LUCIFERIANISM (Alpha Longplay)

1 month ago
8

A LONGPLAY OF MY GAME LUCIFERIANISM, BY MY GAME DESIGN STUDIO, THE DEVIL 666. THIS COVERS MOST OF THE CONTENT FROM MY FIRST MAJOR ALPHA OF THE GAME, BEFORE SEVERAL LARGE SCALE OVERHAULS WERE COMPLETED, THE ENDLESSLY REPEATING SWEARING THAT BECAME RECURSIVE WAS ALSO REMOVED FROM THE GAME IN FUTURE VERSIONS, SO IF YOU FIND THAT ANNOYING, KEEP THAT IN MIND WHEN YOU'RE WATCHING IT.

THE GAME IS NOW IN FANTASTIC CONDITION, AFTER SEVERAL LARGE SCALE OVERHAULS, THE SIZE OF THE WORLD HAS PROBABLY TRIPLED OR MORE, A SECOND REALLY GOOD MINIGAME HAS BEEN ADDED, LOTS OF NEW CHARACTERS HAVE BEEN ADDED, WITH NEW STORY AND QUEST CONTENT, BASICALLY IT'S A TOTAL TRANSFORMATION OF WHAT WE HAVE HERE IN THIS VIDEO. I HOPE YOU ENJOY IT, AND I HOPE YOU PLAY IT ON RELEASE.

I'M PLANNING TO RELEASE IT IN JULY 2025 IN EARLY ACCESS AND THEN DEVELOP IT FOR A FURTHER TWO YEARS, BUT IT REALLY IS A "DONE WHEN IT'S DONE" KIND OF SITUATION. I WANT TO GET THE FIRST ONE RIGHT, AND THEN MAYBE DOWN THE ROAD I CAN EXPERIMENT WITH OTHER TYPES OF GAMES, OR OTHER LESS LARGE SCALE PROJECTS, WE'LL SEE.

IT WAS PROGRAMMED IN UNREAL ENGINE 5.4
WHICH I HAVE NOW BECOME A MASTER OF.

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