Monster Train 2 (demo): the result of greed

12 hours ago
4

I haven't been playing the first game for long, but this demo is a very different experience than the first game.

Setup used in this run: upgrade champion to gain horde when using cooldown skill, use the units with "avarice" effect which gain gold when attacking, use the room that decreases capacity but causes any summoned units to be doubled, an artifact that automatically summons a random unit from your deck onto each of your train's floors at the start of the second turn of battle. There are other things that helped a little but those are the highlights.

Next time, modded Slay the Spire as Hermit. I'm not great at STS but Hermit is a lot of fun when I'm not getting curse-related cards.

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