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Cerberus-X - How to Create a Double Dragon Styled Fighting Video Game - Full Video
This is the full video tutorial on how to build a fighting game using the Cerberus-X game programming language. This video was made for complete beginners. The Cerberus-X programming language was formulated by Mark Sibly and the same people who formulated the original Monkey-X game programming language and its ancestor game programming language BlitzBASIC!
Cerberus-X tries to replicate the BASIC (Beginners All-Purpose Instruction Code) programming language; which was used to make programming easy and the language that was used to make games on Atari, Commodore 64, Apple, IBM, Texas Instruments and arcade games back in the 70's and 80's.
Cerberus-X is a modernization of the BASIC programming language that was made for modern game development.
Supplemental links:
BlitzBasic3D Tutorial:
https://www.youtube.com/watch?v=dlVZuqCqilw&t=10s
MonkeyX 2 3D Tutorial:
https://www.youtube.com/watch?v=KBD_WlfC_8Q&t=359s
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