Davinci Resolve Fusion - Convert 3D points to 2D animation

3 years ago
35

In this video we take a look at how we can create 3D points and then covert the 3D points to 2D animation that we can use for masking, corner pinning and any other 2D tracking need. We will use the 3D locator node to figure out 3d locations in our scene using our matchmoved camera. Not only can we use this node for figuring out locations in 3D, but we can also use them to drive 2d tracking data. We will also look into how we can use our 3D point cloud from our solved camera to generate 2D tracking data. If you are familiar with Nuke, this node is similar to the points to 3D and Reconcile 3D nodes in Nuke.

0:00 Overview
1:05 Adding the first locator 3D
4:53 Alternate way to setup a locator 3D
5:20 Setting up the other three 3D locators
7:42 Using our 3D locators for a corner pin animation
8:44 Converting a 3D point cloud point to 2D animation
10:23 Attaching the 2d animation to a mask

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