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WWE 2K25 ''The OTC'' Trailer (2025) Roman Reigns
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WWE 2K25 "The OTC" Trailer (2025) Roman Reigns, John Cena, The Undertaker
© 2025 - Playstation
New York, NY – January 28, 2025 – Today, 2K announced WWE® 2K25, the newest installment of the flagship WWE video game franchise developed by Visual Concepts, will be coming in March for PlayStation®5 (PS5®), PlayStation®4 (PS4®), Xbox Series X|S, Xbox One, and PC via Steam. Among the most decorated WWE Superstars of all-time, “The Original Tribal Chief,” Roman Reigns strikes a heroic pose on the Standard Edition cover as his “Wiseman,” Paul Heyman looks on. Celebrating the 35th anniversary of one of the most feared and iconic Superstars in WWE history, The Undertaker, cuts an imposing profile on the Deadman Edition cover, while The Bloodline Edition cover features members of both Roman Reigns’ and Solo Sikoa’s Bloodline factions, including Jey Uso, Jimmy Uso, Paul Heyman, Sami Zayn, Jacob Fatu, Tama Tonga, and Tonga Loa, interwoven into the roots and branches of the iconic Bloodline family tree.
New updates and gameplay advancements include 2K Showcase: The Bloodline’s Dynasty, the first retelling of the Bloodline saga and an interactive celebration of the legacy of the extended Anoa’i wrestling family, new match types and stipulations, such as the Underground Match, Bloodline Rules Match and Intergender matchups, the return of Chain Wrestling, a new MyRISE experience, and much more. The largest-ever WWE 2K roster of more than 300 Superstars, Legends and Hall of Famers includes John Cena, Rhea Ripley, The Rock, “Rowdy” Roddy Piper, CM Punk, “Stone Cold” Steve Austin, Jade Cargill, Diamond Dallas Page, Booker T, Ultimate Warrior, Trish Stratus, and many more. Third-person camera support in online matches and the ability for each player to control their own camera have been added, as well as new brawl environments such as the WWE Archives and NXT Parking Lot. WWE 2K25 Deadman Edition and The Bloodline Edition are scheduled for worldwide release on Friday, March 7, 2025, seven days prior to the Standard Edition, which will be available Friday, March 14, 2025.
“I am personally and professionally excited that the Original and Only Tribal Chief and the extended Anoa’i family are the focus of WWE 2K25,” said Roman Reigns. “We’ve been building toward this moment for generations and I challenge players everywhere to show me and my Wiseman, Paul Heyman, what they’ve got, and prove they’re worthy of the attention of their Tribal Chief.”
WWE 2K25 also features an ambitious addition to the franchise for players on PS5® and Xbox Series X|S - The Island - an interactive, online WWE-themed world that provides an immersive experience allowing players the option of focusing on a single-player experience, with the ultimate goal of earning a position in The Bloodline, or interacting and competing with other players they encounter.
“WWE 2K25 expands on our winning formula in nearly every aspect of the player experience,” said Greg Thomas, President at Visual Concepts. “Our new approach to 2K Showcase and MyRISE storylines really tap into the creativity of the development team, and we’re excited to see our community enjoy these updated features.”
WWE 2K25 features several updates and improvements to existing features throughout the game:
2K Showcase: The Bloodline’s Dynasty: The all-new 2K Showcase, hosted by “The Wiseman” Paul Heyman, celebrates one of the most iconic wrestling family dynasties - The Bloodline and the extended Anoa’i family. Featuring Roman Reigns, The Rock, Yokozuna, Jacob Fatu, and more, players can relive historic showdowns or flip the script and change the outcome of select match-ups. Dream matches between members of The Bloodline and WWE Superstars and Legends offer a “what if?’ fantasy element to settle fan debates and start fresh feuds, in addition to some surprises in store;
The Island: An interactive world made up of a series of areas built around different WWE themes, The Island offers players the opportunity to explore and challenge other players, while vying to earn a WWE contract by impressing “The Original Tribal Chief” Roman Reigns. By completing quests, taking on challenges, competing in live events, earning unlockables, and upgrading and customizing MySUPERSTARS through multiple storyline chapters, The Island allows players to step outside the ropes and “Rule Beyond the Ring.” Available only on PS5® and Xbox Series X|S;
A Roster for the Ages: WWE 2K25 brings an unparalleled lineup of current Superstars from RAW, SmackDown, and NXT, plus Legends and WWE Hall of Famers. The stacked roster of over 300 playable characters, spanning multiple generations, features Cody Rhodes, Liv Morgan, Rey Mysterio, Bret “Hitman” Hart, Jacob Fatu, Rob Van Dam, Lita, LA Knight, Chyna, Batista, Nia Jax, Becky Lynch, and more;
New Match Types and Improvements on Gameplay: Intergender wrestling makes its long-awaited debut in the WWE 2K franchise! WWE or player-created Superstars from the men’s and women’s divisions can now compete against each other to set up limitless matchups across all game modes. Additional features include the return of Chain Wrestling, Bloodline Rules Match, Underground Match, and new barricade diving! More details on each new match type will be shared soon;
MyGM Online Multiplayer: Intrepid GMs can take their show on the road and challenge general managers worldwide in the enhanced MyGM for WWE 2K25, now with online multiplayer for up to four players. Players draft WWE Superstars and Legends to their weekly show’s roster and lead their brand through multiple-week seasons with a bigger selection of General Managers, cross-brand Premium Live Events, and more;
MyFACTION: The collectible, card-battle mode is back with updated features, new content, and more ways to play. Faction Wars now features new node types, and 50 new stages. World Tour replaces Proving Grounds, enabling players to travel to different locations in a non-linear approach, while additional match-type support for live events and online matches, and new community events offer enhanced replayability. New themed card packs and goals will continue to roll out regularly throughout the year with seasonal content refreshes*;
MyRISE: Players guide their MySUPERSTAR from the women’s or men’s division in a singular, multi-gender MyRISE storyline where Bayley, Kevin Owens, and other Superstars infiltrate NXT in an attempt to take control of the entire WWE. Featuring new personality choices that lead to specific storylines, as well as brawl environments, unlockable arenas, characters, useable objects, and more, plus new ally storylines involving Jey Uso, Bianca Belair, Seth Rollins, and other WWE Superstars;
Universe: WWE 2K’s sandbox mode receives new upgrades to give players greater control over their Universe experience, including the long-awaited return of Promos! The new system includes multiple promo types and outcomes with new cutscenes and branching choices;
Creation Suite: The hallmark of the WWE 2K franchise, the best-in-class, most detailed and robust creation suite remains one of the driving forces behind players’ self-expression as they design their own custom Superstars, GMs, referees, arenas, entrances, move sets, championships, crowd signs, and more.
WWE 2K25 Editions
WWE 2K25 features three editions of the game: Standard Edition, Deadman Edition, and The Bloodline Edition:
The Standard Edition will offer Dual-Gen entitlement, available for $69.99 on both Gen 9 consoles (PS5 and Xbox Series X|S) and Gen 8 consoles (PS4, Xbox One consoles) and PC;
Pre-Order Bonus Offers**: Players who pre-order the WWE 2K25 Standard Edition will receive the Wyatt Sicks Pack, a bonus pack of content including five playable Superstars - Uncle Howdy, Dexter Lumis, Nikki Cross, Joe Gacy, and Erick Rowan - plus for PS5 and Xbox Series X|S only, Uncle Howdy and Nikki Cross mask cosmetic items for The Island. Players who pre-order the Standard Edition (digital) will also receive the WWE 2K24 Cross-Gen base game (digital);***
The Deadman Edition will be available for $99.99 for PS4, PS5, Xbox Series X|S, Xbox One, and PC. The Deadman Edition includes the Standard Edition and Wyatt Sicks Pack, plus the Deadman Edition Bonus Pack which includes Mattel Elite “Greatest Hits” Undertaker**** and Original Undertaker (‘90) Persona Cards and playable Superstars, a useable Urn object, Undertaker ‘95 Mask cosmetic item for The Island on PS5 and Xbox Series X|S only, and Brother Love Manager, plus a Season Pass to all five post-launch DLC character packs and 15,000 VC. The Deadman Edition will be available from March 7, 2025 – seven days ahead of Standard Edition. Players who pre-order Deadman Edition will also receive the WWE 2K24 Cross-Gen base game (digital);
The Bloodline Edition will be available for $129.99 for PS4, PS5, Xbox Series X|S, Xbox One, and PC. In addition to the Standard Edition and all bonus content included in the Deadman Edition, The Bloodline Edition includes the Ringside Pass (Season Pass plus Superstar Mega-Boost), The Rock Nation of Domination Pack, which features a Rock Nation of Domination Persona card and playable Superstar, and will only be available as part of The Bloodline Edition, plus The Bloodline Edition Bonus Pack, which features Mattel Elite Series 114 Jey Uso and Mattel Elite “Greatest Hits” Roman Reigns Persona cards and playable Superstars. For Xbox Series X|S and PS5® only, this pack includes a Family Above All Hoodie, OTC Shirt, Yeet tank Top and Yeet Sunglasses cosmetic items for The Island, while for Steam only, it includes an additional 32,500 VC. Also included is the WrestleMania 41 Pack which features the WrestleMania 41 Arena, two WrestleMania 41 Main Event Superstars Persona cards and playable Superstars, and a new Superstar Persona Card (TBA), which will all be available Summer 2025.***** The Bloodline Edition will be available from March 7, 2025 – seven days ahead of Standard Edition. Players who pre-order The Bloodline Edition will also receive the WWE 2K24 Cross-Gen base game (digital);
For more information on WWE 2K25, visit the game’s official website, become a fan on Facebook, follow the game on TikTok, X, Instagram, and subscribe on Twitch and YouTube. Official campaign hashtags #WWE2K25 and #RuleBeyondTheRing.
Visual Concepts is a 2K studio. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
*WWE 2K25 and internet access required to play MyFACTION content. Online Account (13+) required to access online features. See www.take2games.com/legal and www.take2games.com/privacy for additional details.
**Pre-order bonus offer available through March 13, 2025. The Wyatt Sicks Pack is included with Deadman and The Bloodline editions. For digital pre-orders, items will be automatically entitled in-game. For physical pre-orders, items will be redeemed in game via code provided in-box. Terms apply.
***Pre-order offer available through March 13, 2025. Digital copy of WWE 2K24 Standard Edition will be automatically entitled to the platform account used to pre-order WWE 2K25 and available to download within 24 hours following pre-order. Offer is non-transferable and not available to platform accounts that already own WWE 2K24 on the same platform. Canceled pre-orders will result in removal of digital copy of WWE 2K24 from platform account. Terms apply.
****Exact release date of the Mattel Elite “Greatest Hits” Undertaker to be announced post-launch and subject to change.
*****Exact release date of the WrestleMania 41 Pack content to be announced post-launch and subject to change. For digital orders, post-launch WrestleMania 41 Pack content and DLC will be automatically delivered on release for PC users, available for download in the PlayStation store/Library tile for PS4 and PS5 users, and available for download in Microsoft Store for Xbox users. DLC will also be available for purchase separately.
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including 31st Union, Cat Daddy Games, Cloud Chamber, Firaxis Games, Gearbox Software, Hangar 13, HB Studios, and Visual Concepts. 2K’s portfolio currently includes several AAA, sports, and entertainment brands, including global powerhouse NBA® 2K; renowned BioShock®, Borderlands®, Mafia, Sid Meier’s Civilization® and XCOM® brands; popular WWE® 2K and WWE® SuperCard franchises, TopSpin® as well as the critically and commercially acclaimed PGA TOUR® 2K. Additional information about 2K and its products may be found at 2K.com and on the Company’s official social media channels.
2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our products are designed for console gaming systems, PC, and mobile, including smartphones and tablets. We deliver our products through physical retail, digital download, online platforms, and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
All trademarks and copyrights contained herein are the property of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "should," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for our future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks, and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including risks relating to our combination with Zynga Inc.; the risks of conducting business internationally, including as a result of unforeseen geopolitical events; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; factors affecting our mobile business, such as player acquisition costs; the timely release and significant market acceptance of our games; and the ability to maintain acceptable pricing levels on our games.
Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company’s most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
WWE 2K25 features three distinct covers, out of which Roman Reigns takes priority on two of them. The first cover, which is the cover of the base game features the Original Tribal Chief (OTC) in his full glory, while the Bloodline Collection features most of the important players in the Bloodline in the WWE currently.
Considering that the company has Roman Reigns as the face right now, it’s only natural that he’d be on the cover of the video game. The same happened with Cena before too. But is it a very smart move financially? Let’s find out.
Roman Reigns on the WWE 2K25 cover is best for business
Considering how quickly Roman Reigns has grown in the company, it’s no surprise that he’s on the cover for WWE 2K25. Just like John Cena, he’s the current face of the company, and has the capacity to gather a reaction from even the coldest of crowds.
Despite him not being present in the company following WrestleMania last year, his name was enough to create a buzz. Not just that, even the smaller appearances drew such a huge reaction from the crowd that it was evident that the fans resonated with him.
The last person to have such a huge fan following was John Cena, who made it onto multiple covers for WWE games. In the 2K era alone, he’s been featured on two covers, namely WWE 2K15 and WWE 2K23. Apart from these two video games, he’s featured on multiple WWE game covers before the 2K era too.
OFFICIAL REVEAL: Roman Reigns acknowledged as WWE 2K25 cover Superstar
Just like John Cena, Roman Reigns has a very recognizable face, so that makes him a valuable asset to the company. Because even if someone’s not following video games, they’re more likely to pick up WWE 2K25 just because Roman Reigns is on the cover.
That aside, it’s somewhat of a ritual right now that the company features some of the most popular superstars on their video game, so it’s not a surprise to see Roman Reigns on the cover. That said, 2025 is a big year for the Stamford-based promotion. The company has achieved some great success this year alone, including moving to streaming giant Netflix for Monday Night RAW, while SmackDown has also started off on a 3 hour format. Considering all these advancements, it’s only natural that the company puts their face on the cover of their biggest video game entry of the year, because that is what is best for business!
WWE Games officially announced WWE 2K25 tonight on Monday Night RAW. The release date was confirmed as well.
In an announcement that included Roman Reigns being named the cover star for the game, WWE Games also took to social media to share a new trailer. The footage included some brief looks at gameplay and also teased what looked to be a “city” of some sort.
The trailer also reveals when the game is set to come out. The WWE 2K25 release date is March 14, 2025. Pre-orders for the game are set to go live on January 28. Fans will be able to pick from various versions, including a special “Bloodline” deluxe edition, as well as the “Deadman” edition with The Undertaker on the cover.
WWE 2K
Genre(s) Sports
Developer(s) Yuke's (2000–2018)
Visual Concepts (2019–present)
Publisher(s) THQ (2000–2012)
2K (2013–present)
Platform(s) Android
iOS
Microsoft Windows
Mobile
Nintendo DS
Nintendo Switch
PlayStation
PlayStation 2
PlayStation 3
PlayStation 4
PlayStation 5
PlayStation Portable
Stadia
[video game)
First release March 2, 2000
Latest release WWE 2K24
March 8, 2024
Parent series List of WWE video games
WWE 2K, formerly released as WWF SmackDown!, WWE SmackDown!, WWE SmackDown! vs. Raw, WWE SmackDown vs. Raw, WWE, and Exciting Pro Wrestling in Japan, is a series of professional wrestling sports simulation video games that launched in 2000. The premise of the series is to emulate professional wrestling, specifically that of WWE, formerly known as the World Wrestling Federation (WWF). The series began with WWF SmackDown! on the original PlayStation and has continued as an annual release (with the exception of 2021). It was originally exclusive to PlayStation platforms until 2006's WWE SmackDown vs. Raw 2007, which expanded the series to other platforms. In 2013, the series was rebranded as WWE 2K, beginning with WWE 2K14.
The games were originally published by THQ and developed by Yuke's under the WWF SmackDown! name—in 2002, the WWF was renamed to WWE. Beginning with WWE SmackDown! vs. Raw in 2004, the series changed its name to WWE SmackDown vs. Raw and then simply WWE with 2011's WWE '12. 2K, previously under the 2K Sports sub-label, took over as publisher following THQ's bankruptcy beginning with 2013's WWE 2K14, changing the series to WWE 2K, and the series was co-developed with Visual Concepts until Yuke's departure in 2018. Visual Concepts would take over lead development of the series beginning with WWE 2K20 in 2019. Due to major technical issues with that installment, the main series took a two-year hiatus with a spin-off, WWE 2K Battlegrounds, released in 2020 before the next main installment, WWE 2K22, released in 2022.
History and development
Main article: List of WWE 2K Games video games
Release timeline
THQ games in light green
2K games in dark green
2000 WWF SmackDown!
WWF SmackDown! 2: Know Your Role
2001 WWF SmackDown! Just Bring It
2002 WWE SmackDown! Shut Your Mouth
2003 WWE SmackDown! Here Comes the Pain
2004 WWE SmackDown! vs. Raw
2005 WWE SmackDown! vs. Raw 2006
2006 WWE SmackDown vs. Raw 2007
2007 WWE SmackDown vs. Raw 2008
2008 WWE SmackDown vs. Raw 2009
2009 WWE SmackDown vs. Raw 2010
2010 WWE SmackDown vs. Raw 2011
2011 WWE '12
2012 WWE '13
2013 WWE 2K14
2014 WWE 2K15
2015 WWE 2K
WWE 2K16
2016 WWE 2K17
2017 WWE 2K18
2018 WWE 2K19
2019 WWE 2K20
2020 WWE 2K Battlegrounds
2021
2022 WWE 2K22
2023 WWE 2K23
2024 WWE 2K24
2025 WWE 2K25
The first game, WWF SmackDown!, was developed by Yuke's, published by THQ, and released on March 2, 2000; this arrangement would continue until 2012. The series was originally named after one of WWE's weekly television programs, SmackDown, and was initially exclusive to Sony's PlayStation 1 and PlayStation 2.[1][2] The series engine was originally based on the one used by the Japanese Toukon Retsuden, which was also developed by Yuke's.[3]
The series rebranded with 2004's WWE SmackDown! vs. Raw, following the introduction of the brand extension, which saw WWE's roster divided between the SmackDown and Raw brands; the latter named after WWE's two flagship programs, Monday Night Raw and Friday Night SmackDown. After using subtitles in previous installments, voice overs were introduced to the game's "Season Mode". With the exception of 2003's WWE SmackDown! Here Comes the Pain, pre-recorded commentary by WWE commentators has been included in each game since the release of WWF SmackDown! Just Bring It in 2001.[4]
Yuke's studios in Yokohama, Japan worked with WWE writers to create storylines for the "Season" modes of each game since 2005's WWE SmackDown! vs. Raw 2006.[5] Up until the release of SmackDown! vs. Raw 2006, Yuke's had released previous entries of the series in Japan under the title of Exciting Pro Wrestling. That year, THQ took over as the Japanese publisher and rebranded the Exciting Pro Wrestling series under the licensed name.[6]
2006's WWE SmackDown vs. Raw 2007 was the first game in the series to be released for multiple game consoles. The series continued to expand to various seventh-generation consoles, handhelds, and mobile devices. Yuke's revealed they had to port their original game codes that make up each game mode and graphic designs to a new game engine that supported the new consoles. When new features are added to future games, the developers had to create new gaming codes for these features. The developers also had to test the game for any errors.[7] While there were no errors, the game received a lot of reports for overheating in the earlier releases.
The series relaunched in 2011 with the release of WWE '12. However, after THQ's bankruptcy, liquidation, and eventual dissolution in January 2013, publishing rights for the WWE video games were acquired by Take-Two Interactive.[8] Take-Two confirmed the acquisition in February, saying that it would also retain the services of Yuke's and the THQ staff that worked on the WWE series.
2013's WWE 2K14 was the first game to be released under the 2K Sports branding.[9] In 2015, a mobile-only spin-off was released for Android and iOS. 2K's license of the series extended in early 2016.[10] 2018's WWE 2K19 was the last game in the series to be developed by Yuke's.[citation needed]
2019's WWE 2K20 was the first game in the series to be developed solely by Visual Concepts, who had worked with Yuke's on previous games under the WWE 2K banner.[11][12] The game received generally negative reviews for various changes seen as a regression from 2K19, and for numerous bugs and technical issues upon its launch. The series went on a two-year hiatus in response, with WWE 2K Battlegrounds released in 2020 as a replacement for a previously planned WWE 2K21 game.[13] WWE 2K22, the twenty-second installment of the series, was released in March 2022 to a generally more favourable reception than its predecessor. WWE 2K23, the twenty-third installment of the series, was released in March 2023 surpassing the expectations preceded by 2K22.
Gameplay
The first game in the series, WWF SmackDown!, had a clear cut system[clarification needed] for moves such as combining an arrow key with the circle button for grappling and moves and combining an arrow key with the X button for striking moves. Most of the later games, from WWF SmackDown! 2: Know Your Role to WWE SmackDown vs. Raw 2006 used the aforementioned control scheme. With WWE SmackDown vs Raw 2007 new game mechanics were introduced, in which a new control scheme altered the grappling system of the game, called "Ultimate Control moves". Unlike the previous games, where the player pressed two buttons to perform a grapple or an attack, players were able to place their opponents into a grapple position and then choose to perform a move by moving the directional buttons of their system's controller. For example, the player could place their opponent in a suplex grappling position and then either perform a normal suplex or an inverted suplex slam.[14][15] Before the release of WWE SmackDown vs. Raw 2008, in order for players to force a character to submit, they had to tap buttons to move a marker towards the end of the meter labeled "Submit", and the only way for opponents to escape was for them to move the meter towards "Escape". Included with the release of WWE SmackDown vs. Raw 2008 was a new submission system, in which the player had to move the analog sticks of their system's controller in different directions to force the opponent to submit, while the opponent could do the same to escape the submission hold.[16]
Every game in the SmackDown vs. Raw series used to have the amount of damage inflicted to the player's chosen character, measured with a meter on the HUD, where a design of a male figure presented the damage. As a move was performed against a character, the affected area of the body flashed—the more damage that is done to that specific body part, the more likely it is for the character to submit. Colors were used to represent the amount of damage done to a specific body area; yellow represented minimal damage, orange represented moderate damage, and red represented maximum damage.[17]
Included with the release of WWE SmackDown! vs. Raw was the option of fighting "dirty" or "clean". When players select "dirty", the player character is booed by the audience in the game; conversely, the "clean" character is cheered by the audience. With the "dirty" or "clean" option comes the inclusion of performing a special maneuver when playing. Players using a "dirty" character must direct them into building up their "dirty" meter by performing "dirty" tactics, such as attacking the referee or taking the pad off the ring's turnbuckle. Unlike performing dirty tactics, "clean" characters build their meters by performing "clean" tactics, such as an aerial technique or performing a taunt. When "dirty" character' meters build up, they are able to perform a signature low blow; likewise, "clean" characters can perform their signature move at double its normal damage.[18][19]
With the release of WWE SmackDown! vs. Raw 2006 was the inclusion of a stamina system, which was a measure of the characters' stamina. The stamina system was measured by a meter on the HUD; the meter decreased when performing a variety of moves. The meter increases, however, when the player does nothing with the character or holds down a selected button that increased the stamina, which varied depending on the player's system. When the character's stamina was low, the wrestler reacted by moving slower when performing moves, walking, and running. If the meter decreased completely, they fell to the ground until the meter increased.[20][21] This system is disabled by default for WWE SmackDown vs. Raw 2008 and was disabled until 2K took over the series, bringing in a similar system with WWE 2K16.[22]
The weak/strong grapple system from the past games was removed from WWE '12 onwards. Characters now perform different moves based on their opponent's current physical state. Players now have a window of opportunity to attack while still in a downed state and can also interrupt moves and Royal Rumble eliminations with attacks. Similarly, the pinning meter from the past games has been reworked to make it more difficult to kick out as a wrestler takes more damage. The game's artificial intelligence has also been adjusted to prevent players from overusing the same move. In addition, the ability to store finishing moves has returned. "Dynamic Comebacks" gives players on the verge of losing the opportunity to successfully hit a combination of moves to gain two finishing moves. New "wake up taunts" bring a downed opponent to their feet for a finishing move (such as pounding on the ground before RKO finishing maneuver).[23] Players also have the ability to target specific limbs during matches and perform submissions through a "Breaking Point" submission minigame.[24]
Story modes
In the WWE SmackDown vs. Raw series, the player was able to choose a character from a roster and compete in an arcade-like feature called season mode. In season mode, players direct their characters through different career obstacles through a year of WWE programming to gain respect by other wrestlers and popularity among the fans. Like storylines from WWE, the characters in the WWE SmackDown vs. Raw series season mode are involved in storylines that affect their career mode in some way. Beginning with the release of WWE SmackDown! Shut Your Mouth, the WWE Brand Extension has been included in season mode, and characters are exclusive to one brand of WWE. A result of this feature is that the player's character may only wrestle others and compete for championships from the same brand on which they are a part of. In season mode, the player's character has the ability to earn and wrestle for a variety of championships based on actual WWE Championships. When characters win championships, their respect and popularity increase, which also increases their involvement in main event matches. As the character's respect and popularity increases through the year of WWE programming, it becomes more likely for the player to achieve the main goal in season mode, which is to earn a World Heavyweight Championship or WWE Championship match at WrestleMania, the WWE's flagship pay-per-view event and the final stage in season mode. After the final stage, season modes begins again with the same character chosen before, though the player has the option of switching characters. They are then a part of the WWE Draft Lottery and assigned to a brand.[25][26]
Exhibition mode
A screenshot of a ladder match featuring Jeff Hardy and Kurt Angle in WWF SmackDown! 2: Know Your Role
Other than the season mode, every game features an exhibition mode, where different professional wrestling match types are available. Basic matches included in every game are "one-on-one" matches, where a player chooses one character to wrestle another bot operated or human operated character, or tag team matches, where a pair of characters team together to face another team, Mixed Gender Tag Team matches have been removed in WWE 2K18. These basic matches may also expand into six-man tag team matches or non-elimination type matches, which include four or more characters.[27] Besides basic matches, hardcore based matches are also included, such as the Steel Cage match, which has been included in every game, the Ladder match, the Elimination Chamber, which was first included with the release of WWE SmackDown! Here Comes the Pain,[28] and ECW Extreme Rules matches, which is basic hardcore wrestling based on the ECW brand of WWE (which first appeared with the release of WWE SmackDown vs. Raw 2008).[29] Also included in every game is the Royal Rumble match, which is based on WWE's actual Royal Rumble match, in which a player chooses to compete as one character, and must wrestle against twenty-nine other characters.[30]
Online gameplay
Starting with the release of WWE SmackDown! vs. Raw, online gameplay was made available through PlayStation 2's Sony Network Adapter. Online gameplay was kept at a minimum, as online players only had two game modes to compete in: one-on-one and a strip match, in which a player competes as any female wrestler in WWE and strips the opposition of her clothes, until she is left with only her undergarments.[31] When WWE SmackDown! vs. Raw 2006 was released, the online gameplay was changed, and players were able to compete in more match types, defend the created championships, and compete with up to four players in each match.[32] With the release of WWE SmackDown vs. Raw 2008 on the Xbox 360 console (PS3 would not see this feature until WWE SmackDown vs. Raw 2009), players were able to select music from their system's hard disk drive into the video game, where the music can be used in character' ring entrances.[33]
Roster
Every game in the WWE series includes a roster of characters, "superstars" and "divas", based on people who perform for WWE. Every year, WWE acquires new people and releases old ones. As a result, every time a WWE SmackDown vs. Raw game is released, the new characters are added into the game and the old are removed from the game to reflect the changes in the actual WWE. From the release of WWF SmackDown! to the release of WWF SmackDown! Just Bring It, characters were not divided into brands. In 2002, the WWE split its roster into two brands of wrestling, called Raw and SmackDown!, which were named after WWE's television shows.[34] The WWE Brand Extension was first featured in WWE SmackDown! Shut Your Mouth.[35] In 2006, WWE launched a new brand, called ECW, which was named after the original Extreme Championship Wrestling promotion.[36] The new ECW brand was first featured in WWE SmackDown vs. Raw 2008.[37] WWE holds an annual draft lottery, in which WWE characters switch brands. The games in production when the draft occurs include the changes that take place in the draft. For example, when WWE SmackDown vs. Raw 2008 was in production during June 2007, the 2007 WWE Draft took place, and the draft changes were included in the video game. Another brand of wrestling included in the series is the legends program, which was first included with the release of WWE SmackDown! Here Comes the Pain.[38] Popular WWE alumni or members of the WWE Hall of Fame have been included since then under the legends program. This was featured up until the release of WWE SmackDown vs. Raw 2008, as alumni and Hall of Fame members were not featured in WWE SmackDown vs. Raw 2009 due to production of WWE Legends of WrestleMania.[39] WWE SmackDown vs. Raw 2009 was also the first game to feature characters as downloadable content (DLC).[40]
WWE '12 has 56 wrestlers and 78 by DLC, WWE '13 with 84 and 107 by DLC, WWE 2K14 with 82 and 103 by DLC, WWE 2K15 with 76 and 113 with DLC, WWE 2K (Mobile) with 19, WWE 2K16 with 133 including DLC giving this title "the highest character roster in the video game's history" with 165. WWE 2K17 carries 145 for the physical disc versions for PS3 and Xbox 360; 150 for the NXT Edition made for PS4 and Xbox One with DLC at 172. WWE 2K18 contains 197 for the standard version (202 via Deluxe and Collector's Edition) with DLC announced at a later date. An update on the WWE 2K18 roster revealed on September 25, 2017, the final roster is 220 (197 on disc virtually reading 204 by attires counted). WWE 2K19 has 217 characters on disc (224 via Woo Edition) and 236 with DLC counted as final. WWE 2K20 has 217 characters on disc (221 via SmackDown 20th Anniversary Edition) with DLC yet to be finalized.[41][42][43][44][45][46][47][48][49][50][51][52][53][54][55]
WWE 2K22 has 173 in its base roster with the DLC pushing the expanded character list to 214.[citation needed]
WWE 2K23 has 221 on the internal base roster with 25 others for DLC given an immense total of 246 (surpassing the 2k16 roster by double the portion) but 30 less than 2k20 which had 276 [citation needed]
Create mode
The series features a create-a-superstar mode, where players are able to create their own wrestler, including their move set and ring entrances. The feature was introduced when WWF SmackDown! was released in 2000. As new games were released, the mode was altered; the first change came with the release of WWF SmackDown! 2: Know Your Role, which featured a mode in which wrestler taunts could be created and customized. This was further modified in WWE SmackDown! Shut Your Mouth, which enabled players to create the walking style of a wrestler.[56] With the release of WWE SmackDown! vs. RAW 2006, the game first featured the ability for players to make an entrance for the created character.[57] The feature was expanded with the release of WWE SmackDown vs. Raw 2007, as players could place pyrotechnics and special effects in any part of the character's entrance.[58]
Cover stars
Game Standard Edition Cover stars Released
WWF SmackDown! The Rock, Chyna and Mankind 2000
WWF SmackDown! 2: Know Your Role The Rock, Chris Jericho, Triple H, and The Undertaker 2000
WWF SmackDown! Just Bring It The Rock, Triple H and Kurt Angle 2001
WWE SmackDown! Shut Your Mouth Kurt Angle, Brock Lesnar, Triple H, Chris Jericho, and Booker T 2002
WWE SmackDown! Here Comes The Pain Brock Lesnar, Rey Mysterio, The Undertaker and Torrie Wilson 2003
WWE SmackDown! vs. Raw Vince McMahon 2004
WWE SmackDown! vs. Raw 2006 Batista and John Cena 2005
WWE SmackDown vs. Raw 2007 Rey Mysterio, John Cena, Torrie Wilson, Triple H, and Batista 2006
WWE SmackDown vs. Raw 2008 John Cena, The Undertaker, and Bobby Lashley 2007
WWE SmackDown vs. Raw 2009 D-Generation X (Triple H and Shawn Michaels) 2008
WWE SmackDown vs. Raw 2010 Edge, The Undertaker, John Cena, Randy Orton, and Rey Mysterio 2009
WWE SmackDown vs. Raw 2011 Big Show, John Cena, and The Miz 2010
WWE '12 Randy Orton 2011
WWE '13 CM Punk 2012
WWE 2K14 The Rock 2013
WWE 2K15 John Cena 2014
WWE 2K16 "Stone Cold" Steve Austin 2015
WWE 2K17 Brock Lesnar 2016
WWE 2K18 Seth Rollins 2017
WWE 2K19 AJ Styles 2018
WWE 2K20 Becky Lynch and Roman Reigns 2019
WWE 2K22 Rey Mysterio 2022
WWE 2K23 John Cena 2023
WWE 2K24 Cody Rhodes 2024
WWE 2K25 Roman Reigns 2025
Reception
Aggregate review scores
Game Metacritic
WWF SmackDown! (PS1) 86%[59][a]
WWF SmackDown! 2: Know Your Role (PS1) 90/100[60]
WWF SmackDown! Just Bring It (PS2) 76/100[61]
WWE SmackDown! Shut Your Mouth (PS2) 82/100[62]
WWE SmackDown! Here Comes the Pain (PS2) 85/100[63]
WWE SmackDown! vs. Raw (PS2) 80/100[64]
WWE SmackDown! vs. Raw 2006 (PS2) 84/100[65]
(PSP) 81/100[66]
WWE SmackDown vs. Raw 2007 (PS2) 80/100[67]
(PSP) 78/100[68]
(X360) 81/100[69]
WWE SmackDown vs. Raw 2008 (NDS) 61/100[70]
(PS2) 71/100[71]
(PS3) 74/100[72]
(PSP) 68/100[73]
(Wii) 59/100[74]
(X360) 71/100[75]
WWE SmackDown vs. Raw 2009 (NDS) 58/100[76]
(PS2) 78/100[77]
(PS3) 78/100[78]
(PSP) 72/100[79]
(Wii) 79/100[80]
(X360) 79/100[81]
WWE SmackDown vs. Raw 2010 (NDS) 75/100[82]
(PS3) 81/100[83]
(Wii) 78/100[84]
(X360) 80/100[85]
WWE SmackDown vs. Raw 2011 (PS3) 74/100[86]
(Wii) 72/100[87]
(X360) 75/100[88]
WWE '12 (PS3) 72/100[89]
(Wii) 74/100[90]
(X360) 71/100[91]
WWE '13 (PS3) 76/100[92]
(Wii) 74/100[93]
(X360) 78/100[94]
WWE 2K14 (PS3) 74/100[95]
(X360) 75/100[96]
WWE 2K15 (PC) 70/100[97]
(PS3) 55/100[98]
(PS4) 62/100[99]
(X360) 50/100[100]
(XONE) 56/100[101]
WWE 2K16 (PC) 74/100[102]
(PS4) 73/100[103]
(XONE) 72/100[104]
WWE 2K (iOS) 73/100[105]
WWE 2K17 (PC) 61/100[106]
(PS4) 69/100[107]
(XONE) 68/100[108]
WWE 2K18 (NS) 35/100[109]
(PC) 64/100[110]
(PS4) 66/100[111]
(XONE) 67/100[112]
WWE 2K19 (PS4) 77/100[113]
(XONE) 77/100[114]
WWE 2K20 (PC) 43/100[115]
(PS4) 43/100[116]
(XONE) 45/100[117]
WWE 2K Battlegrounds (NS) 56/100[118]
(PS4) 60/100[119]
(XONE) 58/100[120]
WWE 2K22 (PC) 72/100[121]
(PS4) 76/100[122]
(PS5) 77/100[123]
(XSX) 78/100[124]
WWE 2K23 (PC) 79/100[125]
(PS5) 82/100[126]
(XBXS) 81/100[127]
WWE 2K24 (PC) 78/100[128]
(PS5): 81/100[129]
(XSXS): 83/100[130]
The original WWF SmackDown! sold over 975,000 units for the PlayStation,[131] and selling over one million copies in the United States.[132] By 2003, the series had sold more than 4.7 million units for the PlayStation and PlayStation 2 in the United States.[133]
The series as a whole initially received generally positive reviews, however, overall reception would begin to decline in the late 2000s, as later games were criticized for their lack of innovations or improvements from previous installments.[134][135]
Notes
GameRankings score
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External links
Official website Edit this at Wikidata
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Video games based on WWE
List of games
Main series (list)
SmackDown!
SmackDown!2: Know Your RoleJust Bring ItShut Your MouthHere Comes the Pain
SmackDown vs. Raw
SmackDown! vs Raw200620072008200920102011Online (cancelled)
WWE
WWE '12WWE '13
WWE 2K
2K142K152K162K172K182K192K202K222K232K242K25
WrestleMania based
WrestleMania (1989)ChallengeWrestleMania (1991)SuperSteel Cage ChallengeThe Arcade Game2000Road to...X8Road to X8XIX21Legends
Programming-based
Superstars (1989)Superstars (1991)Superstars 2Royal Rumble (1993)King of the RingRoyal Rumble pinball (1994)Raw (1994)In Your HouseWar ZoneRoyal Rumble (2000)No MercyRaw (2002)Raw 2Survivor Series
Other
MicroLeague WrestlingWrestleFestEuropean Rampage TourRage in the CageAttitudeWith Authority!BetrayalWWE 2KCrush HourDay of ReckoningDay of Reckoning 2AftershockAll StarsSuperCardImmortalsFortniteFall GuysBrawlhallaThe King of Fighters All StarWWE 2K Battlegrounds
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WWE
History
McMahon familyCapitol Wrestling Corporation1980s boomBlack SaturdayWrestleMania IRing boy scandalSteroids trialThe KliqBone Street KrewMonday Night WarsMontreal ScrewjobAttitude EraThe InvasionChris Benoit double-murder and suicidePG EraNew Monday Night WarsWednesday Night WarsThunderDomeVince McMahon sex trafficking scandal
Programming
Weekly in-ring shows
Monday Night Raw historyspecial episodesFriday Night SmackDown historyspecial episodesNXT Seasons 1–5special episodesSpeedMain Event
Recap shows
AfterburnBottom LineThis Week in WWEVintageWal3ooha
Seasonal shows
and specials
Biography: WWE LegendsLFGMiz & Mrs.Most Wanted TreasuresRivalsSaturday Night's Main Event
Pay-per-view and
WWE Network events
Royal RumbleElimination ChamberNXT Stand & DeliverWrestleManiaBacklashKing of the RingClash at the CastleMoney in the BankSummerSlamBash in BerlinBad BloodWWE in Saudi Arabia Crown JewelSurvivor SeriesNXT Deadline
Other
Broadcasting rights
Home bases
UFC ApexWWE Performance Center
Former
Amway CenterFull Sail UniversityTropicana FieldYuengling Center
Personnel
Hall of FameFormer personnel A–CD–HI–MN–RS–Z
Notable rivalries
and matches
André the Giant–Hulk Hogan rivalryBret Hart vs. Tom MageeMankind vs. The UndertakerThe Streak
Affiliated properties
WWE 2KWWE BooksWWE Legacy DepartmentWWE Music Group DiscographyWWE StudiosTapout
Defunct businesses
World Bodybuilding FederationThe WorldWWE Classics on DemandWWE Home VideoWWE Network CanadaWWE Niagara FallsWWE MagazineWWE Podcast NetworkXFL 20012020
Notable acquisitions
American Wrestling AssociationDragon Gate USAEvolveExtreme Championship Wrestling WWE revivalFlorida Championship WrestlingGeorgia Championship Wr
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