Adding SDL (Preparing for Android and Web exports) | Cross Platform Game Engine Development

3 years ago
53

What's up guys?

In this lesson, I add an SDL Windowing class to the engine in order to prepare for Android and Web exports in future videos. I show off an example project with Desktop, Android, and Web support using SDL that you can use immediately.

In a future video, we will properly implement the Android and Web exports as well as add OpenGL support!

SDL: https://github.com/libsdl-org/SDL
Github Repository: https://github.com/mauville-technologies/youtube-engine

Chapters:

0:00 Intro
01:10 Cite your sources!
02:25 Android, SDL and Desktop toy engine showcase
07:43 Adding SDL window class to Youtube Game Engine
24:56 Future plans

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