ImmersiveRPG

ImmersiveRPG

6 Followers
    Devlog #13: Anomalies, Holograms, and UIDS
    11:23
    Devlog #12 Godot 4 and new systems
    21:34
    Import Mixamo with Godot
    12:57
    Godot ragdoll 3 Active ragdolls with breakable floppy limbs
    15:54
    Raycast bullets in Godot 4
    12:00
    Godot replace call_deferred with call_throttled 2
    14:08
    Godot replace call_deferred with call_throttled
    11:51
    Force players to read for quest progression?
    4:10
    Godot ragdoll 2 breaking off limbs
    13:13
    Godot ragdoll
    10:21
    ImmersiveRPG Devlog #11 A town full of NPCs with jobs
    13:29
    Loading scenes asynchronously in Godot Part 2
    14:49
    ImmersiveRPG Devlog #9 Trains, tracks, gates, and crashes
    17:41
    ImmersiveRPG Devlog #8 Heightmap terrain and dialogs
    23:23
    Godot look at fix
    6:27
    ImmersiveRPG Devlog #7 NPC shooting and dynamic navmesh
    18:28
    Raycast bullets in Godot
    7:25
    Loading scenes asynchronously in Godot
    7:47
    Immersive RPG in Godot
    9:28
    ImmersiveRPG Devlog #6 damageable body parts and ragdolls
    18:23
    ImmersiveRPG Devlog #3: AI with navmeshes and better shadows
    15:31