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14 - 2024 - Factorio Hours 24-26
GameDetective50This video covers hours 24-26 of this game series. I am not strong when it comes to math or figuring out circuits. I have no background in circuits at all. I had to spend a considerable amount of time outside of recording the game to watch videos on how the Logistics Train Network (LTN) worked. It was tough for me to learn the basics, but I finally got it! I had to build several things during this time, so I hope it is not confusing in keeping with the video series. I took the time to show the changes up front to cut down on the confusion. In this video I show how I set up the coal provider station and two coal requestor stations to keep the train depot fuels and to keep the power plant running. I also set up a provider station for crude oil and a requestor station to store all that crude oil for use. I hope this very basic setup makes sense for those that have trouble with circuits like I do. 00:00 – Intro 00:29 – Showing the changes 03:10 – Setting up coal provider 23:32 – Setting up coal request – depot 30:21 – Setting up coal request – power 33:00 – Setting up oil provider 37:03 – Setting up oil request – storage 47:30 – Depot train schedule reset Google Drive Folder https://drive.google.com/drive/folders/1JIYUKiqlMesXQtkdv8EsaAlGjTuqjWf-?usp=sharing Laurence Plays – Video 1: https://www.youtube.com/watch?v=Hk446UVlCuQ Laurence Plays – Video 2: https://www.youtube.com/watch?v=5B4bkl_ChqA Diablo LTN Video: https://www.youtube.com/watch?v=ZtcKlNous9o&t=403s27 views -
13 - 2024 - Factorio Hours 22-24
GameDetective50This video covers hours 22-24 of this game series. We finished laying out the beginning on the railroad track network. We also turned all the steam power plants on getting ready for the eventual growth. Spent some time to the West of the power plant filling in the water with landfill. We were able to run power poles along the railroad track lines to distribute power where needed. Finally, we built a train stop at the new coal patch for distribution along the rail line. In addition, we built a coal drop off station at the power plant to provide a continual supply of coal to the power plant. While doing all of this, the pollution cloud grew and caused a biter attack on the new coal patch. We moved into the are and took out a few biter nests and set up gun turrets to protect the coal site. Please note there were a few mundane things done off video. 00:00 – Intro 00:46 – Placing track 02:14 – All power turned on 05:32 – Landfill time 08:45 – More track 09:41 – Coal drop by power 12:30 – Cola provider station 17:45 – Biter attack on coal 20:08 – Setting defense20 views -
11 - 2024 - Factorio Hours 18-20
GameDetective50This video covers hours 18-20 of this game series. In this video we study the map and figure out a tentative route for the rail network prior to the cliff explosives. The areas we need to expand have biters occupying the territory, so we need to eliminate the nests. It was time to start making the rail network blueprints, so we completed that project. A ghost track was laid across the map to denote the location and route of the rail network. In between, more brick foundation was added to the oil processing site. We also ran a rail along the inside of the oil processing location. A new coal site was set up with rail and miners. Also built an additional steam plant and used it to burn up an excess of logs from tree clearing. Last, an oil field site was set up with pumpjacks preparing the site for operation. 00:00 – Intro 01:57 – Clearing Biters 06:58 – Track blueprints 14:49 – Track placement 18:44 – Brick foundation 20:54 – More track 32:38 – New coal mine 37:33 – More power 42:08 – First oil field Google Drive Folder https://drive.google.com/drive/folders/1JIYUKiqlMesXQtkdv8EsaAlGjTuqjWf-?usp=sharing Music Licenses: GKOGBK1GLBWJGQEX T5RPEOWELVXTVKQO Z0EBI6UCAVD2CQQK17 views -
10 - 2024 - Factorio Hours 16-18
GameDetective50This video covers hours 16-18 of this game series. In this video we finish the early automation along the bus for gun turrets, radar, pipes, pumps, engine units, trains and related wagons, car, train stops and signals, rails, lamps, wire, combinators, switch, speaker. It is now time to load up and start working on the map. By this time, you should have a good idea how the bus is leveraged for automation. 00:00 – Intro 00:32 – Turrets & Radar 04:33 – Pipes, pump, engine 15:22 – Trains, wagons, car 30:22 – Train stops, signals 41:35 – Rails 45:25 – Lamp, wires, combinators Google Drive Folder https://drive.google.com/drive/folders/1JIYUKiqlMesXQtkdv8EsaAlGjTuqjWf-?usp=sharing13 views -
9 - 2024 - Factorio Hours 14-16
GameDetective50This video covers hours 14-16 of this game series. In this video we upgraded the power transmission lines and suffered a power outage that had to be rebooted. There is a fair amount of progress made in this video as we automate storage chests, storage tanks, boilers, steam engines, solar panels, inserters, transport belts, splitters, underground belts, ammo, and grenades. 00:00 – Intro 00:54 – Transmission Upgrade 03:56 – Storage Chests 16:12 – Power Production 33:44 – Inserters 45:51 – Belts 01:11:50 – Power outage 01:16:17 – Ammo Google Drive Folder https://drive.google.com/drive/folders/1JIYUKiqlMesXQtkdv8EsaAlGjTuqjWf-?usp=sharing Music Licenses: RNPYXEOEAA1DADGP ATP1SVAWHHKF7AKD 06DJ7CEUBTMTJMPW SOY7P6X9SPFZPUOQ WCTIF6ZMQ5J4TO8V ZNW3PFTH0TNB29DT ZNW3PFTH0TNB29DT MKSNWDYNV10YW4ND V7H4USLJBANHCGB3 MO2RZALWKRXIFSAT MWYJPZBJCUOPHNTL RRUELDVBFUVOOLPH KDOYEK8ESI6REP9P MFMK2ZRIYYPLWCGH Q1PEQOL5BXHR7FEK KIFXK5UHVFHEWTSC RCNVJGSEV7U8CLOV 6O1MN3DOCAZ2QRUM RIRA2RQ4ONXONEW7 UCQBI9RTO5C12GLM BVYFTVNESDRVYUXZ 0DOI0IAVP4OITEJM IRS8PQK78BUYYUUZ GC1XVHQMRARTR4QW WJCZWKZJVAAO5QN6 3ZLFV3KAMJEKGINN PBSALYCNATFUZKDI AW2WVPOJ4KHOF6MD11 views -
8 - 2024 - Factorio Hours 12-14
GameDetective50This video covers hours 12-14 of this game series. We begin by building military science pack production. Science is finally to the point we are going to open a lot of tech. We have more brick built up to lay more brick foundation in the oil production site. It is time to transition to the main bus line production and build the things we need to expand. Production is now automated for electric miners, offshore pump, pumpjack, repair packs, and steel furnace. We still have a lot to build and need to keep moving forward. 00:00 – Intro 00:45 – Military science pack 23:16 – Brick foundation oil site 24:57 – Mining and repair line 34:00 – Furnace line Google Drive Folder https://drive.google.com/drive/folders/1JIYUKiqlMesXQtkdv8EsaAlGjTuqjWf-?usp=sharing Music Licenses: WWWAY3UXMOMELPQV LZ8EMKK8TLL5L8IO VDLXDLMQWH0VP3RW RKHIAL38RKUCRALM ZNE7F0UXHPGXXQRY C8AIP7BZGLESVYJC GLNE8LPNNDGHSHSM FJ8PDRZ0NGILBZZG CYMFQRMTMMP0N9ZK FGIJB1WP2RYL9F5K SIEKDDMOXFG5KGUT GMVSJSLOPB3H5ZOD8 views -
7 - 2024 - Factorio Hours 10-12
GameDetective50This video covers hours 10-12 of this game series. This video covers the beginning of production along the bus line. We start with the various electric poles and transition to assembling machines, oil refinery, chemical plant, and lab. We also upgrade the stone furnaces to steel furnaces to improve pollution levels and productivity. A new site is established for science research. We also start the automation of red and green science packs. In between, we begin using brick foundation for the oil production site that is forthcoming. This is where things start to change for the better in the game. We are slowly leading into the part of the game where we no longer have to handcraft items we need. 00:00 – Intro 00:32 – Electric Transmission 15:51 – Production Machines 34:46 – New Lab Site 39:20 – Red Science Pack 44:28 – Green Science Pack Google Drive Folder https://drive.google.com/drive/folders/1JIYUKiqlMesXQtkdv8EsaAlGjTuqjWf-?usp=sharing Music Licenses: MUSALKPG65RX1W3N FYLVUEWBEKBWGIBZ UB0O2F7WVNTT9APH STS4M7HO2CQ5Z12O YJFKJWDEMPHZ2BSJ LG3OGPWHXXBCUCPG 7VXNHIN29PSXZXBS DUSUKECRXW0UVJSP R0EHHYDAOAE4MTSJ J4AGUUTGQ32BIDXS ZDDBDTG9Q3FUHWID DGEPSLDV2GVAW3JE TG2RAHHEDXXBS8YE 7V5EQIT1M4XTN7MO WPICLPS5NN18LSTB CNUG0EFSG0VMX8PP BLIX5XJQG1K9FIQH11 views -
1 - 2024 - Factorio Introduction
GGameDetectiveThis is my first tutorial type video for the game Factorio. This video series was started in July 2024 prior to the Factorio 2.0 and DLC release. I wanted to make a slowed down version of how to play the game. I noticed many new players out there become overwhelmed with the game and some reach levels of anxiety while dealing with the divided attention that this game requires. Although I do not possess strong skills in mathematics and do not work in the IT field or game development, I wanted to show you that this can be done by investing time in the game with a certain amount of slow strategy. This video series will be a little longer than most videos out there. The biters have been limited in the game and are not allowed to evolve. I did this to focus more on the mechanics of the game and still be able to use military applications when it is available. My hope is that this video series can help new players to the game get started.11 views -
2 - 2024 - Factorio Hours 0-2
GGameDetectiveThis video covers hours 0-2 as we start a fresh save. I installed a number of mods that I consider Quality of Life (QoL) that speed up the initial grind of the game. Below you will find a link to my Google Drive. Here, you will be able to access my Factory Data Spreadsheet, Mod List, Bus Designs, and my research on Logistics Chests (these are subject to change if I find errors or add additional information). My videos are to the point and without any fluff. Use the chapter markers below to find what you need. The video is basic and contains some nice music as I progress through the game. 00:28 – Starting a new game 11:50 – Clearing the resources of trees 13:03 – First burner miner placed on iron 17:45 – Going over the control settings for mods 18:43 – Using the Yarm resource monitor 23:42 – Revealing more map 33:40 – Placing the first power production 34:33 – Research labs in place 39:03 – Taking out the first biter nest 48:34 – Electric miners placed on coal 53:13 – Electric miners placed on stone 58:39 – Blueprint for power production 01:08 – First full scale power facility construction 01:12 – First coal automation 01:15 – Power facility online 01:17 – Stone wall production 01:25 – Electric miners placed on iron ore 01:30 – Iron ore automated 01:31 – Iron plate production 01:34 – Ammo production 01:41 – Electric miners placed on copper ore 01:44 – Steel plate production 01:48 – Copper plate production 01:56 – Landfill production 02:08 – Belt production Google Drive Folder https://drive.google.com/drive/folders/1JIYUKiqlMesXQtkdv8EsaAlGjTuqjWf-?usp=sharing Music Licenses: PPCRK5BQVNQTGVHB 1PSVJE4ILLBRTEYO 2DYUJCS6WSQUMFXL A5AGSHNQVK2TBDSJ NCXB1YO14EAJV7FU JTRX5SL1HSRV36ZB OGJXPWK9VXIGEI4N NSGRR1L2QUFSN8AD PP1OF6PPX9Q7D4BV EQGSUN54DHEAONXE 85H3EHIVFTMPFFV2 DEZAXRTKVFI9NNJD USAPTBHNLX6VPPIZ10 views -
3 - 2024 - Factorio Hours 2-4
GameDetective50This video covers hours 2-4 in a series. A game grind is necessary in the beginning, and it takes some time working through it. Stick with it. I promise you will get there. You are rewarded throughout the game as you begin to automate. Learn to enjoy the little things that come your way. 00:00 – Reviewing the map and coming up with a build plan 00:06 – Handcrafting gun turrets for defense 00:07 – Placing the first radar unit 00:08 – Using the To-do list 00:13 – Putting up the first walls for defense 00:16 – Adding resources into YARM 00:18 – Setting up a buffer storage of wood 00:19 – Bus design explanation 00:22 – Using the Note mod to set up bus items 00:24 – Using FNEI mod to help decide bus items 00:27 – Starting the bus location 00:33 – Placing ghost miners down using Mining Patch Planner mod 00:36 – Deciding lanes leading items to bus 00:48 – Adding second defensive wall 00:50 – Arming the wall with turrets 00:52 – Testing the defensive wall by teasing biters 00:57 – Defining area for oil production 00:58 – Ran into an unexpected biter nest 01:04 – Placing a defining wall around oil production site Google Drive Folder https://drive.google.com/drive/folders/1JIYUKiqlMesXQtkdv8EsaAlGjTuqjWf-?usp=sharing Music Licenses: 4VUIHKXBGQ1LWCIX PSHASTBOQQAOP3VN HKDE97DNMA9WJ51N DDKDXMNSVKFBC47U 62Q0OKWQ6A7P8BDI 5MUF6TTDKMPWAXNA AK99Y8UMSRPGF56D WDVORF0IKNIYWFLA BSX0Q8ICKSR0TIHY GW9JZVRMYFHZ1NBR D9RNRBH0HAGD8N4P ZFJH8RJIPFSATN39 FWUWECBRJ2QWVRU9 S89WKQNBVAMRRM7B HYVKCV6KXCZWSI0O BEGYBCXHGAAOSUJI T2Z7AZPTG2OTZ3DU1 view