Super Mario Odyssey 100% Walkthrough Part 93: Toxic PkGam VR

5 years ago

This is the LAST VR video, lol! Now that I got an idea of what I need to do, I figure the rest would go smoothly.... ish! As smooth as needing to point the Switch at the floor and ceiling can be while filming. Luckily none of the challenges had high difficulty in on themselves as even with fumbling in the camera's eye I could do them with muscle memory based on how I knew each obstacle went. When you do them on your own, you'll have a much easier time seeing as there isn't a camera in your face and you can play standing freely and are able to turn your body wherever. Of course the camera is still your worst enemy for far-away and awkwardly-angled stuff, but given there's literally no real danger, you can just keep trying until you get it. One thing I didn't think of for stuff like the invisible block traversing is that you could grab on the block edges and sidle on over. Which would help negate the careful walking quite a bit.

Next part we'll go to the cleanup stuff back at the main game. I made a whole list of stuff to go over and it'll likely take 2-3 more parts to finish up.

Time Stamps:
0:00 Classic-style intro to fit the camera-pointing.

---Playing In VR---

---Seaside Kingdom---
0:10 100-coin collection throughout
3:49 Saxophone delivery
7:40 Microphone delivery
9:47 Trumbone Delivery

---Luncheon Kingdom---
10:35 100-coin collection throughout
18:02 Piano delivery
18:50 Saxophone delivery
(19:50 has a Cat Mario I missed for more coins)
20:05 Microphone Delivery

21:04 Concert Hall
25:18 Theater: Opening
27:00 (A bit of) Theater: Ending

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Enjoy!

#SuperMarioOdyssey #MarioOdyssey #Mario #SuperMario

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