grass
BloodLust
Bloodlust (Edit)
Barotrauma
HBQ_SpawnSystem
Death and Hit reactions
SSD Death Screams 2.1
Blastcore Murr Edition
IFA3 liberation compatibility FOW ACE
Align
GEIST-A3 Lite
1
comment
6
Battle In The South Pacific
BlueMoonSalem
Footage from a recent session with Dudebag as we attempt to battle the air force of the "Japanese Menace". I know this is only a game, but it really helps to bring home the reality of what was asked of a generation: to place their own interests on-hold for that of "the greater good". Like my great uncle that served in WW2 said, "We were all just boys, we didn't really hate the Germans. We just did what was asked of us, and really wanted to chase girls and have fun, just like those German boys wanted to that we had to fight."
MODS Used:
3den Enhanced
Reduced Haze Mod v3.1
CBA_A3
USS Nimitz
LAMBS_Suppression
LAMBS_Danger.fsm
Plane Turbulence
Flying Legends
Secret Weapons Reloaded
Immerse
ace
Plus "Tanoa" used for the map.
Timestamps:
0:00-15:49 First Attempt (Dudebag and I together)
15:50-17:39 Second Attempt (Runway Traffic)
17:40-END Third Attempt (Quick-Dip, then an Air Trip)
3
comments
Footage from a recent session with Dudebag as we attempt to battle the air force of the "Japanese Menace". I know this is only a game, but it really helps to bring home the reality of what was asked of a generation: to place their own interests on-hold for that of "the greater good". Like my great uncle that served in WW2 said, "We were all just boys, we didn't really hate the Germans. We just did what was asked of us, and really wanted to chase girls and have fun, just like those German boys wanted to that we had to fight."
MODS Used:
3den Enhanced
Reduced Haze Mod v3.1
CBA_A3
USS Nimitz
LAMBS_Suppression
LAMBS_Danger.fsm
Plane Turbulence
Flying Legends
Secret Weapons Reloaded
Immerse
ace
Plus "Tanoa" used for the map.
Timestamps:
0:00-15:49 First Attempt (Dudebag and I together)
15:50-17:39 Second Attempt (Runway Traffic)
17:40-END Third Attempt (Quick-Dip, then an Air Trip)
3
comments
7
Dudebag's Airshow - Fails and Funtimes -
BlueMoonSalem
Footage from some time spent at Dudebag's Airshow, showing fails and funtimes. Special thanks for his work in creating the Airshow and inviting me to enjoy the event. Shout-out to "Sabre" for their amazing mods that made it possible: download them for free at ARMA 3 Community Workshop on Steam.
2
comments
Footage from some time spent at Dudebag's Airshow, showing fails and funtimes. Special thanks for his work in creating the Airshow and inviting me to enjoy the event. Shout-out to "Sabre" for their amazing mods that made it possible: download them for free at ARMA 3 Community Workshop on Steam.
2
comments
8
How To Cross A Street In ARMA 3...
BlueMoonSalem
...When YOU are a Pedestrian. Educational Short on how to safely cross a street.
1
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...When YOU are a Pedestrian. Educational Short on how to safely cross a street.
1
comment
9
The New Red Blue Green Show
BlueMoonSalem
Footage from a whole single-player bout of "Red-Blue-Green". "Red-Blue-Green" refers to the 3 factions, all against each other dressed in matching colors based upon their team. Follow the link below to download the composition for yourself from the Steam Workshop.
https://steamcommunity.com/sharedfiles/filedetails/?id=3310583388
Watch "The Red Green Show" for free at: https://tubitv.com/series/300009731/the-red-green-show
3
comments
Footage from a whole single-player bout of "Red-Blue-Green". "Red-Blue-Green" refers to the 3 factions, all against each other dressed in matching colors based upon their team. Follow the link below to download the composition for yourself from the Steam Workshop.
https://steamcommunity.com/sharedfiles/filedetails/?id=3310583388
Watch "The Red Green Show" for free at: https://tubitv.com/series/300009731/the-red-green-show
3
comments
10
Tour of ARMA
BlueMoonSalem
Recent footage from testing out a level made as a parody and homage to "Tour of Duty", one of the best series about the Vietnam War.
2
comments
Recent footage from testing out a level made as a parody and homage to "Tour of Duty", one of the best series about the Vietnam War.
2
comments
11
The Assault on the Original SLA Compound (DECLASSIFIED)
BlueMoonSalem
The year was 1963, a small rural area about an hour North of Cora, Wyoming, where a secluded farmhouse occupied by strange and secretive people became the center of a National Incident most none have heard about: The raiding of the Symbionese Liberation Army's original Chapter Lodge. Tension and suspicions grew in the community around the SLA Lodge when it was founded a year prior, as more and more bizarrely dressed and poorly groomed beatnik-type young adults trickled into the growing compound. What was once a quiet old farmhouse would soon be transformed into a fortified compound atop a hill. Distant residents could hear regular periods of prolonged gunfire, from the area several times a week, far more in volume than a few friends target practicing. The bank in Marbleton, due South of Cora, was robbed one morning by multiple masked gunmen carrying rifles and machineguns, leaving a trail of bodies and brass that lead to their compound. Soon angered townsfolk amassed and armed with weapons of their own lay siege to the SLA compound for two-days, awaiting the arrival of a small National Guard unit. This is footage from that 3rd and fateful morning: The Morning That Never Was...Hope you enjoy! (Note: This is purely fiction, any similarities to anyone living or dead, past or present, is purely coincidental. No organization or group endorses this video.)
The year was 1963, a small rural area about an hour North of Cora, Wyoming, where a secluded farmhouse occupied by strange and secretive people became the center of a National Incident most none have heard about: The raiding of the Symbionese Liberation Army's original Chapter Lodge. Tension and suspicions grew in the community around the SLA Lodge when it was founded a year prior, as more and more bizarrely dressed and poorly groomed beatnik-type young adults trickled into the growing compound. What was once a quiet old farmhouse would soon be transformed into a fortified compound atop a hill. Distant residents could hear regular periods of prolonged gunfire, from the area several times a week, far more in volume than a few friends target practicing. The bank in Marbleton, due South of Cora, was robbed one morning by multiple masked gunmen carrying rifles and machineguns, leaving a trail of bodies and brass that lead to their compound. Soon angered townsfolk amassed and armed with weapons of their own lay siege to the SLA compound for two-days, awaiting the arrival of a small National Guard unit. This is footage from that 3rd and fateful morning: The Morning That Never Was...Hope you enjoy! (Note: This is purely fiction, any similarities to anyone living or dead, past or present, is purely coincidental. No organization or group endorses this video.)
12
Arma 3 2023 11 24 Two Active Shooters
BlueMoonSalem
A scenario any sane person hopes to never experience: one or multiple Active Shooters targeting random people. I made several variations of such a horrible event to simulate what it might be like in the hopes to learn what to do, and what not to do. Thankfully, this is only a game, and clearly it cannot completely simulate reality, but it was definitely a doozy playing and recording this and the other videos. This variation is myself going about my day while conceal carrying when the tragedy strikes.
3
comments
A scenario any sane person hopes to never experience: one or multiple Active Shooters targeting random people. I made several variations of such a horrible event to simulate what it might be like in the hopes to learn what to do, and what not to do. Thankfully, this is only a game, and clearly it cannot completely simulate reality, but it was definitely a doozy playing and recording this and the other videos. This variation is myself going about my day while conceal carrying when the tragedy strikes.
3
comments
13
Civil War 2 - USA - Are You Ready!?
BlueMoonSalem
Short "what if?" scenario of some White supremacist and Black supremacist attacking each other and the innocent civilians of Limestone, Florida. Let's watch and see!
1
comment
Short "what if?" scenario of some White supremacist and Black supremacist attacking each other and the innocent civilians of Limestone, Florida. Let's watch and see!
1
comment
The New Red Blue Green Show Compilation 1
1 month ago
32
A compilation of footage from different sessions of "Red-Blue-Green".
Download the composition from Steam for free at:
https://steamcommunity.com/sharedfiles/filedetails/?id=3310583388
*NOTE: Footage contains other compositions than one available on Steam Workshop, as this is older footage before I settled with the current composition, but the overall gist is the same.
Timestamps:
Intro---> 00:00
C96 Clearing---> 00:07
Bolt-Action Blunder---> 00:38
"COVERING FI-RRRRRE!"---> 01:13
Tec-9 Throws a House Party---> 01:38
Lucky Last Round---> 03:09
Hushpuppy Humiliation---> 03:40
Sub-Gun Survivor---> 03:52
Molotov Mishap---> 05:10
Wintery Willy Pete---> 05:31
Stung by a Stumblebee Swarm---> 05:57
Tec-9 and Swedish-K Tour the Streets---> 06:25
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