KINGDOM COME- DELIVERANCE 2 Cinematic Trailer (2025)

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KINGDOM COME: DELIVERANCE 2 Cinematic Trailer (2025)
© 2025 - Warhorse Studios
The sequel to Warhorse Studios' hugely successful Kingdom Come: Deliverance, which was delayed several times, is set for an official release on February 4th and is probably the most anticipated RPG right now. Kingdom Come: Deliverance II continues Henry's journey, giving players the chance to explore an even larger game world inspired by medieval Bohemia and prove themselves in epic battles and survival challenges, adding a fresh layer of realism to the experience.

A new official CGI trailer titled Live a Life Medieval just dropped a couple of days ago, summarizing the game experience in less than a minute, featuring some solid cinematography and animations, plus a scenario that's definitely going to be tough for Henry to explain to Theresa. Check out the video above for a closer look at the performance capture process, featuring actors and stunt performers on Platige Image's motion capture stage.

Learn more about Kingdom Come: Deliverance II here and watch some other trailers to get yourself hyped:

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Warhorse unveiled Kingdom Come: Deliverance II's DLC roadmap in a new trailer on Tuesday, with an estimated timeline for when each of the history game's three expansions might launch and what to expect from them. These major updates, part of the game's expansion pass, are in addition to Warhorse's plans for smaller DLC packs, including three updates planned for sometime in spring 2025.

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Those free updates will add a horse racing mini-game mode; a barber shop feature with character customization options for Henry, the protagonist; and hardcore mode. The original Kingdom Come: Deliverance's hardcore mode made a set of alterations to important features that disabled auto-saving, increased prices for important items, forced two negative character traits onto Henry at the start, and made survival generally more difficult by increasing combat difficulty and removing health and stamina bars.

The first expansion, Brushes with Death, releases in summer 2025 and sees Henry pair up with a mysterious artist who's trying to escape his past. Autumn 2025 sees the launch of Legacy of the Forge, a side story where Henry rebuilds the smithy at Kuttenburg and becomes a master smith. The final update planned for 2025 will launch sometime in winter. It's called Mysteria Ecclesia and follows Henry's efforts to stop an illness from spreading through Sedletz Monastery and beyond.

Warhorse released three expansions and several smaller updates for the first Kingdom Come, including a village building mode that unlocked new shops and a retelling of the main story from the perspective of Henry's love interest and local miller, Theresa. However, the studio hasn't announced plans for Kingdom Come: Deliverance II's DLC beyond these updates.

Kingdom Come: Deliverance II launches for PlayStation 5, Xbox Series X|S, and PC via Steam and the Epic Games Store on Feb. 4, 2025.
The Kingdom Come: Deliverance 2 roadmap for 2025 is out, and players will be able to see just what is coming this year for the game. Not only is the game launching in just a couple of weeks, there will be more content and updates as the game continues through the year, allowing players to plan for what they know is coming. There are a lot of things planned, and while it is subject to change, what is known looks quite exciting.

Not only is the release date for Kingdom Come: Deliverance 2 close on the horizon, but the post-launch trailer shows that the developers still have a lot in store with more to come. Players can also purchase a Gold Edition that will come with any paid content released for the rest of 2025. However, all players will receive a number of free updates mentioned in the release as well.

Quick Links
Kingdom Come: Deliverance 2 2025 Roadmap Explained
Kingdom Come: Deliverance 2 Season Pass & Expansions
Free Kingdom Come: Deliverance 2 Updates In 2025
Kingdom Come: Deliverance 2 2025 Roadmap Explained
Timeline & What Kind Of Content Players Can Expect To See
The content shown in the post-release launch trailer from Kingdom Come: Deliverance 2 covers every season for the rest of the year. Given in outline format, the developers show that players will have something to look forward to every single season for the rest of the year.

Kingdom Come Deliverance 2 - Bandit with knife and rider in the distance
Related
Kingdom Come: Deliverance 2 Preview - Already A Must-Play Action RPG
I was recently invited to a press event in Kuttenberg, where I had the opportunity to experience 4 hours of Kingdom Come: Deliverance 2 hands-on.

In fact, the first season, Spring, has a fair amount of content coming that will keep players excited just after the game comes out. It also allows players to have some replayability or new missions in the short time frame after the release of the game.

Known Timeline Of Post-Launch Releases

Spring 2025

Free Updates

Summer 2025

Expansion 1

Autumn 2025

Expansion 2

Winter 2025

Expansion 3

Right now, it does not seem like exact dates are being given for any of the content, just the season in which it will arrive. This is still good news, as it gives the developers time to work out any bugs that appear in the post-launch game before releasing any more content. The Expansion Pass covers any of the seasonal paid content that players want to enjoy, while the base game will be getting smaller content updates and quality-of-life changes. The good news is that there is plenty to look forward to either way.

Kingdom Come: Deliverance 2 Season Pass & Expansions
All Paid Content That Is Coming To The Game In 2025
The Expansion Pass is being called “Shields of Seasons Passing” and will cover the first three main story expansions that are coming within the next year. It will make Kingdom Come: Deliverance 2 an even bigger game. The first one is due to release this Summer, and is being called Brushes With Death. In this expansion, players will be attempting to solve a mystery. It is said to be centered around an artist with an unknown past that is wrapped up in many different schemes. It will be your job to help that artist and discover the truth.

In Autumn, the next expansion known as Legacy of the Forge will be released. As the name implies, players will be able to become blacksmiths themselves and raise their skill level in it. Not only that, you will have your own forge that you have to rebuild from the ground up. Alongside the new skills, the story of this expansion will center around Henry’s adoptive father Martin who was also a blacksmith and one very well-regarded at that. It is not known if this skill will allow players to upgrade their weapons in Kingdom Come: Deliverance 2 or not yet.

Lastly, in Winter, the last expansion known as Mysteria Ecclesiae will be released. As of now, it is given a Winter 2025 date, but this could change and get pushed into the New Year. However, when it does release, players will find themselves in a knot of intrigue as they investigate the Sedlec Monastery. This will be a more covert mission, and players will have to employ their deception skills to carefully navigate the situation without falling prey to politics. It sounds like it will be something of a spy mission, which is an exciting prospect.

Free Kingdom Come: Deliverance 2 Updates In 2025
The Content Updates That Everyone Will Receive Regardless Of Money Invested
Content updates in Spring 2025 for Kingdom Come Deliverance 2
Spring is the time for a lot of free content updates in terms of what is known right now. The first that is to be released is the “Barbers” feature, which will open up a new mode. It is known for sure that players will be able to customize their own look when this releases, but it is not yet certain if the player will be able to perform these actions on other characters in the world, or if this can be a type of career. It is exciting, and it is good that a customization option is being added to the game quite quickly.

Soon after, a Hardcore Mode is also being released. If players have already beaten the game when this comes out, they will be able to try again on a harder difficulty. This is also good news, as it can take a long time for this kind of mode to get added to the game. Some games have taken a long time to add a Hardcore mode or a New Game+ mode, which both increase difficulty but in different ways. It is good to see that the plans for it are already there and are being discussed pre-launch.

Nobleman Hans Capon on horseback in Kingdom Come Deliverance 2.
Related
Do You Need To Play The First Game Before Kingdom Come: Deliverance 2?
Kingdom Come: Deliverance 2's release is on the horizon, but many wonder if they need to play the first game before the second. Find out the answer.

Lastly, a Horse Racing update is also being planned for Spring 2025. This update will add a new way to upgrade your mounted skills and, “uncover hidden surprises.” While not much is known about what this will be, and racing elements in games can be hit or miss, the update could add a decent amount of content to the game even just as a free update. Perhaps with the added customization to the player character, this will also add more customization to the player’s horse, but that is purely speculation.

While there are no other named free content updates, the developers have stated that they will be paying attention and that there will be a number of quality-of-life updates. This will likely include bug patches, but it may tweak gameplay as well. Any of these kinds of updates will be free, so players can rest assured their game will still current regardless of which version they buy.

Kingdom Come: Deliverance 2 will be released on February 4th, 2025 and is coming to PC, PS5, and the Xbox Series X|S.

Source: YouTube/Kingdom Come: Deliverance II

kingdom-come-deliverance-ii-tag-page-cover-art.jpg
12 Images
12 Images
Kingdom Come: Deliverance II
RPG Action-Adventure Open-World
Platform(s)
PlayStation 5, Xbox Series X, Xbox Series S, PC
Released
February 4, 2025
Developer(s)
Warhorse Studios
Publisher(s)
Deep Silver
ESRB
Mature 17+ // Use of Alcohol, Blood and Gore, Sexual Content, Strong Language, Intense Violence, Partial Nudity
Gaming
Gaming
Kingdom Come: Deliverance II
Kingdom Come: Deliverance II
PC Games
PC Games
Warhorse studio presented a new trailer of Kingdom Come: Deliverance 2 RPG.

Here's What We Know
Czech developers showed a short cinematic trailer, which does not reflect the real look of the game, but shows the protagonist Indřich (Henry) in the most common situations of medieval life. The hero finds himself in the middle of a large-scale battle, in a cosy tavern, in nature, at a knight's tournament, in European villages and richly decorated halls.

The developers reminded that those who pre-ordered the game will be able to use the pre-load to start playing through the game at the time of its release.

This opportunity will open on:

Xbox Series - 28 January at 17:00 (NET);
PlayStation 5 - 2 February at 17:00 (NET);
On PC on Steam - 3 February at 17:00 (NET).
When We Can Expect It
Kingdom Come: Deliverance 2 will be released on 4 February.
Warhorse Studios and PLAION have revealed the official story trailer for Kingdom Come: Deliverance II.

The latest trailer delves into the chaos, brutality and intrigue of a realistic late Middle Ages world.
It follows Henry, a young man seeking justice for his murdered parents, as he embarks on an epic journey where his morality and integrity are tested.

With blood feuds and political conspiracies unravelling, Henry’s choices will ultimately shape his destiny.

The story trailer comes hot on the heels of the news that Kingdom Come: Deliverance II has achieved over 1 million wishlists on Steam and will be launching a week earlier than originally announced: players can now get their hands on the title on 4 February, 2025.

In addition, there’s more good news: Kingdom Come: Deliverance II has officially Gone Gold. The game is now in the final stages of optimisation and on track for its 4 February launch.

Lastly the team at Warhorse studios also revealed the final PC and console specifications. allowing players to configure and optimise their gameplay experience as they choose. Full details below.

PC Specifications:

Console Specifications:

About the game
Kingdom Come: Deliverance II is a true sequel to its predecessor but developed and written in such a way that it is perfect for newcomers and longtime fans alike.

Diving back into the heart-pounding world of 15th Century Bohemia (Central Europe), Kingdom Come: Deliverance II picks up where its predecessor left off, thrusting players into the shoes of Henry, the steadfast son of a blacksmith, embroiled in a tumultuous tale of vengeance, betrayal, and self-discovery.

In this gripping sequel, players will traverse a meticulously crafted medieval landscape, from the humble confines of a blacksmith's forge to the grandeur of royal courts, all while navigating the treacherous currents of a kingdom torn apart by civil war.

Gamers can choose one of the following editions

Kingdom Come: Deliverance II Standard Edition. This is the full game. Pre-order now to get the Lion’s Crest bonus items.

Kingdom Come: Deliverance II Gold Edition. The crown jewel of every noble’s chest with everything for an aficionado or newcomer to the series. It contains the standard edition, Expansion Pass and the Gallant Huntsman’s Kit:
Gallant Huntsman’s Kit. Whether you’re sporting St. Hubert’s hunting cap, firing bolts at your quarry with Artemis' crossbow or looking dapper in Nimrod’s famous hunting coat, this full costume hunting garb is a ‘must have’ for an aspiring ranger.
Kingdom Come: Deliverance II Expansion Pass The Kingdom Come: Deliverance II Expansion Pass includes three upcoming expansions as well as the bonus unlockable content: Shields of Seasons Passing. Available day one, this allows you to customise your shields with one of these four unique designs.
Kingdom Come: Deliverance II Expansion Pass. Includes three upcoming expansions as well as the bonus unlockable content: Shields of Seasons Passing, which is available day one.

Kingdom Come: Deliverance II Collector’s Edition. The ultimate in Kingdom Come: Deliverance II goodness. You’ll get everything that’s found in the Gold Edition, along a fantastic statue of Henry and his trusty steed, Pebbles; the exclusive cloth map Alleys of Kuttenberg; the enamel pin set Coats of Valor; the iconic Letter of Hope - which Sir Hans Capon was entrusted with; and the King’s Rebels collectable cards set.
Join Henry on his quest for redemption and revenge in 1403 Bohemia and remember: "Audentes fortuna iuvat!"
Kingdom Come: Deliverance II will release on PC, PlayStation 5 and Xbox Series S|X on 4 February 2025

NOTES TO EDITORS:
Latest assets can be found here:
https://press.plaion.com/Kingdom-Come-Deliverance-II

Title: Kingdom Come: Deliverance II
Platform: PC, Xbox, PlayStation
Genre: Action RPG, Medieval, Open World
Developer: Warhorse Studios
Publisher: Deep Silver / PLAION
Release Date: 04 February 2025
About Warhorse Studio 
Warhorse was founded in 2011 by industry veterans Dan Vávra, creator of Mafia and Mafia 2, and Martin Klíma, formerly of ALTAR. Combined creativity of the experienced team gave birth to the Kingdom Come: Deliverance Saga - an open world, realistic, single player RPG set in medieval Czech Kingdom. Kingdom Come: Deliverance successfully released on 13 February 2018 for PC, PlayStation 4 and Xbox One and sold over 6 million copies.

https://warhorsestudios.cz

Warhorse Studios is a PLAION company.

About PLAION
PLAION is a dynamic and diversified business in the global entertainment sector, masterfully crafting franchises that captivate audiences worldwide. Boasting a vast network of eight game development studios, fifteen regional publishing offices, three game publishing labels including Deep Silver, and PLAION PICTURES as an independent film publisher and distributor, the company extends its influence with merchandise production and expansive distribution capabilities across the globe.

Founded nearly three decades ago, PLAION has firmly established itself within the entertainment arena. With a diverse range of services and solutions, PLAION stands as the premier publishing partner for console and PC games across both physical and digital channels. Moreover, its strong foothold in the Virtual Reality (VR) domain highlights the company's commitment to varied gaming experiences.

PLAION is an Embracer Group company.
“You can save the world, or you can help punish it for its sins.” That’s the crux of Warhorse Studio’s “behemoth” of a sequel to 2018’s Kingdom Come: Deliverance. The sequel, which is slated for release later this year on PC, Xbox Series X|S and PS5 will be bigger, more fun, filled with adventure and more diverse thanks to its setting in the 15th century Bohemian city of Kuttenberg a city that creative director Daniel Vavra says is “really big, it’s even too big in my opinion.”

New weapons like the crossbow and primitive firearms will also make their debut in the continued story of the squire Henry (Tom McKay) and the knight he accompanies, Hans Capon (Luke Dale) as they leave the country behind.

Here’s the trailer, which features gameplay, cinematics and discussion from the actors and developers. Be sure to watch until the end to see the bit about the music. A full choir and orchestra in a beautiful Eastern European cathedral? Just gorgeous.

“What we are making now is what it was supposed to be in the beginning, but we weren’t able to do it because we didn’t have enough resources and experiences and all that stuff,” Vavra says in the video. “We’ve proven the concept works, so now we can take it to another level, which is what we always wanted.”

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“This is a behemoth of a game in comparison to the first. In my opinion I think it’s got so much more energy and pace and adventure and action and fun and trial and tribulation and everything you can want,” McKay says in the video.

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The game will be “much bigger in scope” with a more in-depth story and a world roughly twice the size of the first. The story has evolved from a small-scale conflict to one about “the problem with kings,” Vavra says.

Kingdom Come Deliverance II, like the first game, is not a fantasy RPG like Skyrim or The Witcher, but one that attempts to create a historically accurate world down to the weapons, costumes, locations and people. There are no magicians or dragons or elves here—but there will be plenty of adventure, exploration and knight errantry.
Kingdom Come: Deliverance II

Developer(s) Warhorse Studios
Publisher(s) Deep Silver
Director(s) Daniel Vávra
Producer(s) Martin Klíma
Designer(s) Viktor Bocan
Artist(s) Viktor Höschl
Composer(s)
Jan Valta
Adam Sporka
Engine CryEngine
Platform(s)
PlayStation 5
Windows
Xbox Series X/S
Release 11 February, 2025
Genre(s) Action role-playing
Mode(s) Single-player
Kingdom Come: Deliverance II is an upcoming action role-playing game developed by Warhorse Studios and published by Deep Silver. The sequel to Kingdom Come: Deliverance (2018), the game is scheduled to release for PlayStation 5, Windows, and Xbox Series X/S on 11 February, 2025.

Gameplay
Kingdom Come: Deliverance II is an open-world action role-playing game in which the protagonist is controlled from a first-person perspective. Missions and objectives are able to be managed in different ways, with NPCs and communities reacting respectively.[1][2] In turn, the reactions to the Player character (PC) will influence his daily life and character development.[3]

Unlike the beginning of its predecessor, Kingdom Come: Deliverance II does not start with Henry completely inexperienced and untrained.[4] For the first time, the game features crossbows and early forms of firearms.[1] The former can also be fired while riding.[2]

The three skills Oratory, Charisma and Intimidation, that were applicable in dialogues with NPCs in Kingdom Come: Deliverance have been supplemented by Appearance, Coercion and Dominate in Kingdom Come: Deliverance II.[5]

Synopsis
Setting
Like its predecessor, Kingdom Come: Deliverance II takes place in the early 15th century[1] in the Kingdom of Bohemia, then part of the Lands of the Bohemian Crown and of the Holy Roman Empire, in what is now the Czech Republic. The game directly follows on from the end of the game's predecessor, and takes place in the "turmoil of a civil war", where Henry, the son of a blacksmith, will fight against Holy Roman Emperor Sigismund and his allies.[6] It will conclude Henry's story..[7]

Modern day view of Kutna Hora. The game features a 15th century recreation of the city, with a focus on historical accuracy.
The game world of Kingdom Come: Deliverance II is twice as large as that of its predecessor. Instead of the latter's single connected world, the former encompasses two larger, freely explorable areas. One area is the Bohemian Paradise, a cultural landscape with lots of nature, while the other is the city of Kutná Hora (called by its German name Kuttenberg in the game) and its surroundings.[1] In the late Middle Ages, Kutná Hora was the second largest city in Bohemia after Prague, and one of the richest economic centers in the country due to silver mining and coinage.[2]

Characters
The main character is Henry of Skalitz, the son of a blacksmith, turned knight in service of Sir Radzig Kobyla leading a resistance in favour of the imprisoned King of Bohemia and Holy Roman Emperor Wenceslaus IV, against the usurper King Sigismund. In addition to his role as an envoy to Radzig, Henry seeks personal revenge against Sigismund and his emissaries. Henry is joined by the pompous nobleman Sir Hans Capon in his journey. Sir Istvan Toth, the main antagonist of the first game makes a reappearance, as well as King Sigismund of Luxembourg. Several other characters from the first game make an appearance, including the unconventional Father Godwin as well as the brash Lord Sir Hanush of Leipa.

Plot
Henry, accompanied by Sir Hans Capon and a small entourage leave Rattay to deliver a message to one of Sigismund's allies, Otto von Bergow, located at his estate in Trosky Castle, with a letter enquiring whether or not his allegiance to Sigismund has been shaken.

Development and release

Creative director of the game, Daniel Vavra.
Development on Kingdom Come: Deliverance II began in July 2019, following the release of its predecessor and its downloadable content.[8] While Warhorse Studios had 131 employees in 2019,[9] it had grown to around 250 people by spring 2024 at the latest.[2][10] Warhorse Studios wanted Kingdom Come: Deliverance II to be the game that Kingdom Come: Deliverance was supposed to be with their improved resources and experience.[8] The game uses a heavily customized version of the CryEngine,[10][7] with music composed by Czech composers Jan Valta[2] and Adam Sporka.[11][12] The protagonist, Henry, is again portrayed by the British actor Tom McKay.[13] In addition, the expertise of various historians, universities and museums was again drawn on to represent a “realistic, immersive and believable medieval world”.[14] Unlike the development of Kingdom Come: Deliverance, the motion capture was supplemented by facial capture.[13] Stunt riders also took part in the development of Kingdom Come Deliverance II.[13] The game will be interspersed with a total of five hours of cutscenes and will also be accessible to those who have not played its predecessor.[1][2]

According to lead developer Daniel Vavra, the game's script has 2.2 million words. The script of the previous record holder, Baldur's Gate 3, contains around two million words, according to Guinness World Records.[15]

Kingdom Come: Deliverance II was announced and revealed in April 2024 in a recorded video set in St. Barbara's Church, Kutná Hora. The game is scheduled to release for PlayStation 5, Windows, and Xbox Series X/S on 4 February 2025.[8][16][17]

Versions
Kingdom Come: Deliverance II will be released in three retail versions; in addition to the base Standard Edition, Kingdom Come: Deliverance II will be available as a Gold Edition and Collector's Edition. The Gold Edition contains three DLCs/add-ons that will be released later, equipment for the protagonist and bonus content called "Shields of Seasons Passing", which will be released with the release of the base game. Both the Standard Edition and the Gold Edition are available via digital download and as a physical edition. Buyers of the Standard Edition can purchase the three expansions and the bonus content "Shields of Seasons Passing" online as a digital bundle offer. The Collector's Edition includes all the content of the Gold Edition and is supplemented by several merchandise items. All pre-orderers receive a bonus quest, "The Lion Crest", which in turn brings additional equipment for Henry.[18][19][20]

In January 2025, the Saudi Arabian outlet VGA4A reported that the game would be refused classification and consequently banned in Saudi Arabia due to Warhorse Studio's refusal to alter the game's content to suit the countries media guidelines, namely the portrayal of a relationship between two male characters.[4][5][11][12][14] However, a statement regarding the game has yet to be released by the Saudi General Authority of Media Regulation. The potential ban was denied by the creative director of the game, Daniel Vavra.[1] The country has previously banned Final Fantasy XVI and The Last of Us Part II for similar content related reasons.[21]

Post-launch content
On 16 January 2025, Warhorse Studios revealed a DLC roadmap.[22][23][24][25] After launch, the game would receive free improvements such as a barber feature, hardcore mode and horse racing. This would be followed along by additional paid DLC content Brushes with Death, Legacy of the Forge and Mysteria Ecclesiae over the course of 2025. The paid DLC would be included in an expansion pass called "Shields of Seasons Passing."

Reception
Controversies
Code of Conduct
Ahead of the games release, Plaion, the parent company of Warhorse Studios, published an updated code of conduct for users on the game's Steam community forums in response to rumours and discussion regarding the game.[26] However, in response to community feedback the code of conduct was amended days later.[27] The situation was clarified by Warhorse community manager Christian Piontek, stating that the Code of Conduct was hastily copied from another game by Plaion managers. Piontek admitted that this did not have the desired effect, citing "judgemental customer care and indiscriminate bans" as the cause of user strife.[2][3] Despite the revised Code of Conduct, the game community forums continued to be filled with controversy, including criticism of expanded same-sex romance options, the inclusion of a character from Mali, and general complaints accusing the developer Warhorse Studios of becoming 'woke'.[28][29][30][31]

Accolades
Before its release, Kingdom Come: Deliverance II won Best PC Game Award at Gamescom 2024.[32]

References
Veltin, Tobias (2024-04-18). "Kingdom Come: Deliverance 2 offiziell angekündigt - Die ersten Infos im Überblick". GamePro. Retrieved 2024-04-18.
Dammes, Matthias (2024-04-18). "Jetzt ist es Gewissheit: Kingdom Come: Deliverance 2 angekündigt". PCGames (in German). Retrieved 2024-04-18.
"Kingdom Come 2: Viel Freiheit bei der Gestaltung der Hauptfigur". PC Games Hardware (in German). 2024-10-06. Retrieved 2024-10-09.
Raabe, Sven (2025-01-10). "Kingdom Come Deliverance 2 angespielt: Atmosphärisches Mittelalterabenteuer". PLAY3.DE - PS5 News, PSVR2 - Tests, Videos (in German). Retrieved 2025-01-11.
Dames, Arlene (2025-01-10). "Kingdom Come: Deliverance 2 – Was mir nach den ersten Spielstunden nicht mehr aus dem Kopf geht". 4P.de (in German). Retrieved 2025-01-11.
"Pre-purchase Kingdom Come: Deliverance II on Steam". store.steampowered.com. Retrieved 2025-01-11.
Hohmann, Géraldine (2024-04-30). "Kingdom Come: Deliverance 2 | Warhorse verrät alles, worüber wir nicht sprechen durften!". GameStar. Retrieved 2024-05-02.
Kingdom Come: Deliverance II Official Game Reveal. Warhorse Studios. 18 April 2024. Retrieved 2024-04-18 – via YouTube.
"THQ Nordic Annual Report 2018/19" (PDF). Cision. 2019-09-03. Archived (PDF) from the original on 2019-09-03. Retrieved 2023-03-09.
Jäger, Oliver (2024-04-18). "Kingdom Come: Deliverance 2 - Cryengine-Nachfolger mit ungefährem Release ist offiziell". PC Games Hardware (in German). Retrieved 2024-04-18.
Kratiuk, Anton (2024-04-18). "Yes! The new Warhorse Studios game will be Kingdom Come: Deliverance 2 - the developers presented a colourful debut trailer". Gagadget. Retrieved 2024-04-19.
Serino, Francesco (2024-04-18). "Kingdom Come: Deliverance 2, tutto quello che sappiamo dell'atteso GdR di Warhorse Studios". Multiplayer.it (in Italian). Retrieved 2024-04-19.
Halley, Dimitry (2024-04-18). "»Das macht etwas anderes mit deinem Gehirn« - Heinrich-Darsteller Tom McKay über Kingdom Come 2". GameStar (in German). Retrieved 2024-04-18.
Wetterau, Sören (2024-04-19). "Kingdom Come: Deliverance 2 wird ein "breites Spektrum an Ethnien" abdecken". 4Players (in German). Retrieved 2024-04-19.
"Kingdom Come: Deliverance 2 bricht schon jetzt einen Rekord". PC Games Hardware (in German). 2024-09-02. Retrieved 2025-01-11.
Halley, Dimitry (2024-04-18). "Ich habe Kingdom Come: Deliverance 2 gesehen - und es ist genau die Fortsetzung, die ich will". GameStar. Retrieved 2024-04-18.
@WarhorseStudios (August 15, 2024). "A message from Warhorse Studios! The official release date for #KCD2 is 11 February 2025" (Tweet) – via Twitter.
Leschnikowski, Dennis (2024-08-21). "Kingdom Come Deliverance 2: Gold- und Collector's Editions vorgestellt - Das steckt drin". Play3.de (in German). Retrieved 2024-08-21.
Philipp, Andreas (2024-08-21). "Kingdom Come: Deliverance II: Vorbestellerstart, Editionen und reichlich Gameplay". Gameswelt (in German). Retrieved 2024-08-21.
Marcel (2024-08-21). "Kingdom Come: Deliverance II – Alle Infos zu Vorbestellungen und Boni – Gameplay-Teaser veröffentlicht". InsideXbox.de (in German). Retrieved 2024-08-21.
Craig, Jo (2025-01-22). "Kingdom Come: Deliverance 2 Dev Denies Saudi Arabia Ban Rumors". Game Rant. Retrieved 2025-01-22.
Kingdom Come: Deliverance II (2025-01-16). Kingdom Come: Deliverance II Roadmap Trailer (website). Retrieved 2025-01-22 – via YouTube.
Cripe, Michael (2025-01-21). "Kingdom Come Deliverance 2 Post-Launch Roadmap Sets Stage for 3 Expansions in 2025". IGN. Retrieved 2025-01-22.
Reporter, Matt Wales News (2025-01-21). "Kingdom Come: Deliverance 2's post-launch roadmap bringing barbers, horse riding, and more". Eurogamer.net. Retrieved 2025-01-22.
Pureza, Gabriel Machado (2025-01-21). "Kingdom Come: Deliverance 2 Roadmap Reveals What's Coming in Future Updates". Game Rant. Retrieved 2025-01-22.
"Kingdom Come Deliverance 2 dev may ban people from forum for discussing politics". PCGamesN. 2025-01-17. Retrieved 2025-01-22.
Craig, Jo (2025-01-20). "Kingdom Come: Deliverance 2 Updates Steam Forum Code of Conduct". Game Rant. Retrieved 2025-01-22.
Andy Chalk (2025-01-22). "Kingdom Come: Deliverance 2 forum rules that banned racism, homophobia, and neo-Nazism walked back by the publisher, which now just asks everyone to please be nice". PC Gamer. Retrieved 2025-01-23.
Kaur, Tessa (2025-01-20). "Kingdom Come: Deliverance 2 Is Yet Another Victim Of Leopards Eating Faces". TheGamer. Retrieved 2025-01-23.
"Kingdom Come Deliverance 2 dev slams "grifters" who claim diversity has tanked pre-orders". PCGamesN. 2025-01-20. Retrieved 2025-01-23.
Coulson, Josh (2025-01-21). "Kingdom Come: Deliverance 2 Dev Rubbishes Claims Its Pre-Orders Have Tanked". TheGamer. Retrieved 2025-01-23.
Holý, Stanislav (25 August 2024). "Češi porazili světovou elitu, vytvořili nejlepší počítačovou hru". Novinky.cz (in Czech). Borgis. Retrieved 27 August 2024.
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Kingdom Come: Deliverance

Developer(s) Warhorse Studios[a]
Publisher(s) Deep Silver[b]
Director(s) Daniel Vávra
Producer(s)
Martin Klíma
Prokop Jirsa
Kateřina Matějíčková
Designer(s) Viktor Bocan
Programmer(s) Tomáš Blaho
Artist(s) Mikuláš Podprocký
Writer(s) Daniel Vávra
Composer(s)
Jan Valta
Adam Sporka
Engine CryEngine
Platform(s)
Microsoft Windows
PlayStation 4
Xbox One
Nintendo Switch
Amazon Luna
Release PC, PS4, Xbox One
13 February 2018
Nintendo Switch
15 March 2024
Genre(s) Action role-playing
Mode(s) Single-player
Kingdom Come: Deliverance is a 2018 action role-playing video game developed by Warhorse Studios and published by Deep Silver. The game is set in the medieval Kingdom of Bohemia, an Imperial State of the Holy Roman Empire, with a focus on historically accurate content.[1]

The story takes place during a war in Bohemia in 1403, in the times of King Wenceslaus IV. On the orders of Hungarian king Sigismund, half-brother of Wenceslaus, Cuman mercenaries raid the mining village of Skalitz, a major source of silver. One of the survivors of the resulting massacre is Henry, the son of a blacksmith. Destitute and vengeful, Henry joins the service of Lord Radzig Kobyla, who leads a resistance movement against Sigismund's invasion. As Henry pursues justice for his murdered family, he becomes involved in an effort to restore Bohemia's rightful king, Wenceslaus, to the throne. The game features branching quest lines, an open world environment, and period-accurate weapons, clothing, combat techniques, and architecture (recreated with the assistance of architects and historians), which encourages immersive gameplay.

Kingdom Come: Deliverance was released for PlayStation 4, Windows, and Xbox One on 13 February 2018, and on 15 March 2024 for Nintendo Switch. The game received generally positive reviews from critics for PC, with mixed reviews for consoles. There was praise for the story, attention to detail, and focus on realism, while criticism was aimed at technical bugs. It had sold over 8 million units by November 2024. A sequel, Kingdom Come: Deliverance II, is scheduled to release in February 2025.

Gameplay

In the game, Henry can explore the game's open world while riding on horseback.
Kingdom Come: Deliverance is an action role-playing video game set in an open-world environment and played from a first-person perspective. It utilises a classless role-playing system, allowing the player to customise their skills to take on roles such as warrior, bard, thief, or a hybrid of these. Abilities and stats grow depending on what the player does and says through branched dialogue trees. During conversations, the time a player takes to make a decision is limited and has an effect on their relationships with others. Reputation is based on player choices and therefore can bring consequences.[2]

Character bodies and faces are created through the combination of multiple, individual pieces with finishing touches. The clothing system features 16 item slots and items on many areas of the body that can be layered.[1] For example, a heavily armored knight may on his upper body wear a gambeson, followed by mail and plate armour, with a tabard or surcoat over top, for a total of four clothing items in the chest slots. Each clothing type provides different levels of protection against different types of weapons. Clothing also gets progressively more worn, dirty, or bloody through use, affecting the character's appearance. The player is able to use a variety of weapons, including swords, knives, axes, hammers, and bows.[3] Horses are featured heavily in the game, and are designed to act with their own AI while under the player's control, moving or jumping to avoid small obstacles or dangers. The player can also fight from horseback and use their steed to carry items if they need additional inventory space, but warhorses are also competent combatants with their own AI. Steeds come with five slots for armor and attachments.

Kingdom Come: Deliverance also features a needs system which requires the player to sleep and eat in order to stay healthy. Equipment and clothing also degrade and require repair. Foodstuffs and other perishable items will spoil over time. The game uses skill/stat-based mini-games for many of these tasks, including weapon and armor repair, as well as for gathering new items by picking locks or pockets, distilling alcohol, or creating medicines. The game uses long- and short-ranged weapons in combat which is based on a physics system using inverse kinematics to determine the reactions of both combatants based on the speed and weight of a blow. This system aims to add greater variety and realism to the combat, coupled with a variety of basic combat moves and combination moves, some of which can be unlocked by skill points. Different weapons have different characteristics, making them useful for different purposes.[3] For example, a sword is a quick weapon for striking and parrying, but is not very effective against heavy armor.

Quests are intended to be nonlinear, with multiple ways to complete objectives to allow multiple character types to be viable.[4] The storyline features some large-scale events such as castle sieges and large battles. Every non-player character (NPC) has a daily routine, and every routine can be affected by the player.[1] Characters are able to react to all player actions and adjust their routines to them.[5] NPCs will report crimes to authorities, who will punish the player accordingly, either with a fine or time in jail. Crime will affect economics and people will get suspicious or aggressive after unresolved crimes.

Synopsis

The noble family of House of Pirkstein and their coat of arms is featured in the game.[c]

Modern-day aerial view of Rataje nad Sázavou and the Pirkštejn Castle which are situated approximately 3 km (1.9 mi) south of the Talmberk Castle, seat of the House of Talmberk, both of which are a template for the game's open world
Setting

Aerial view of Sázava Monastery

A 15th-century battle in the Kingdom of Bohemia during the reign of Sigismund, Holy Roman Emperor, who is featured in the game
Kingdom Come: Deliverance takes place in the early 15th century in the Kingdom of Bohemia, then part of the Lands of the Bohemian Crown and of the Holy Roman Empire, in what is now the Czech Republic. The accessible area of the game is located in the region between Sázava (Sasau) and Rattay.[1] Other real-world settlements and towns in the game include Ledečko, Mrchojedy, Přibyslavice, Samopše, Sázava Monastery, Stříbrná Skalice, Talmberk, Úžice, and Vraník.[6][7]

Before the events of the game, the Kingdom of Bohemia was ruled by Charles IV, who was also Holy Roman Emperor, and it experienced a golden age under his reign. Upon Charles' death in 1378, his eldest son, Wenceslaus IV, would inherit his father's throne. Wenceslaus would prove himself an idle and frivolous ruler, and a nuisance to the Bohemian nobility. After Wenceslaus did not seek a coronation ceremony as emperor, the nobles turned to his half-brother Sigismund, King of Hungary and Croatia, for help. Sigismund thus kidnapped Wenceslaus to force his abdication, and took advantage of the ensuing disorder with a brutal campaign to pillage the Bohemian lands and punish Wenceslaus' allies.

Plot
In the silver mining town of Skalitz, Henry is a young apprentice living with his mother and his blacksmith father, Martin. Henry and Martin finish a commissioned sword for King Wenceslaus' hetman, Sir Radzig Kobyla, who visits to admire the weapon with Hungarian nobleman Sir Ištván Tóth. Skalitz is then attacked by an army of Cuman soldiers under Sigismund's command, and Henry's parents are killed by Sigismund's adjutant, German nobleman Sir Markvart von Aulitz. Henry flees with the sword to Talmberg to warn its lord, Sir Divish, of the attack. Taking advantage of a storm during the night, Radzig sneaks the survivors out of Skalitz castle and towards Rattay.

The next morning, Sigismund’s army appears outside of Talmberg, but Divish parlays with Markvart and convinces Sigismund to leave. Meanwhile, Henry is devastated that his parents have not been properly buried, and sneaks back to Skalitz against Divish's orders. Henry is then confronted by bandits led by a man named Runt, who defeats Henry in a duel and steals the commissioned sword. Henry is saved by another Skalitz survivor, Theresa, and Talmberg's Captain Robard and his guard, who take him to Rattay to be harboured by Peshek, the local miller and Theresa’s uncle.

Seeking to recover his father's sword and avenge his parents, Henry enters the service of Sir Hanush of Leipa, acting Lord of Rattay and guardian to his young nephew, Lord Hans Capon. After saving Capon from Cumans during a hunting trip, Henry becomes Radzig's envoy. Henry then helps investigate a bandit raid on a local stud farm in Neuhof, which leads him to a concealed camp in Pribyslavitz sheltering bandits and Cumans, Runt being among them. Henry helps Radzig's and Divish's soldiers overwhelm the camp and kills Runt after a duel, but fails to locate his father's sword.

The camp leads the Lords to believe that someone is secretly raising an insurgency. Henry follows various leads to discover a group of bandits operating near Sasau, who are recruiting mercenaries with counterfeit coins. Henry unravels the conspiracy and infiltrates the bandit ranks, leading him to their stronghold in Vraník. He encounters Tóth again, who recognises Henry and has him captured and tortured. Tóth reveals that he wields Henry's father's sword and plans to use his mercenaries to conquer Bohemia, expecting Sigismund to reward him once he reigns as king. He also reveals that Henry is actually Radzig's illegitimate son. With the help of a former Skalitz villager, Zbyshek, Henry escapes and warns the Lords of Tóth's treachery. Radzig acknowledges Henry as his son, and then the Lords and their combined army assault Vranik and defeat its garrison. However, Tóth and a number of his mercenaries infiltrate Talmberg and capture its castle, taking Divish's wife Stephanie and Sir Radzig as hostages.

The Lords lay siege to Talmberg, and Konrad Kyeser is recruited to help build a trebuchet, which the Lords use to breach the castle's walls. The Lords and their soldiers overwhelm Tóth's men, and Hanush negotiates the release of the hostages in exchange for Tóth's safe departure. Henry is angered at Tóth's escape with the sword, while Radzig believes that they will encounter him again. Radzig also reveals that he and Henry's mother were lovers when they were young, but Radzig could not marry a commoner, which was why he allowed Martin to be Henry's father.

In the epilogue, Martin visits Henry in a dream, who commends Henry for his courage and perseverance before walking away with Henry's mother into the afterlife. Henry and the Lords are then visited by Jobst of Moravia, King Wenceslaus' cousin, who has negotiated an alliance with various nobles throughout the empire against Sigismund. Seeing the futility of the war, Jobst wishes to have the Bohemian Lords join so that they can sway Sigismund's supporters to sue for peace. The Lords are uncertain, but agree that Wenceslaus must be restored to the throne. To assess the situation, Henry and Capon must visit one of Sigismund's allies, Otto von Bergow, at his estate in Trosky Castle, with a letter enquiring whether or not his allegiance to Sigismund has been shaken. The pair departs the region with a small armed entourage.

Development and release
The project that was to become Kingdom Come: Deliverance began with a pitch by Daniel Vávra, who had left 2K Czech in 2009. With a small team he began seeking investors for the project. Vávra's pitch brought on board Martin Klíma, founder of Altar Games, but pitches to major investors in the Czech Republic were not successful. The team was preparing to abandon the project when a successful pitch to a private investor, the Czech billionaire Zdeněk Bakala, secured funding to develop a prototype of the game. Warhorse Studios was founded on 21 July 2011.[8]

Warhorse Studios first announced that they were working on an "unannounced role-playing game" on 9 February 2012, having successfully licensed CryEngine 3 on this date.[9] After seventeen months working on the prototype, Warhorse began a tour pitching the prototype to various international investors. The project did not generate the hype they had hoped for and, with dwindling resources, little progress was made towards an investment.[10]

On 22 January 2014, Warhorse Studios launched a crowdfunding campaign via Kickstarter with the goal of generating £300,000, ten percent of the US$5,000,000 budget, in order to prove to investors that there was an audience and desire for the game. By 20 February, the effort had raised a total of £1,106,371.[11] Even after the end of the Kickstarter campaign, crowdfunding was continued through the studio's website. On 1 October 2014, Daniel Vávra announced through a YouTube video that the game had raised US$2,002,547 from a total of 38,784 backers. The date of the public alpha access launch was on 22 October 2014. The beta was released for backers on 3 March 2015. On 29 September 2016, it was announced that Warhorse Studios had signed a deal with Koch Media's game publishing division Deep Silver to publish the console versions as well as the retail PC version.[12] The game's adaptive music soundtrack[13] was composed by Jan Valta and Adam Sporka,[14] and its parts were recorded with a symphonic orchestra in Rudolfinum.[15] Support for Linux was mentioned on the Kickstarter,[16] but was later cancelled.

The game was released worldwide on 13 February 2018. A day-one patch was released with an extensive update of the game code and gameplay.[17] The game reportedly cost 750 million crowns, approximately $36.5 million USD, including marketing costs.[18]

On 27 May 2018, the developers revealed a DLC roadmap.[19] From the Ashes is the first story DLC and grants the player control over an abandoned village that needs to be rebuilt. Two more story DLCs—The Amorous Adventures of Bold Sir Hans Capon and Band of Bastards—were released before the end of 2018. Other new content includes combat tournaments, a "making of" documentary, and "Combat Academy" videos. The fourth and final story DLC, A Woman's Lot, arrived in early 2019. A Woman's Lot is a free expansion for early crowdfunding supporters. A "Royal Edition", which includes the base game and all additional content, was released in June 2019.[20] Modding support was released in late October 2019,[21] with Warhorse Studios saying "it is the last thing we want to release for Kingdom Come Deliverance."[22] The modding tools are available for free on PC.[23]

On 10 June 2021, it was announced that Warhorse Studios would be collaborating with Saber Interactive to develop a port for the Nintendo Switch,[24] which released on 15 March 2024.[25][26]

Tie-in media
A live-action adaptation of Kingdom Come was announced in October 2020, from Erik Barmack and Warhorse Studios.[27]

A comic book prequel to Kingdom Come: Deliverance was produced by Sumerian Comics and released in 2022 as a four-issue series. It was later collected as a graphic novel and released in March 2023.[28]

Reception
Reception
Aggregate score
Aggregator Score
Metacritic (PC) 76/100[29]
(PS4) 69/100[30]
(XONE) 68/100[31]
Review scores
Publication Score
Destructoid 7.5/10[32]
Electronic Gaming Monthly 3.5/10[33]
Game Informer 5.75/10[34]
GameRevolution 4.5/5[35]
GameSpot 8/10[36]
IGN 8/10[37]
PC Gamer (UK) 84/100[38]
VideoGamer.com 4/10[39]
Kingdom Come: Deliverance received "mixed or average" reviews from critics for the PS4 and Xbox One versions, while the PC version received "generally favorable" reviews, according to review aggregator website Metacritic.[29][30][31]

EGM criticised the game's difficult-to-use save system, long loading times, and frequency of software bugs, complaining that they had logged 30 hours of real-time play but that only 19 hours had actually been spent advancing the game because of this, concluding that "What could have been an intriguing, unique, if somewhat underwhelming RPG is completely crippled by a terrible save system and game-breaking bugs."[33] Game Informer similarly criticised the save system and software bugs, concluding that "If the historical setting and focus on realism appeal to you, then the deep gameplay systems and methodical pace are worth learning. ...however, the countless technical issues Kingdom Come requires you to suffer...until the developer brews up a comprehensive salve of patches and polish, you should avoid Henry's adventure like the plague."[34]

Kat Bailey of USgamer thought that the game's commitment to "realism", including hunger and sleep meters and the restrictive save system, was "contrived" and got in the way of fun and immersion. She felt she "was piloting Henry as if he were a robot, constantly monitoring his vitals so that he didn't suddenly keel over dead".[40] Charlie Hall of Polygon similarly found the realism to be overplayed, complaining that despite plenty of people populating the world, only a small fraction were interactable.[41] Robert Purchese of Eurogamer pointed to the cumbersome inventory management system as another weakpoint borne of realism.[42]

GameRevolution was more positive of the experience, describing the game as "if you stripped Skyrim of the fantastical creatures and magic", and concluding that "it made for good enough of an experience to warrant enduring the game's bugs and shortfalls."[35] GameSpot identified the game's attention to small detail as both a positive and negative point in the game, praising the "Incredible attention to historical detail" and "Extensive, lifelike quests", but criticizing that "Overly rigorous core mechanics can get in the way of your enjoyment".[36] IGN praised the game for its story, characters, and combat system, while criticizing its lack of technical polish.[37] Digitally Downloaded appreciated the game's attention to detail but criticized the "juvenile" tone the game takes in some of its traits, such as "manly odor" being a stat booster, receiving a stat boost by visiting a brothel, or needing to consume alcoholic drinks in order to save progress.[43]

Outlets such as Kotaku noted that there seemed to be more glitches and software bugs on the Xbox version of the game, and that the update patches were solving less of the errors than they were on other platforms.[44]

Historical accuracy
Although historians commended the game for aiming for historical accuracy,[45][46] some commentators have criticised the developers' White portrayal of 15th-century Central Europe, while scholars criticized the simplistic portrayal of Cumans and Hungarians as cruel invaders.[47][48][45] The developers responded by saying that the game was historically accurate and that people of colour did not inhabit early 15th-century Bohemia in significant numbers.[49] One researcher attempted to evaluate the game's historical accuracy with respect to medieval life. He found that many aspects of material reality, including melee weapons, armor, and food, were accurate to medieval sources. However, he noted that the lack of crossbows and firearms was anachronistic, and that the Cumans would not have been Hungarian-speaking "barbaric" nomads with outdated gear as they are depicted in the game.[46]

Reid McCarter, a writer for Unwinnable, indicted the game for its policing of cultural borders. He felt that the Cumans and Hungarians were unfairly portrayed as cruel invaders, while the Czechs were shown only in a positive light. Further, Sigismund was treated as Hungarian, despite being as Bohemian as his half-brother Wenceslaus IV.[47] He believed that "[the game's] vision of 15th-century Bohemia suggests a continuity of history that says the Czech Republic is for ethnically Czech citizens only", which was "especially unsettling in the context of the recent re-election of anti-immigrant, anti-European Union President Milos Zeman, the country’s reluctance to accept Muslim refugees, and the rise of populist nationalism".[47] Andreas Inderwildi of Rock Paper Shotgun was puzzled by the lack of ideological diversity across the different economic classes in the game. Jan Hus was depicted as unpopular among both peasants and nobles, despite being the flashpoint for the Hussite Wars in 1419, a series of civil wars which pitted peasant revolutionaries against nobles who supported the Catholic Church. He felt that the game's idyllic version of Bohemia did not accurately reflect the "powder keg" of ideological tension that would soon break out into war just a few years later.[50]

Scholars investigated the developers' claims about the game's historical authenticity. Martin Bostal, a medieval archaeologist at University of Caen Normandy, drew parallels between the developers' attempt at historical authenticity and the work of historical reenactment. Both involve reconstruction of history based on interpretation of sources but are limited by the level of detail that exists in those sources.[45] Bostal observed that although the game successfully stripped away elements of fantasy, it still retained its status as chivalric romance, full of adventure, violence, and romance that would be unrealistic for a peasant of that age. He also acknowledged the controversy surrounding the game's lack of people of colour, pointing to evidence of Moors in the region, but did conclude it was historically logical, due to the size of the game's open world.[45] Helen Young, a literature professor at Deakin University, demonstrated that when creatives strive for "historical authenticity", they naturally extend beyond proven historical fact to include "audience expectation".[48] In the case of Kingdom Come: Deliverance, the target audience expects medieval racial purity, which leads to a product that reflects and reinforces that expectation, and rejects evidence that does not fit. She noted that the protagonist Henry's social mobility from peasant to knight would have been so rare as to be anachronistic for the time period, but fits with the modern audience's expectations of a hero's journey.[48] In contrast, no amount of evidence of non-White peoples in Bohemia would be deemed sufficient to gain acknowledgement in the product, as it could always be dismissed as "inaccurate, poorly researched, politically motivated or too specific".[48] Dr. James Cook argues that since Henry is the adoptive son of a blacksmith, which were "highly prized of the peasantry of the period," together with the fact that he is the illegitimate son of the feudal lord who eventually takes an interest in him, "there is just enough narrative reason for the suspension of disbelief, even if the trajectory presented is one that would have been unlikely in the extreme in the middle ages."[51]

European media also responded to some aspects of the criticism. A commentator at the Czech newspaper Lidové noviny called the accusations "out of place" and claimed that most Europeans would respond that there were very few, if any, black people in early 15th-century Bohemia.[52] The German magazine M! Games asked scholars at the Johannes Gutenberg University Mainz about the ethnic composition of 15th-century Bohemia. They responded that dark-skinned Turkic peoples, like Cumans, would have been present in courtly settings but their presence in rural Bohemia is not known.[53]

Some publications have criticised the views held by the game's director Daniel Vávra, who supported GamerGate.[45][49][54] Eurogamer criticised Vávra for wearing a shirt from the band Burzum while promoting the game at Gamescom in 2017.[42] Vávra and Martin Klíma responded to the accusations in an interview, stating that Vávra might be a little "quick with words", apologizing for anyone who felt offended.[49]

Klára Hübnerová, a history professor at Masaryk University, gave a lecture on the historical accuracy of Kingdom Come: Deliverance in late 2018.[55] She criticised the game for inaccurately portraying the gender roles of the time and that the villainous depiction of Cumans was based on modern stereotypes, not historical sources. She also argued that the game distorted history through the lens of national myth, which cast historical figures as characters in the mythic origin of the Czech nation, resulting in the oafish portrayal of Wenceslaus IV and the cruel Sigismund.[55] Joanna Nowak, the historical consultant for Warhorse Studios, also gave a presentation in the same lecture series in which she disclosed that the studio's goal was to make a "historically credible" game, but compromises and manipulations needed to be made to make the game fun. She downplayed the game's commitment to historical accuracy, stating "It's a game, it's not an open-air museum, it's not a medieval simulator!"[55][56] Vávra posted a 2.5-hour video response to Hübnerová's lecture on YouTube in 2020, in which he criticised the methods of contemporary historians like Hübnerová.[55] David Francis Wagner, of Heroine magazine, criticised both sides of the conflict—Hübnerová for her failure to play the game thoroughly, which led to some inaccurate statements, and Vávra for his inability to distinguish between biased and unbiased historical sources.[57] Wagner observed the difference between Vávra's attitude on historical accuracy in a 2015 Polygon interview, where he was more open about the changes he made for the sake of the story and gameplay, compared to his uncompromising defense of accuracy in 2020.[57][58] Vávra shared his video response on his Facebook page, which resulted in abuse, harassment, and violent threats against Hübnerová, which academics compared to the behavior of members of GamerGate.[59][60]

Sales
On release day, Kingdom Come: Deliverance topped the Steam top-sellers list.[61] At the time of its release, the game reached a peak concurrent player count on Steam of 95,863 players at once, surpassing The Elder Scrolls V: Skyrim, which recorded a peak of 90,780 players.[62]

Game director Daniel Vávra stated that the game sold 500,000 units during its first two days,[63][64] of which 300,000 were on Steam.[65] Within two weeks of release, the game had sold over 1 million units.[66] A year after its release, the game had sold over 2 million units.[67] In June 2020, Warhorse announced that it had sold 3 million units, as well as 1.5 million units of additional DLCs.[68] In June 2022, Warhorse announced that it had sold over 5 million units.[69] In February 2024, Warhorse announced that it had sold over 6 million units.[70] In November, they announced it had sold over 8 million units.[71]

In Japan, the PlayStation 4 version of Kingdom Come: Deliverance sold 13,058 units within its first week on sale in Japan, which placed it at number four on the all-format sales chart.[72]

Accolades
Before release, the game was nominated at the 2017 Game Critics Awards and Gamescom events for "Best RPG", winning the award for "Best PC Game" at the latter.[73][74][75] In 2018, the game was also nominated for "PC Game of the Year" at the 2018 Golden Joystick Awards.[76] The authors of the soundtrack received "Special Achievement in Multimedia Award" at the 2nd International Festival of Film Music and Multimedia Soundtrack in Poděbrady.[77][78] The game was nominated at the 1st Central & Eastern European Game Awards for "Best Game" and "Technology", winning the award for "Narrative".[79]

List of awards and nominations for Kingdom Come: Deliverance
Year Award / Venue Category Recipient(s) Result Ref.
2017 Game Critics Awards Best RPG Kingdom Come: Deliverance Nominated [73]
Gamescom Best PC Game Won [74]
2018 Golden Joystick Awards PC Game of the Year Nominated [76]
International Festival of Film Music and Multimedia Soundtrack Poděbrady Special Achievement in Multimedia Award Jan Valta and Adam Sporka Won [77]
[78]
Central and Eastern European Game Awards Best Game Kingdom Come: Deliverance Nominated [79]
Technology Nominated
Narrative Won
Gamers' Choice Awards Fan Favorite Role Playing Game Kingdom Come: Deliverance Nominated [80]
Titanium Awards Best Role-Playing Game Nominated [81]
Australian Games Awards RPG of the Year Nominated [82]
MundoBSO Mejor BSO Juego o Videojuego Jan Valta and Adam Sporka Nominated [83]
2019 Player's Awards Game of the Year Warhorse Studios Nominated [84]
Game Story of the Year Nominated
RPG Game of the Year Won
PC Game of the Year Won
Czech-Slovak Game of the Year Won
Game Soundtrack of the Year Nominated
Czech Game of the Year Awards Developer's Award - Main Award Nominated
Game Journalists Award Nominated
Youtuber's Award Won
Audiovisual Execution Nominated
Best Game Design Won
Best Technological Solution Won
2020 Czech game of the Decade Won [85]
Future
On 18 April 2024, Warhorse Studios revealed that the sequel, Kingdom Come: Deliverance II, would be released later that year for PlayStation 5, Windows, and Xbox Series X and Series S.[86] The sequel is set to continue the story of Henry, while the game's open world is supposed to be twice the size of the original game.[87]

See also
Video games in the Czech Republic
Notes
Nintendo Switch port by Saber Interactive
Warhorse Studios self-published the Microsoft Windows version for digital release.
The Czech noble family of House of Pirkstein (cs) is a sub-branch of the prominent House of Leipa (cs). Their coat of arms is identical to the coat of arms of the House of Lichtenburg (cs) (displayed).
References
"Kingdom Come: Deliverance is an RPG that trades fantasy for historical accuracy". The Verge. Archived from the original on 4 February 2018. Retrieved 5 February 2018.
"Kingdom Come: Deliverance brings Skyrim crashing down to medieval reality". PCGamesN. Archived from the original on 6 March 2018. Retrieved 5 February 2018.
"Here's how combat works in Kingdom Come: Deliverance". PCGamesN. Archived from the original on 6 March 2018. Retrieved 5 February 2018.
Palumbo, Alessio (11 Januar

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