Fallout 3 Walkthrough (Modded) Part 204

3 years ago
212

I continue exploring the ruins of Crystal City, a place added by the A World Of Pain mod. https://www.nexusmods.com/fallout3/mods/17965

DISCLAIMER: This episode was recorded after the Windows Fall Creators update that partially broke Fallout Stutter Remover. You may notice more stutters and instability when I travel through the map and play the game. This problem was solved only after the release of the F3TF (Fallout 3 Tick Fix).
https://web.archive.org/web/2/https://stepmodifications.org/forum/topic/12717-problems-with-fallout-stutter-remover/
https://www.nexusmods.com/fallout3/mods/23542

Timestamps are below:
- 00:35 - I enter the diner (I think it's called "The Alfresco"). The Deathclaws may get stuck on the upper floor.
- 01:21 - I reach the building to the north through the hole in the wall. I lockpick the door to the floor above. A deathclaw was locked there.
- 02:14 - A pre-war book and a first aid box in the bathroom.
- 02:42 - Many items are scattered on the floor near the workbench. An additional schematic for the Dart Gun is on the workbench. Nothing will happen if you have the three schematics from the vanilla game.
- 03:24 - Crafting some ammo for the FN FAL.
- 05:04 - Back to the floor below and then to the diner. Food, drinks, and ammo are on the floor.
- 06:31 - The "Who'z da king?" note is on top of a footlocker on a booth. The unique Hunting Rifle 44 Mag was on the floor.
- 07:47 - Going upstairs. Some food, chems, and other items are scattered.
- 10:31 - Back outside. More deathclaws spawned on the lower mezzanine.
- 12:02 - Looting the lower mezzanine. There is ammo near one of the benches.
- 13:32 - A Flamer, ammo, and first aid boxes on a ticket booth.
- 14:18 - The amount of Deathclaw meat and blood collected is insane.
- 15:00 - Entering Crystal City Cinema. Guess what? More Deathclaws.
- 15:33 - Matriarch incoming! There's another one in the next room. Eat some grenades.
- 17:23 - Many items are scattered around the booths.
- 17:47 - The metal box under a table with pains has the Cinema Master Key and the Message For The Painter note. Folks didn't like the paint.
- 18:10 - I continue looking for items between the booths.
- 19:22 - A Nuka Cola on a fountain of sorts.
- 19:49 - Walking around the cinema. I go east to Gift Shop (near the entrance).
- 20:52 - A safe near the Nuka Cola Fridge with Nuka Cola Quantum inside.
- 21:24 - Leaving the Gift Shop, I go west, north, then east. I unlock the on my left side with the Cinema Master Key. It's the area overlooking the booths. A deathclaw was there.
- 22:03 - Some ammo boxes and guns behind and on a booth on the right. The Gunking Shop Key is on the floor near an ammo box.
- 22:46 - Inspecting the projector area. Ammo boxes and other items are scattered around.
- 23:51 - Leaving the upper area and the cinema.
- 24:30 - A grenade on the floor near the skeleton.
- 25:14 - Going down the escalator. I walk around the area.
- 25:56 - A pre-war book and a briefcase near a container. Ammo boxes are on the shelves to the right.
- 26:45 - Another Nuka Cola Quantum inside a suitcase. I walk around the train tracks looking for things to collect.
- 28:45 - I enter a room with vault-like structures. The door leads to Crystal City Sub Levels. I don't go there yet.
- 29:28 - I enter the Vault-Tec Office. The Victory Bobblehead on the desk doesn't appear to do anything.
- 30:01 - Hacking the Old Terminal. I read Rudolph's Diary.
- 34:40 - Leaving the place. I go up the escalators and return to the Alfresco Lounge to use the workbench to craft some ammo.
- 38:17 - To Crystal City Sub Levels. The followers spawned downstairs and ruined my sneaky approach. A Deathclaw Matriarch almost kills me.
- 40:55 - I enter the Nifty Thrifty's on the right. There are ammo and food scattered around and in containers.
- 42:22 - Lockpicking the locked safe (very hard).
- 43:03 - Repairing my equipment at the workbench.
- 43:47 - To the Cornucopia Fresh on the left. Food and tin cans.
- 45:16 - On the right, the door requires a key to open. The terminal near the door is broken. The search for a key begins.

Continues in the next episode.

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Mods: (A - Z) (Updated! 07/11/2018)

A Note Easily Missed
A World of Pain for Fallout 3 (VERSION 2.0 AVAILABLE!)
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - WATCH https://www.youtube.com/watch?v=vljdlmzssfM
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM (Essential)
Cinematech (using reshade film grain at the moment)
Conelrad
Custom Clouds Textures by myself
Darkened Interiors (Thanks, Xepha)
DarNified UI F3
DC Interiors Project
Director's Chair
Dynamic Weather (amazing)
Dynavsion
Enclave DX
Enhanced Blood Texture (Bloody Mess FTW!)
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE
EVE - Lost and Found
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Fallout Stutter Remover (FSR_4-1-36)
Fallout Wanderers Edition (Amazing)
Flora Overhaul - Dead Edition ()
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
FOSE http://fose.silverlock.org
Gangs of the Wasteland
Gauss Rifle Hi-Res Retexture *NEW - https://www.nexusmods.com/fallout3/mods/21167/?
Ghoul Hires Retexture
Glowing Ghouls (Glowing One will actually glow now)
GNR Enhanced
GOAT Perks
Gore Guts Retexture (Yummy...)
Hectrol Lock Interface
Hellfire DX
Immersive Hud (Must Have)
Impact
Imperfection - The Definitive Creature Mod (Great Mod by DeathclawAlpha)
Impervious Power Armour (feel the true power of Power Amor)
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod (MUST HAVE)
Martigen's Mutant Mod (Paradox Merged) http://www.nexusmods.com/fallout3/mods/16787/?
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
New Uniques (You may want to adjust the values ​​of weapons and armor to match the FWE standards.)
New Vegas Anti Crash - TRUST ME, IT... IT JUST WORKS!
NMC Texture Pack - Large (Essential)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
Paradox RH Ironsights
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
RH Ironsight (patches for FWE, EVE, and WMK are still needed even with the Paradox version)
http://www.nexusmods.com/fallout3/mods/6938
Reshade 3.4 (Color LUT by myself, DPX, Cross Process - updated - Quint Bloom 07/11/18) http://reshade.me/
Safe Regulator HQ (Very helpful)
Smart Almost Perfect (NEW!)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators (great!)
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3 (TREK Vaseline Cam)
The Mantis Imperative
To Sleep, Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul (Awesome)
UIO - User Interface Organizer
Ultimate Perk Patch (Quest Perk, Experience Perks)
Updated Unofficial Fallout 3 Patch (Must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits (Must have)

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