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Creating a Game using Omega Game Framework & Unreal Engine
#indiedev #ue5 #gamedev #unrealengine #omegagameframework
In this stream, we will demonstrate how you get started making a simple 3D platformer using Omega Game Framework and Unreal Engine.
Resources:
- Omega Game Framework: https://github.com/StudioSyndiCatCaius/OmegaGameFramework/releases/tag/special-releases
- Music: https://opengameart.org/users/subspaceaudio
- UE Hour of Code: https://www.unrealengine.com/marketplace/en-US/product/unreal-engine-hour-of-code
- UI Sounds: https://www.kenney.nl/assets/ui-audio
https://www.kenney.nl/assets/interface-sounds
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Procedural Content Generation in my JRPG | Circle of Orion - Devlog #12
#indiedev #ue5 #jrpg #ue5 #jrpg #UnrealEngine #gamedev #indiedev
Development continues on Circle of Orion, my turn-based JRPG made in Unreal Engine 5. This time we go over how I'm using Unreal's PCG system as well as some new features in Omega Game Framework.
Check out @EonsAway https://www.youtube.com/watch?v=F9E4V7yG1VM
Wishlist Circle of Orion (and Liberty Belle) On Steam!
Circle of Orion: https://store.steampowered.com/app/20...
Liberty Belle: https://store.steampowered.com/app/13...
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketpl...
Follow my work: https://linktr.ee/CaiusNelson
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Game Dev Plays | Eternights (Demo) - Action JRPG Dating-Sim
A game dev checks out the dating sim APRG, Eternights. I mashing that R2 so hard...
I originally recorded this during Steam Next Fest, but didn't get to editing it. I decide to upload it for posterity.
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Liberty Belle: A Superhero 3D Platformer - Official Launch Trailer
Steam: https://store.steampowered.com/app/1376110/Liberty_Belle/
In this bite-sized 3D Platformer adventure, a villain has unleashed havoc across the United States! It's up to the heroic LIBERTY BELLE to put a stop to his plans!
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Dialogue Portraits & Progression Systems | Circle of Orion - Devlog #11
#ue5 #jrpg #UnrealEngine #gamedev #indiedev #jrpg
Development continues on Circle of Orion, my turn-based JRPG made in Unreal Engine 5. This time we go over new dialogue portraits for characters as well as a new system for character progression.
Check out @WhyKev : https://youtu.be/69ejzRm2Qww
Wishlist Circle of Orion (and Liberty Belle) On Steam!
Circle of Orion: https://store.steampowered.com/app/2077230/Circle_of_Orion/
Liberty Belle: https://store.steampowered.com/app/1376110/Liberty_Belle/
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work: https://linktr.ee/CaiusNelson
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Party Members & Reactivity | Circle of Orion - Devlog #10
#ue5 #jrpg #UnrealEngine #gamedev #indiedev #jrpg
Development continues on Circle of Orion, my turn-based JRPG made in Unreal Engine 5. This month we introduce the game's first party members and the concept of reactivity.
Check out @wolkadev : https://www.youtube.com/watch?v=bd3L8vqwsG8
Check out @InkRose : https://www.youtube.com/watch?v=-rt8pSM6-K4
Wishlist Circle of Orion (and Liberty Belle) On Steam!
Circle of Orion: https://store.steampowered.com/app/2077230/Circle_of_Orion/
Liberty Belle: https://store.steampowered.com/app/1376110/Liberty_Belle/
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work: https://linktr.ee/CaiusNelson
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A Final Fantasy XVI Fan Defends its Haters...
...kinda.
_________________
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketpl...
Follow my work: https://linktr.ee/CaiusNelson
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Menus - Omega Game Framework | Unreal Engine Tutorial
Ad menus to your game with ease.
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Omega Game Framework is a free gameplay plugin for Unreal Engine 4 & 5. It comes with several features, such as blueprint abilities, subsystems, automated saving/loading, Game preferences, Improved UI, and widget navigation.
Download: https://www.unrealengine.com/marketplace/en-US/product/omega-game-framework
Support: https://t.co/ScipnVDkh7?amp=1
__________________
If you are interested, please consider donating to support my work here:
Locals: https://studiosyndicat.locals.com/
Ko-Fi: https://ko-fi.com/caiusnelson
SubscribeStar: https://www.subscribestar.com/studio-syndicat
__________________
Follow my work
Twitter: https://twitter.com/CaiusNelson
Website: https://www.studiosyndicat.com/
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Global Events - Omega Game Framework | Unreal Engine Tutorial
Quickly send events and signals between your blueprints.
_________________
Omega Game Framework is a free gameplay plugin for Unreal Engine 4 & 5. It comes with several features, such as blueprint abilities, subsystems, automated saving/loading, Game preferences, Improved UI, and widget navigation.
Download: https://www.unrealengine.com/marketplace/en-US/product/omega-game-framework
Support: https://t.co/ScipnVDkh7?amp=1
__________________
If you are interested, please consider donating to support my work here:
Locals: https://studiosyndicat.locals.com/
Ko-Fi: https://ko-fi.com/caiusnelson
SubscribeStar: https://www.subscribestar.com/studio-syndicat
__________________
Follow my work
Twitter: https://twitter.com/CaiusNelson
Website: https://www.studiosyndicat.com/
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Battle System 2.0 early test - (Circle of Orion)
#ue5 #UnrealEngine #gamedev #indiedev #jrpg
Testing a new style of battle system for the Circle of Orion.
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work:https://linktr.ee/CaiusNelson
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Why People Really Hate Character Redesigns
Don't worry. I'm not turning it into a commentary channel.
The new TMNT movie trailer dropped, and it featured another classic character (April O'Neil) being heavily redesigned. Naturally, this reopens the age of discussion of why people don't like iconic characters being changed.
The reason is much simpler than some people often claim.
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Get our new game, The Fantastic Kitty Rue!
Steam: https://store.steampowered.com/app/2126630/The_Fantastic_Kitty_Rue/
GOG: https://www.gog.com/en/game/the_fantastic_kitty_rue
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketpl...
Follow my work: https://linktr.ee/CaiusNelson
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Magic and Sound Effects TEST - (Circle of Orion)
#ue5 #UnrealEngine #gamedev #indiedev #jrpg
Testing visuals and sound effects for magic in my turn-based, Circle of Orion.
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work:https://linktr.ee/CaiusNelson
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More Towns! More Dungeons! More Buuuuuugs! | Circle of Orion - Devlog #7
#ue5 #jrpg #UnrealEngine #gamedev #indiedev #jrpg
Development continues on Circle of Orion, my turn-based JRPG made in Unreal Engine 5. With a slower progress this past month, I decided to show off some new locations and a few more battle system changes.
Get our new game, The Fantastic Kitty Rue!
Steam: https://store.steampowered.com/app/2126630/The_Fantastic_Kitty_Rue/
GOG: https://www.gog.com/en/game/the_fantastic_kitty_rue
Check out @MonTamerGame : https://youtu.be/aNonXblgY5A
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work: https://linktr.ee/CaiusNelson
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World Mason for Unreal Engine 5 - Demonstration Stream
Join me as I showcase World Mason, a collection of functions and systems for building levels faster, using splines, mesh instances, and dynamic meshes. Use for houses, bridges, walls, fences, platforms, and more!
Download World Mason and support my other projects: https://www.unrealengine.com/marketplace/en-US/product/world-mason-level-creation-tools
Follow my work: https://t.co/eFr9Y6OWCw
Support my Work:
SubscribeStar: https://www.subscribestar.com/studio-syndicat
Ko-Fi: https://ko-fi.com/caiusnelson
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Affinity System TEST - (Circle of Orion)
#ue5 #UnrealEngine #gamedev #indiedev #jrpg
A test for an "Affinity System" in my upcoming turn-based JRPG: Circle of Orion. Not 100% on how (or even if) it will be fully implemented in the final game.
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work:https://linktr.ee/CaiusNelson
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World Mason - Plugin Trailer | Unreal Engine 5
"World Mason" is an upcoming plugin for Unreal Engine 5 developed my Caius Nelson of Studio SyndiCat. It provides various tools and functions to streamline the process of world and level creation.
Get Studio SyndiCat's Unreal Engine tools: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat?count=20&sortBy=effectiveDate&sortDir=DESC&start=0
Discord Support: https://t.co/ScipnVDkh7?amp=1
__________________
If you are interested, please consider donating to support my work here:
Locals: https://studiosyndicat.locals.com/
Ko-Fi: https://ko-fi.com/caiusnelson
SubscribeStar: https://www.subscribestar.com/studio-syndicat
__________________
Follow my work
Twitter: https://twitter.com/CaiusNelson
Website: https://www.studiosyndicat.com/
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Data Items - Omega Game Framework | Unreal Engine Tutorial
Add and manage advanced Data Assets to your game with Data Items
_________________
Omega Game Framework is a free gameplay plugin for Unreal Engine 4 & 5. It comes with several features, such as blueprint abilities, subsystems, automated saving/loading, Game preferences, Improved UI, and widget navigation.
Download: https://www.unrealengine.com/marketplace/en-US/product/omega-game-framework
Support: https://t.co/ScipnVDkh7?amp=1
__________________
If you are interested, please consider donating to support my work here:
Locals: https://studiosyndicat.locals.com/
Ko-Fi: https://ko-fi.com/caiusnelson
SubscribeStar: https://www.subscribestar.com/studio-syndicat
__________________
Follow my work
Twitter: https://twitter.com/CaiusNelson
Website: https://www.studiosyndicat.com/
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Creating Cutscenes in my Indie RPG | Circle of Orion - Devlog #5
#ue5 #UnrealEngine #gamedev #indiedev #jrpg
Development continues on Circle of Orion, my turn-based JRPG made in Unreal Engine 5. From scripting, to editor, to final game, this month we cover creating dialogue and cutscenes.
Get out new game, The Fantastic Kitty Rue: https://store.steampowered.com/app/2126630/The_Fantastic_Kitty_Rue/
Check out At the End of Era's: https://www.youtube.com/watch?v=w7CGwNvUzHs
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work: https://solo.to/caiusnelson
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Multi-Spline Mesh Component - Unreal Engine (Marketplace Asset)
Link: Coming Soon
Multi-Spline Mesh Component for Unreal Engine 5 is a simple component for organically populating meshes along a spline, from simple structs like a row of pillars and walls, to more complex structures such as bridges.
Support me by purchasing my Unreal Engine asset packs: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work: https://solo.to/caiusnelson
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Quickly Creating Towns & Characters for my RPG | Circle of Orion - Devlog #4
#ue5 #UnrealEngine #gamedev #indiedev #jrpg
Development continues on Circle of Orion, my turn-based JRPG made in Unreal Engine 5. This time I demonstrate how I use Townscaper, Vroid, and Novel AI to quickly create lots of placeholder content for my game!
Check out our game, The Fantastic Kitty Rue: https://store.steampowered.com/app/2126630/The_Fantastic_Kitty_Rue/
Check out Knightwatch: https://www.youtube.com/c/HydroGamingOriginal
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work: https://solo.to/caiusnelson
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Make a JRPG Town Layout FAST! - (Circle of Orion)
#ue5 #UnrealEngine #gamedev #indiedev #jrpg
Town blocking test for Circle of Orion, my indie turn-based JRPG made in Unreal Engine 5. Made using Townscaper.
Townscaper: https://store.steampowered.com/app/1291340/Townscaper/
Music is placeholder:
https://opengameart.org/content/jrpg-pack-2-towns
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work: https://solo.to/caiusnelson
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Overworld Test - (Circle of Orion)
#ue5 #UnrealEngine #gamedev #indiedev #jrpg
Overworld test for Circle of Orion, my indie turn-based JRPG made in Unreal Engine 5.
Music is placeholder:
Overworld: https://opengameart.org/content/the-world-at-your-door-rpg-orchestral-essentials-overworld-music
Dungeon: https://opengameart.org/content/mystical-theme
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work: https://solo.to/caiusnelson
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3 Tip for Unreal Engine Developers (for better Data Management)
3 times on how to improve your code and data management in Unreal Engine 4 & 5.
More on Tags: https://www.youtube.com/watch?v=_SjhBlj4Mu8
More on Map Variables: https://www.youtube.com/watch?v=cf25ekO-AFs
Check out Adventures of Gorm: https://youtu.be/iVDTIhwjPuY
Follow my work: https://solo.to/caiusnelson
Support my Work:
SubscribeStar: https://www.subscribestar.com/studio-syndicat
Ko-Fi: https://ko-fi.com/caiusnelson
Download Omega Game Framework: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Omega Game Framework v1.2 Presentation | SyndiCast - August 2022
Join me as I showcase all the big updates coming with Omega Game Framework v1.2 for Unreal Engine, include Template Abilities, the Linear Event System, and a Flow Graph system, as well as a surprise Omega-related project!
Download Omega Game Framework and support my other projects: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Download Jademarch: An Open-Source RPG on GitHub: https://github.com/StudioSyndiCatCaius/Jademarch-RPG
Follow my work: https://solo.to/caiusnelson
Support my Work:
SubscribeStar: https://www.subscribestar.com/studio-syndicat
Ko-Fi: https://ko-fi.com/caiusnelson
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