Motocross Championship (32X - 1994) playthrough on Pro, part 2/5 - 250cc Tracks 1-6

2 days ago
20

This wasn't as bad as I thought it was going to be. I thought it was virtually impossible until I realized that pushing forward (up on the D-pad) to lean over the handlebars, thus becoming more aerodynamic, makes you go faster; and pulling back (down on the D-pad) is key on the "whoop-de-doos" (the series of several small jumps placed close together). The manual mentions both of these, but I guess I glossed over those bits when I read through it. You get extra cash by performing mid-air tricks. You need to finish in the top 3 of a race to advance to the next track, and in the top 3 of the season standings to move on to the next season. Pro is the highest difficulty setting.
0:34 - New bike and Track 1 - 3rd
5:48 - Track 2 - 3rd
9:16 - Track 3 - 5th (failed to advance)
13:19 - Track 3 - 3rd
17:16 - Track 4 - 7th (failed to advance)
20:44 - Track 4 - 2nd
23:59 - Track 5 - 2nd
28:12 - Track 6 - 6th (failed to advance)
31:39 - Track 6 - 4th (failed to advance)
34:48 - Track 6 - 4th (failed to advance)
38:23 - Track 6 - 7th (failed to advance)
41:43 - Track 6 - 3rd

Played on a 32X connected to a Genesis CDX, running it through a RetroTINK 5X-Pro to an Elgato HD60 X capture card. Recorded in OBS Studio.

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