GOBLIN SLAYER -ANOTHER ADVENTURER- NIGHTMARE FEAST |Black Screen problem

6 days ago
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The **LowLevelFatalError** you are encountering in Unreal Engine-based games, including *Goblin Slayer: Another Adventurer - Nightmare Feast*, typically indicates a rendering or threading issue. Specifically, the error suggests the game’s **GameThread** is timing out while waiting for the **RenderThread** to finish. Here's a list of potential solutions:

---

### 1. **Lower Graphics Settings**
- Start the game and reduce graphics-intensive settings like shadows, textures, post-processing, and anti-aliasing.
- If you can’t access the settings in-game due to crashes, locate the game’s configuration file (often found in `AppData` or the game’s installation folder) and manually lower the settings.

---

### 2. **Update GPU Drivers**
- Ensure you have the latest graphics driver installed:
- **NVIDIA**: GeForce Experience(https://www.nvidia.com/en-us/geforce/geforce-experience/)
- **AMD**: Adrenalin(https://www.amd.com/en/support)
- **Intel**: Driver Support(https://www.intel.com/content/www/us/en/download-center/home.html)

---

### 3. **Increase Timeout for RenderThread**
- Unreal Engine games often have a timeout threshold for threads. You can adjust this by:
- Adding `-Notimeouts` or `-d3d12` to the **launch options** in Steam or your game launcher.
- Example: Right-click the game in your library - Properties - General - Launch Options - Add:
```
-Notimeouts -d3d12
```

---

### 4. **Disable Overlays**
- Disable overlays like:
- Steam Overlay
- Discord Overlay
- NVIDIA GeForce Experience Overlay
- Overlays can sometimes interfere with the rendering process.

---

### 5. **Verify Game Files**
- Corrupted or missing files may cause threading issues:
- **Steam**: Right-click the game in your library - Properties - Local Files - Verify Integrity of Game Files.

---

### 6. **Force DirectX Version**
- Try launching the game with a specific DirectX version:
- Add `-dx11` or `-dx12` to the **launch options** in Steam.

---

### 7. **Increase Virtual Memory**
- A lack of virtual memory can cause rendering threads to fail:
1. Open **Advanced System Settings** on your PC.
2. Go to **Performance - Settings - Advanced Tab - Virtual Memory**.
3. Set a custom size (e.g., Initial Size = 1.5x your RAM, Maximum Size = 3x your RAM).

---

### 8. **Check for Hardware Issues**
- Ensure your system meets the game’s minimum requirements.
- Monitor temperatures to rule out overheating of the CPU/GPU.
- Test your RAM and GPU for stability (use tools like **MemTest86** or **FurMark**).

---

### 9. **Reinstall the Game**
- If all else fails, completely uninstall and reinstall the game. This ensures no corrupted files remain from the previous installation.

---

If none of these steps resolve the issue, the problem could stem from the game's code or optimization issues. Check for official updates or patches and stay active on the game’s support forums for developer insights.

Minimum system requirements for Goblin Slayer

OS: Windows 10 (64-bit)
Processor: Intel Core i5-1035G4
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GT 1030
DirectX: Version 11
Storage: 8 GB available space

#goblinslayer
#fix
#help

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