Elden Ring - Scaly Misbegotten - Review

2 years ago
26

Scaly Misbegotten is as you can expect a basic enemy. I was hoping for another Stonedigger Troll or at least something bigger at the end of a really fun cave. So there's not much to go on with this fight and I really should have used a stronger weapon however I wanted to make sure most of the attacks were displayed. I feel that I need to explain my build briefly here, I generally use slow weapons and for a good reason. I don't like to excessively strike my enemies so I use something that requires a big calculated risk for an equally satisfying reward. I'm only using a faster weapon in this fight for a lower damage input. As for my strategy it's pretty much a basic Green Light/Red Light display of how I manage these fight. I find what recovery times are the best for my weapon and then use them against the boss and it may only be two or three attacks that allow opportunities to strike but at least I count on not receiving damage. This establishment has worked for me for the past five years after learning about it and it hasn't failed me yet. This wasn't much of a review but this fight is basically the Soldier of Godrick again so I decided to ramble on instead. A hazardous arena could have really saved this boss. I would have loved to see the fight on rafters so platforming could be more involved, we have a jump button so why not give it a bigger purpose? I have about forty hours in the game and jumping has had very little importance to my experience. Hopefully I'm starting to see the end of these mediocre boss designs, I suppose they're not bad for new players but at least make more interesting somehow with more attack variations.

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