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
Let's Play - Mario & Luigi: Brothership part 34
Timestamps
0:00 - Revisiting Allsand Island
0:19 - Fighting sharkbones (sidequest)
4:31 - Giving researcher the sharkbone bone (sidequest completed)
5:49 - Shipshape Island
6:43 - Nanoh Islet
6:45 - Boo wants to fight (sidequest)
7:06 - Boos battle
10:33 - Boo enjoyed the fight (sidequest)
11:31 - Fortune teller was a boo (sidequest completed)
13:38 - Connie is ready to go whenever they are
14:23 - Gulchrock Sea's Great Lighthouse Island
17:23 - No one around to ambush bros. and wattanist
18:28 - Zok troops at work
21:07 - Zok troops glohmifying the spikes
21:58 - Glohm spikes battle
24:03 - Spikes freed from the glohm and Zok troops attack next
24:22 - Zok troops battle
28:17 - Zok troops ordered to destroy documents
31:22 - Patriac's note 4
33:40 - The top floor of the lighthouse
35:01 - Connie activates the great lighthouse
37:11 - Shipshape Island and going after Zokket next
38:59 - Snoutlet ready to take on Zokket
39:19 - Fortress Zokket
46:03 - Somebody came by and beat up all the zok troopers
46:56 - Bowser comes to rescue his son, but he gets glohmed
49:30 - Boss battle
1:11:09 - Bowser defeated, but bros. can't defeat Zokket yet
1:12:38 - Brothers jump off the edge
1:13:04 - Connie confronted by Zokket
1:13:40 - Mario wakes up on the very first island he was on
1:16:36 - Mario recognizes the familiarity of this place
1:17:20 - Snoutlet thinks it's this way
1:17:48 - Learning the Bro Bomb
1:21:54 - Snoutlet says to break the rocks
1:23:59 - Voice says it has been watching Mario & Luigi for a long time
1:25:02 - Zokket tells Connie his plans
1:26:30 - Mario & Luigi were chosen to save Concordia
1:27:50 - Full-belly hammer DX
1:29:59 - Mario & Luigi have protected the bonds of so many
I finish up the last 2 sidequests before I make the heroes go to the Great Lighthouse, where apparently the place is very easy and there's no boss there. I guess it's because I already fought this sea's boss (Bowser) and the game wanted to go easy on me. Then it's off to Fortress Zokket to face off against the big bad, or so our heroes think. Let's see how this goes!
Mario & Luigi: Brothership is a game exclusive to the Nintendo Switch.
Check me out on these sites:
Rumble - https://rumble.com/user/RedDragonette
For my older playthroughs - https://rumble.com/c/c-1046941
Odysee - https://odysee.com/@RedDragonette:1
Also, check out my artworks and fanfics here: https://buzzly.art/~Red%20Dragonette and https://www.weasyl.com/~reddragonette
Tags: Red Dragonette, gaming, video game, videogame, Switch, playthrough, walkthrough, role-playing game, RPG, Nintendo, Mario, Luigi, Snoutlet, Connie, Arc, Dr. Vulko, Great Conductor, Spiralia, Bowser, Bowser Jr., Zokket, Ecks, Ten, Shun, Glohm Bowser, spike zok troopers, ring zok troopers, glohm spikes, boos, sharkbones, jet zok troopers, glohm spike zok troopers, glohm zokkarang trooper, I finally defeat those shark skeletons, side quest: the fossil and the bones, the old lady was just an illusion disguise for the ghost, I thought the low difficulty of the great lighthouse was a trap, clockout blow expert challenge, troopers did not destroy the memos, loneliness is sublime, Extension Corps and zok troops are only disposable soldiers, sound box thing doesn't work yet, glohmified great lighthouses uses to glohmify king koopa, boss fight, I keep forgetting clockout blow doesn't work on flying enemies, that's because I have a habit of using it a lot just to get an achievement, shy guys on a flying cannon ship, fire the cannonball, run away from the large beam, mysterious voice, blasting away the giant boulders, ???, Shipshape Island, Allsand Island, Gulchrock Sea's Great Lighthouse Island, Conductor Island, Fortress Zokket, Nanoh Islet, part thirty-four,
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