Premium Only Content
Fallout 3 Walkthrough (Modded) Part 167
Completing Contracts 28, 29, 30, and 31 from the Regulators mod. https://www.nexusmods.com/fallout3/mods/15645
Here are the timestamps:
- 00:27 - Fast traveling to Red Racer Back Office (also from this mod). It's close to Dots Diner SE.
- 01:16 - That's where our target is.
- 02:24 - Approaching from the northeast and attacking the raiders.
- 02:57 - VATS + Missile Launcher didn't work as expected.
- 03:27 - Killing the survivors.
- 04:05 - Paladin Cross, what are you doing?!
- 04:48 - Looting the dead.
- 05:04 - Albino Radscorpion attacks.
- 05:32 - Finding an Enclave camp to the south. Only an Officer was there. https://fallout.fandom.com/wiki/Fallout_3_Enclave_outposts_and_camps#Nuka-Cola_plant
- 06:08 - Back to the diner to loot everyone.
- 06:37 - Collecting the Finger of Fugitive from the Raider Boss.
- 06:49 - Reward footlocker and safe.
- 07:42 - Walking to the north and hearing gunshots. What are my followers shooting at?
- 09:15 - Another Enclave Camp under a water tower to the north. https://fallout.fandom.com/wiki/Fallout_3_Enclave_outposts_and_camps#Fairfax_ruins
- 09:48 - They are fighting some raiders.
- 10:11 - VATS and Missile Launcher. Grenades for the survivors.
- 13:12 - Looting the dead.
- 13:41 - The Mechanized Super Mutant was added by Imperfection - The Definitive Creature mod. Main file and Broken Steel support on the links below:
https://www.nexusmods.com/fallout3/mods/18434?tab=files&file_id=1000009681
https://www.nexusmods.com/fallout3/mods/18434?tab=files&file_id=86683
- 13:54 - Many crates at their camp.
- 15:38 - Completing Contract 28.
- 16:22 - Starting Contract 29. Bad guys at the Waystation (Not the Sewer Waystation).
- 17:18 - Fast traveling to Paradise Falls, then heading north.
- 17:54 - Buying one of the Schematics for the Rock-it Launcher from Crazy Wolfgang. Selling some stuff.
https://fallout.fandom.com/wiki/Schematics_-_Rock-It_Launcher
https://fallout.fandom.com/wiki/Crazy_Wolfgang
- 21:11 - Wild Boar disturb the place.
- 22:22 - Bloat flies to the northwest.
- 23:44 - Deathclaw incoming.
- 24:31 - Albino Radscorpion attack.
- 25:05 - Checking the map. I'm almost there.
- 26:39 - Approaching the tents and shooting the slavers.
- 27:32 - Freeing the slaves.
- 28:42 - Reward safe and footlocker.
- 29:04 - Collecting the Finger of Fugitive from the Slaver Boss. Also, looting everyone else.
- 31:09 - Completing Contract 29.
- 31:56 - Starting Contract 30. To the Sewer Hideout. It's nearby, to the southwest.
- 32:38 - Fast traveling to Festinger Chasm (AWOP mod). It's close enough.
https://www.nexusmods.com/fallout3/mods/17965
- 33:10 - A Bloodclaw (Imperfection mod).
- 35:41 - Discovering the Sewer Hideout.
- 36:10 - Telling my companions to wait outside. Save before going in.
- 36:28 - Killing the first raiders.
- 36:49 - Placing some frag mines near the next door.
- 37:11 - Frag Grenades did the job, though.
- 37:57 - Collecting the Finger of Fugitive from the Raider Boss.
- 38:47 - The reward safe and footlocker are downstairs.
- 39:19 - Looting the place.
- 40:10 - More raiders arrived. I tried to trick them into stepping on the mines.
- 41:53 - Back to the HQ to complete Contract 30.
- 42:26 - Starting Contract 31. To the Saveway.
- 44:25 - Fast traveling to Warrington Station. Our target is to the southwest. https://fallout.fandom.com/wiki/Warrington_station
- 45:04 - Talon mercs are fighting some creatures.
- 46:18 - To my surprise, Talon mercs and raiders killed each other.
- 48:29 - Nothing of value on the roof of the building.
- 49:02 - Telling the team to wait while I enter the Saveway alone.
- 49:13 - Burnmaster, grenades, and the Bozar got the job done.
- 50:20 - Collecting the Finger of Fugitive from the Raider Boss.
- 51:15 - Reward safe and footlocker near the bed.
- 52:34 - Completing Contract 31.
- 53:13 - Starting Contract 32. Bad guys in a Townhouse.
I'll complete more contracts in the next episode.
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Mods: (A - Z) (Updated! 07/22/17)
A Note Easily Missed
A World of Pain for Fallout 3 (VERSION 1.6 AVAILABLE!)
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - WATCH https://www.youtube.com/watch?v=vljdlmzssfM
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM (Essential)
Cinematech (using reshade film grain at the moment)
Conelrad
Custom Clouds Textures by myself
Darkened Interiors (Thanks, Xepha)
DarNified UI F3
DC Interiors Project
Director's Chair
Dynamic Weather (amazing)
Dynavsion
Enclave DX
Enhanced Blood Texture (Bloody Mess FTW!)
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE
EVE - Lost and Found
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Fallout Stutter Remover (FSR_4-1-36)
Fallout Wanderers Edition (Amazing)
Flora Overhaul - Dead Edition ()
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
FOSE http://fose.silverlock.org
Gangs of the Wasteland
Gauss Rifle Hi-Res Retexture - https://www.nexusmods.com/fallout3/mods/21167/?
Ghoul Hires Retexture
Glowing Ghouls (Glowing One will actually glow now)
GNR Enhanced
GOAT Perks
Gore Guts Retexture (Yummy...)
Hectrol Lock Interface
Hellfire DX
Immersive Hud (Must Have)
Impact
Imperfection - The Definitive Creature Mod (Great Mod by DeathclawAlpha)
Impervious Power Armour (feel the true power of Power Amor)
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod (MUST HAVE)
Martigen's Mutant Mod (Paradox Merged) http://www.nexusmods.com/fallout3/mods/16787/?
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
New Uniques (You may want to adjust the values of weapons and armor to match the FWE standards.)
New Vegas Anti Crash - TRUST ME, IT... IT JUST WORKS!
NMC Texture Pack - Large (Essential)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
Paradox RH Ironsights
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
RH Ironsight (patches for FWE, EVE, and WMK are still needed even with the Paradox version)
http://www.nexusmods.com/fallout3/mods/6938
Reshade 3.0 (Color LUT by myself, DPX, Cross Process - updated - 12/01/16) http://reshade.me/
Safe Regulator HQ (Very helpful)
Smart Almost Perfect (NEW!)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators (great!)
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3 (TREK Vaseline Cam)
The Mantis Imperative
To Sleep Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul (Awesome)
UIO - User Interface Organizer
Ultimate Perk Patch (Quest Perk, Experience Perks)
Updated Unofficial Fallout 3 Patch (Must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits (Must have)
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