I Made Mario Odyssey 2 Because NIntendo Wouldn't

2 years ago
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I made Super Mario Odyssey 2 because Nintendo Wouldn't, and challenged my friends to speedrun the game!

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In this video, I created Super Mario Odyssey 2 because Nintendo wouldn't, and challenged my friends to speedrun it for a $1000 grand prize!

We created levels for Super Mario Odyssey 2 to closely match Mario levels that Nintendo has made in the past. The game was created using Blender and Unity C#. We hope you enjoy this video while we wait for Nintendo to announce the real Super Mario Odyssey 2!

-- Music, check out these amazing Artists! --
► "Fragments" By Marc v/d Meulen (https://www.youtube.com/watch?v=1JnPSMNuHtw)
► "Critical Hit" By MDK (https://www.youtube.com/watch?v=rQZinpJoiYQ)
► "8 Bit Scrap" By HeatleyBros (https://youtu.be/ay-ccm07XmU)
► "8 Bit Go!" By HeatleyBros (https://www.youtube.com/watch?v=-ykzvHU6si8)
► "Suckerpunch" By MDK (https://www.youtube.com/watch?v=-iAVk8nzuZQ)
► "Dream Eater" By MDK (https://www.youtube.com/watch?v=2_t5Lm040Gw)

#Unity #MarioOdyssey2 #Nintendo

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