Mass Effect 2: Legendary Edition | Shepard dies...but not really

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Gameplay Part 1

Are you prepared to lose everything to save the galaxy? You'll need to be, Commander Shepard. It's time to bring together your greatest allies and recruit the galaxy's fighting elite to continue the resistance against the invading Reapers. So steel yourself, because this is an astronomical mission where sacrifices must be made. You'll face tougher choices and new, deadlier enemies. Arm yourself and prepare for an unforgettable intergalactic adventure.

In this playthrough we cover:

Prologue:
A month after the defeat of Sovereign in Mass Effect 1, Shepard and the crew of the Normandy scour the galaxy for the last remaining Geth holdouts. But life is about to take a sharp turn for Shepard, as they meet Cerburus and learn of agents of the Reapers who are terrorizing humanity before they even arrive...

Save Joker: The Normandy is ambushed by an unknown enemy, later revealed as the Collectors. Shepard rushes to save Joker, but the ship is critically damaged. Forced to get Joker to an escape pod, Shepard is blown into space and dies as the Normandy is destroyed.

Awakening: Shepard is revived by Cerberus and wakes up in a research facility under attack. Guided by Miranda Lawson and an AI, Shepard fights through mechs and meets Jacob Taylor. They escape after reuniting with Miranda, who reveals Cerberus' involvement in Shepard’s resurrection.

Freedom's Progress: Shepard, Jacob, and Miranda investigate the disappearance of a human colony. They find Tali and her quarian team searching for their missing friend. The colony was wiped out by the Collectors, and Shepard fights a powerful mech before recovering valuable data for Cerberus.

Exploring the Normandy: Shepard is introduced to the upgraded Normandy SR-2, meets the crew, including Joker and EDI, and explores the ship’s new features.

Assemble a Team: Part 1:
In order to take down The Collectors, Shepard must go through the Omega-4 Relay to strike the Collectors at their base, effectively a suicide mission. In order to have a chance at being successful, the Illusive Man instructs Shepard to travel the galaxy and assemble an elite team to get the job done.

The Citadel – The Council: Shepard meets with the Council, who are skeptical of the Collector threat but reinstate Spectre status. Shepard also encounters Kasumi Goto, a master thief, who immediately joins the team after a brief meeting on the Citadel.

Exploring the New Citadel: Shepard explores the Citadel’s new layout, speaking with various merchants, C-Sec officers, and citizens.

Side Quest: Special Ingredients: Shepard helps a chef on the Normandy by purchasing high-quality ingredients from a Citadel vendor.

Side Quest: Crime in Progress: Shepard intervenes in a dispute between a volus and C-Sec regarding a quarian accused of hacking. The resolution depends on Shepard’s choice in handling the evidence.

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