Curves - Knox Game Design, July 2022

2 years ago
660

Overview of four types of curves that can be used in game development.  Basic parabola for moving objects in an arc.  Sine function for moving objects in a wave motion.  Physics using velocity and acceleration for simulating actions such as jumping and falling.  Bezier curve for moving objects along a curved path.  Examples of functions for each curve type and how to calculate coordinates in a spreadsheet.  Demonstration of how to implement each curve type in Monogame with C# and review of source code.
https://www.knoxgamedesign.org/2105/curves-knox-game-design-july-2022/
Correction - Acceleration units is meters per seconds squared m/(s^2)

Loading comments...