Miside Full Playthrough (2/18/2025)

2 days ago
5

Game/Category:
Originally streamed at 2/18/2025 1:44:37 AM UTC
Kami streams every day at: https://rumble.com/c/CatboyKami

original: https://rumble.com/v6m2i0l-miside-full-playthrough.html?e9s=src_v1_ucp

**[0:00:00]** Introduction to the stream and the game, expressing uncertainty about what to expect.

**[0:05:15]** Discussion on the game being designed for VR, commenting on the mouse and keyboard controls.

**[0:08:35]** Critique of the game as a dating sim meant to escape reality, yet involving mundane tasks.

**[0:13:35]** Explanation of an in-game task involving finding objects and placing them on a scanner.

**[0:16:00]** Viewer interaction to choose the language for the game's voice acting, discussing options like Russian, Turkish, and Japanese.

**[0:28:38]** Frustration with in-game mechanics and voice volume settings.

**[0:30:23]** Commentary on the unexpected narrative involving Strelok and an anime waifu, deviating from initial expectations.

**[0:38:17]** Critique of the game's voice acting, particularly the Russian female voice.

**[0:45:48]** Commitment to completing the game, even if it takes all night.

**[0:52:28]** Overview of the game's objectives, such as completing the main story and playing console games.

**[1:03:17]** Discussion about the game's plot involving cartridges and the need to escape or manipulate the game world.

**[1:20:10]** Focus on character design, particularly commenting on the exaggerated physical features of a female character.

**[1:35:45]** Realization of the need to progress alone in the game, lamenting not being able to interact more with a character.

**[1:49:45]** Critique of the game's flashlight mechanics, describing it as nearly useless.

**[2:02:07]** Explanation of the game's lore involving different versions and houses within the game.

**[2:17:52]** Shift to an action segment in the game, comparing it to other games like Quake.

**[2:30:32]** Preference for a particular character state, "sleepy meter," over others.

**[2:48:46]** Discussion of the game's multiple endings, including a peaceful mode and the implications of each.

**[3:06:22]** Commentary on the game's narrative and the player's choices affecting the outcome.

**[3:24:11]** Success in finding a required item (teddy bear) in the game.

**[3:44:18]** Achievement of completing a challenging part of the game, expressing satisfaction.

**[3:53:44]** Reflection on the game's moral, suggesting it's better to be in a dangerous game than live as a "wage cuck."

**[4:07:34]** Discussion on the linearity of the game and the implications of the player's actions on the game's ending.

**[4:28:27]** Explanation of how to unlock the secret ending by replaying parts of the game.

**[4:47:06]** Completion of tasks required for the alternative ending, expressing relief at nearing the end.

**[4:56:36]** Final steps to achieve the alternative ending, focusing on not looking in certain places and collecting items.

**[5:17:30]** Unlocking of peaceful mode, interpreted as a continuation of staying in the game world.

**[5:23:00]** Discussion of the game's endings, including the possibility of a harem anime ending with the "chill meters."

**[5:29:19]** Conclusion of the stream, asking viewers for their thoughts on the game.

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