Fallout 3 Walkthrough (Modded) Part 139

3 years ago
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The last part of Shadow And Dust - Volume 2. I collect all the Memory Disks and have to make a choice at the end. https://www.nexusmods.com/fallout3/mods/17693/?

Follow the timestamps:
- 00:30 - Memory Disk 01: Townsend & Associates Office, on the 2nd floor near the big hole in the wall, beneath a corner desk.
- 06:15 - Memory Disk 02: Woodley Park Station, south of Bertrand's Bar. Look in the rubble at the end of the abandoned tunnel.
- 08:52 - Memory Disk 03: Georgetown Canal Residences, when you first enter from the Metro Access Tunnels, on top of a metal cabinet by a milk crate with a skull inside.
- 10:18 - Memory Disk 04: Utility Tunnel, on top of a metal cabinet in one of the machinery rooms (not the one with the trash compactor).
- 12:52 - Memory Disk 05: American U - Centennial Hall, beneath the desk in the office (the one with the broken terminal). The Hideout Key was also in the Stash Box.
- 13:43 - Back in the Utility Tunnel. The Drainage Chamber can be opened with the Hideout Key found together with Memory Disk 05. That's Ernst Hideout.
- 14:10 - The door on the left is locked. I enter the room to the right.
- 14:24 - There are some Depleted Fission Batteries under the table.
- 14:37 - I access Ernst's terminal to be able to read disks 2, 3, 4, and 5. Finally, his past is revealed.
- 27:43 - I use the terminal to open the locked door.
- 28:00 - I collect the Encoded Memory Disk. I use the nearby terminal to read the disk.
- 38:28 - It's time to choose: Can you forgive Ernst?
A) If you forgive Ernst, you will receive a note on the pip-boy and a key to open the safe. Inside the safe, you will find the Autoplas, a unique weapon.
B) If you don't forgive Ernst, you will be informed of his current location (Ernst's Rest), so you can confront him. In this case, the Autoplas will be with him.
- 38:40 - I forgive Ernst, and a note is added to my Pip-Boy. I click on the "Enable Memory Transfer" option and exit the terminal, which explodes.
- 39:06 - Reading "A Gift From Ernst" note.
- 39:47 - The safe is now unlocked, and the AutoPlas Rifle is mine. I should have used it more often.
- 40:55 - I exit through the sewer grate.
- 41:24 - I find Grodbort's body in the drainage pipe.
- 42:13 - The ladder leads to the Government of DC Office. We saw an entrance to this building in one of the metro stations (Part 135). The passage was locked. https://www.youtube.com/watch?v=FI8F4m8DC5o&t=690s
- 43:30 - Accessing the GOC Water Monitoring terminal.
- 44:01 - There's a hatch to the Metro Central tunnels below. The Metro Central Key is on the nearby metal shelf. https://fallout.fandom.com/wiki/Metro_Central
- 44:31 - Yup. It's the path that we saw a few episodes earlier. I return to the office.
- 45:30 - I open the next door and find a Bloodthirsty Mister Handy.
- 46:22 - I go upstairs to see what I can find.
- 47:25 - I find a unique Town Crier Hat on a desk in the room where the exit is.
- 47:39 - The window is the way out. I'm near the Pennsylvania Avenue. https://fallout.fandom.com/wiki/Pennsylvania_Avenue
- 48:58 What happened to Martin Travellian? Well... go to Arlington South, between the Mama Dolce Factory and the Readi-Mix factory. You will not be able to save him as the Enclave has found him first. Watch Part 97 with the exact timestamps to understand: https://www.youtube.com/watch?v=-mIu8T3vJRQ&t=1102s).

As far as I'm aware, the mod is completed.

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