Fallout 3 Walkthrough (Modded) Part 182

3 years ago
222

Having reached the Abandoned Car Fort, I continue exploring the west/northwest areas of the Captial Wasteland.

DISCLAIMER: This episode was recorded after the Windows Fall Creators update that partially broke Fallout Stutter Remover. You may notice more stutters and instability when I travel through the map and play the game. This problem was solved only after the release of the F3TF (Fallout 3 Tick Fix).
https://web.archive.org/web/2/https://stepmodifications.org/forum/topic/12717-problems-with-fallout-stutter-remover/
https://www.nexusmods.com/fallout3/mods/23542

Follow the timestamps below:
- 00:26 - Looting Enclave camp on the elevated highway. https://fallout.fandom.com/wiki/Fallout_3_Enclave_outposts_and_camps#Abandoned_car_fort
- 01:39 - A Venomlurk on the river down below.
- 03:53 - A Deathclaw on the rocks.
- 04:54 - Another Deathclaw.
- 05:43 - Approaching the Internment truck, an unmarked location. http://fallout.wikia.com/wiki/Internment_truck https://fallout.fandom.com/wiki/Category:Fallout_3_unmarked_locations
- 06:05 - The Internment orders are in the truck's trailer. http://fallout.wikia.com/wiki/Internment_orders
- 06:38 - Purified Water bottles, a Pugilism Illustrated, and first aid boxes.
- 07:42 - Inventory management. I had to return later to loot everything I left behind in all the locations I visited in the previous 4 episodes.
- 10:20 - Some grenades in the destroyed bus.
- 10:45 - Still on the west side of the river. I follow the power lines to the north.
- 12:00 - Deathclaw incoming!
- 12:39 - Shot fires while approaching the MDPL-05 power station.http://fallout.wikia.com/wiki/MDPL-05_power_station
- 13:21 - Lockpicking the gate, finding the Schematics for the Dart Gun and a copy of Dean's Electronics. The workman's toolbox I didn't open contains the key to the gate I just opened. https://fallout.fandom.com/wiki/Fallout_3_keys#MDPL-05_Power_Station_key
- 14:26 - Back to the highways. I inspect the cars near the river.
- 20:11 - A Duck and Cover on the ground near a skeleton, ammo boxes, and some cars.
- 21:01 - There's a mini-nuke inside that trailer. If you have the Epic Mini-Nukes mod, I recommend destroying the mini-nuke from afar. A scripted explosion is triggered when you approach the trailer, and It will detonate the mini-nuke, which will kill you. https://www.nexusmods.com/fallout3/mods/20242
- 21:49 - To the highway and to the truck.
- 22:44 - Approaching the Exploding scientist truck, an unmarked location. A scientist blew himself up. As I said, that explosion would detonate the mini-nuke inside, BE CAREFUL! The scientist, which carries a Big Book of Science, didn't spawn (a glitch?). I don't remember if he spawned later (with the book) when I returned off-camera to check. http://fallout.wikia.com/wiki/Exploding_scientist_truck
- 24:14 - The ruined house northeast of the truck is full of raiders. Luckily, there's a mini-nuke there too. Epic Mini Nukes mod is a double-edged sword that helps but can also kill you.
- 25:08 - Heading to the ruined house, sniping more raiders at the end of the highway.
- 26:48 - That place is known as Raider Wreckage Fortifications, an unmarked location. I kill the remaining raiders.
- 28:33 - Looting the dead.
http://fallout.wikia.com/wiki/Raider_wreckage_fortifications
- 31:32 - I completely missed Grognak the Barbarian. The book was hidden
under the table and inside the wooden crate full of tin cans. Pictures are below.
http://fallout.wikia.com/wiki/Raider_wreckage_fortifications?file=Raider_wreckage_fortifications2.jpg
http://fallout.wikia.com/wiki/Raider_wreckage_fortifications?file=Raider_wreckage_fortifications3.jpg
- 31:45 - Food, ammo, and a first aid box.
- 32:32 - Following the road to the ruined house. The explosion (24:14) blasted items and bodies everywhere.
- 33:36 - Ammo near the fireplace.
- 35:13 - A copy of Tumblers Today on the metal shelf.
- 36:06 - Back east to the road.
- 37:51 - I'm south of Deathclaw Sanctuary. https://fallout.fandom.com/wiki/Deathclaw_sanctuary
- 38:59 - An Air-Dropped Crate on the rocks (A World of Pain mod). https://www.nexusmods.com/fallout3/mods/17965
- 39:25 - Discovering Mount Mabel Campground. There are ammo or first aid boxes on the old campers. http://fallout.wikia.com/wiki/Mount_Mabel_Campground
- 40:07 - I found the Love Tap, a unique brass knuckle on top of the ammo box. It's the camper with one bed, two ammo boxes, and one first aid box. The weapon is cut content restored by FWE (Editor ID: WeaponUniqueLoveTap). https://fallout.fandom.com/wiki/Love_Tap_(Fallout_3)
https://fallout.fandom.com/wiki/Fallout_3_cut_content
https://www.nexusmods.com/fallout3/mods/2761
- 42:19 - Heading east/southeast. Then looking at the map.
- 46:03 - Taking some Rad-X before swimming south and back to Five Axles Rest Stop. https://fallout.fandom.com/wiki/Five_Axles_Rest_Stop
- 47:33 - Following the monorail to the west.
- 50:25 - Entering the fallen monorail. Interiors added by Metro Carriage Interiors mod. https://www.nexusmods.com/fallout3/mods/19988

My long trip to the distant points of the Capital Wasteland continues in the next episode.

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Mods: (A - Z) (Updated! 02/24/2018)

A Note Easily Missed
A World of Pain for Fallout 3 (VERSION 1.9 AVAILABLE!)
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - WATCH https://www.youtube.com/watch?v=vljdlmzssfM
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM (Essential)
Cinematech (using reshade film grain at the moment)
Conelrad
Custom Clouds Textures by myself
Darkened Interiors (Thanks, Xepha)
DarNified UI F3
DC Interiors Project
Director's Chair
Dynamic Weather (amazing)
Dynavsion
Enclave DX
Enhanced Blood Texture (Bloody Mess FTW!)
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE
EVE - Lost and Found
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Fallout Stutter Remover (FSR_4-1-36)
Fallout Wanderers Edition (Amazing)
Flora Overhaul - Dead Edition ()
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
FOSE http://fose.silverlock.org
Gangs of the Wasteland
Gauss Rifle Hi-Res Retexture *NEW - https://www.nexusmods.com/fallout3/mods/21167/?
Ghoul Hires Retexture
Glowing Ghouls (Glowing One will actually glow now)
GNR Enhanced
GOAT Perks
Gore Guts Retexture (Yummy...)
Hectrol Lock Interface
Hellfire DX
Immersive Hud (Must Have)
Impact
Imperfection - The Definitive Creature Mod (Great Mod by DeathclawAlpha)
Impervious Power Armour (feel the true power of Power Amor)
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod (MUST HAVE)
Martigen's Mutant Mod (Paradox Merged) http://www.nexusmods.com/fallout3/mods/16787/?
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
New Uniques (You may want to adjust the values ​​of weapons and armor to match the FWE standards.)
New Vegas Anti Crash - TRUST ME, IT... IT JUST WORKS!
NMC Texture Pack - Large (Essential)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
Paradox RH Ironsights
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
RH Ironsight (patches for FWE, EVE, and WMK are still needed even with the Paradox version)
http://www.nexusmods.com/fallout3/mods/6938
Reshade 3.0 (Color LUT by myself, DPX, Cross Process - updated - 12/01/16) http://reshade.me/
Safe Regulator HQ (Very helpful)
Smart Almost Perfect (NEW!)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators (great!)
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3 (TREK Vaseline Cam)
The Mantis Imperative
To Sleep Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul (Awesome)
UIO - User Interface Organizer
Ultimate Perk Patch (Quest Perk, Experience Perks)
Updated Unofficial Fallout 3 Patch (Must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits (Must have)

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