Fallout 3 Walkthrough (Modded) Part 166

3 years ago
63

Contracts 24, 25, 26, and 27 from The Regulators mod. https://www.nexusmods.com/fallout3/mods/15645

Follow the timestamps:
- 00:26 - It's night and hard to see.
- 00:46 - Contract 24 leads me to the Burned Forest. The Drainage Tunnel is safe to travel as I cleared the place in a previous contract.
- 01:17 - Almost totally safe. The Albino Radscorpion was nearby.
- 02:41 - Heading east and spotting two Deathclaws.
- 04:41 - Approaching the Burned Forest. Our target is the Talon Company.
- 04:57 - It's missile launcher time.
- 05:31 - Killing the Talon Company Boss.
- 06:01 - Another Deathclaw nearby.
- 06:11 - Looting the dead.
- 06:28 - Collecting the Finger of Fugitive from the Talon Boss.
- 07:53 - Reward safe and footlocker.
- 10:08 - Back to the HQ to complete Contract 24.
- 11:01 - Starting Contract 25. The bad guys are hiding in the Cliffside Shack.
- 11:25 - Good morning, everyone.
- 12:04 - Fast traveling to the Dunwich Building. It's close to our target. https://fallout.fandom.com/wiki/Dunwich_Building
- 13:43 - Dogmeat, we are right over here!
- 15:23 - Sperry's Quarry is a location added by A World of Pain. I will explore it in another episode. https://www.nexusmods.com/fallout3/mods/17965
- 16:07 - The Cliffside Shack is at the edge of the map.
- 16:39 - Just a few raiders outside. The mole rat served as a distraction.
- 18:47 - Entering the shack and burning everyone. You can die pretty fast.
- 19:17 - Collecting the Finger of Fugitive from the Raider Boss.
- 20:08 - The reward safe and footlocker.
- 22:20 - Back at the headquarters to complete Contract 25.
- 22:56 - Starting Contract 26. To the Waster Ranch.
- 23:38 - I fast-travel to Corvega Factory. The Ranch is to the west. https://fallout.fandom.com/wiki/Corvega_factory
- 24:25 - Hostile wastelanders fighting some Grinders.
- 25:35 - Sniping the enemies.
- 28:29 - Entering Waster Rancher and burning everyone.
- 29:46 - Collecting the Finger of Fugitive from the Wastelander Boss.
- 30:29 - The reward safe and footlocker are near the beds.
- 31:12 - More dead people to loot.
- 34:50 - Back to the headquarters to complete Contract 26.
- 35:23 - Starting Contract 27. Bad guys at the Ramp Camp, northeast of Old Olney. https://fallout.fandom.com/wiki/Old_Olney
- 36:34 - Vault 92 entrance is a million times safer than fast traveling to the middle of Old Olney. https://fallout.fandom.com/wiki/Vault_92
- 37:27 - That's why you never fast-travel to Old Olney.
- 39:11 - Here comes the Matriarch.
- 39:49 - Another Deathclaw.
- 41:30 - More deathclaws while heading east.
- 42:38 - Missile Launcher vs. Matriarch.
- 43:19 - A ramp to the south leads to the camp.
- 45:15 - Third Deathclaw Matriarch. Then another deathclaw to the south.
- 47:12 - Mirelurk Overlord on the pond near the elevated highway (Imperfection mod).
https://www.nexusmods.com/fallout3/mods/18434?tab=files&file_id=1000009681
https://www.nexusmods.com/fallout3/mods/18434?tab=files&file_id=86683
- 48:08 - The Raider Boss may not appear. Save before approaching and reload the save if he is not there.
- 49:16 - Lol, everyone is dying before their eyes while no one notices.
- 50:35 - Now they know I arrived.
- 51:00 - Killing the Raider Boss.
- 51:29 - Looting the dead.
- 53:35 - Collecting the Finger of Fugitive from the Raider Boss. Also, the reward safe and footlocker.
- 57:06 - Back to headquarters to complete Contract 27.
- 57:41 - Starting Contract 28. To Dots Diner - SE. The other Dots Dinner from a previous episode was to the Southwest.

Continues in the next episode. Thanks for watching.

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Mods: (A - Z) (Updated! 07/22/17)

A Note Easily Missed
A World of Pain for Fallout 3 (VERSION 1.6 AVAILABLE!)
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - WATCH https://www.youtube.com/watch?v=vljdlmzssfM
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM (Essential)
Cinematech (using reshade film grain at the moment)
Conelrad
Custom Clouds Textures by myself
Darkened Interiors (Thanks, Xepha)
DarNified UI F3
DC Interiors Project
Director's Chair
Dynamic Weather (amazing)
Dynavsion
Enclave DX
Enhanced Blood Texture (Bloody Mess FTW!)
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE
EVE - Lost and Found
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Fallout Stutter Remover (FSR_4-1-36)
Fallout Wanderers Edition (Amazing)
Flora Overhaul - Dead Edition ()
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
FOSE http://fose.silverlock.org
Gangs of the Wasteland
Gauss Rifle Hi-Res Retexture - https://www.nexusmods.com/fallout3/mods/21167/?
Ghoul Hires Retexture
Glowing Ghouls (Glowing One will actually glow now)
GNR Enhanced
GOAT Perks
Gore Guts Retexture (Yummy...)
Hectrol Lock Interface
Hellfire DX
Immersive Hud (Must Have)
Impact
Imperfection - The Definitive Creature Mod (Great Mod by DeathclawAlpha)
Impervious Power Armour (feel the true power of Power Amor)
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod (MUST HAVE)
Martigen's Mutant Mod (Paradox Merged) http://www.nexusmods.com/fallout3/mods/16787/?
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
New Uniques (You may want to adjust the values ​​of weapons and armor to match the FWE standards.)
New Vegas Anti Crash - TRUST ME, IT... IT JUST WORKS!
NMC Texture Pack - Large (Essential)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
Paradox RH Ironsights
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
RH Ironsight (patches for FWE, EVE, and WMK are still needed even with the Paradox version)
http://www.nexusmods.com/fallout3/mods/6938
Reshade 3.0 (Color LUT by myself, DPX, Cross Process - updated - 12/01/16) http://reshade.me/
Safe Regulator HQ (Very helpful)
Smart Almost Perfect (NEW!)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators (great!)
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3 (TREK Vaseline Cam)
The Mantis Imperative
To Sleep Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul (Awesome)
UIO - User Interface Organizer
Ultimate Perk Patch (Quest Perk, Experience Perks)
Updated Unofficial Fallout 3 Patch (Must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits (Must have)

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