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Sunday Longplay Challenge - Arcade Archives: Vs. Castlevania (Switch) - 2nd Loop, Hard Mode
This week on a special Challenge edition of Sunday Longplay, I'm playing the arcade port of Castlevania again, but this time I'm going through the harder 2nd loop! I already did this with Castlevania 3 a few years ago, and I've wanted to do it with the first game ever since Mike Matei did his own stream of the 2nd loop on the NES version, but I wanted to take it a step farther by doing it on the much harder arcade port.
This game is basically the same as the NES version, with a couple of key differences. The first being that the colors are more vibrant thanks to the Vs. Arcade hardware. The second and biggest difference involves the difficulty of the game. There are two difficulty settings: Easy and Hard, but don't let the "Easy" setting fool you. Even Easy mode is way harder than the NES version, which was pretty hard to begin with. On Easy mode, enemies START taking off 4 units of life, while the NES version waits until the end to hurt you that much. Then, just like the NES version, it escalates starting in Stage 7 when it goes up to 6 HP lost per hit. Hard mode ramps it up even further, having everything kill you in only 2 hits throughout the game! Naturally, because I'm a masochist, I opted for Hard Mode. And in the 2nd Loop, not even grabbing wall meat after getting hit will save you from a second hit, since all enemies take off 12 HP in the 2nd loop on Hard Mode. The 2nd Loop also adds more bats and medusa heads throughout each stage to mess with you and make the game even harder still.
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