Let's Play - Mario & Luigi: Brothership part 22

1 month ago
51

Timestamps
0:00 - Slippenglide Island
5:29 - Bro Ball upgrade
7:34 - Ten says nothing valuable in his research
9:59 - Checking out the research lab
10:55 - Slowdown Boots DX
13:54 - Good guys learn nothing of value here
18:57 - Grampy turnip #6
27:28 - Layout of the cave and where the exit is
28:03 - Pushing ice blocks into the water creates a piece of the path
31:28 - 1st ice block puzzle
34:40 - 2nd ice block puzzle
38:47 - Goombas engage the bros.
39:42 - Goombas and koopas battle
44:11 - Bros. tell Snoutlet about their enemies
46:08 - Pulling the connectar plug
47:28 - Shipshape Island
48:45 - Burnadette is still sad and Chilliam is still cold
57:08 - Discovered Mushroob reef
58:13 - Revisiting Allsand Island
59:40 - Grampy turnip #7
1:02:10 - Blunt Hammer DX
1:03:10 - Side Quest: Toad in the Sand

The Mario brothers chase after Ten, who tells them that valuable came of his research. But is it telling the truth? Our heroes go to check his lab next before they can connect the island to Shipshape. In the second half of the video, they'll encounter more familiar (and unfriendly) faces.

Mario & Luigi: Brothership is a game exclusive to the Nintendo Switch.

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For my older playthroughs - https://rumble.com/c/c-1046941
Odysee - https://odysee.com/@RedDragonette:1

Also, check out my artworks and fanfics here: https://buzzly.art/~Red%20Dragonette and https://www.weasyl.com/~reddragonette

Tags: Red Dragonette, gaming, video game, videogame, Switch, playthrough, walkthrough, role-playing game, RPG, Nintendo, Mario, Luigi, Snoutlet, Connie, Arc, Irene, Dulles, Loog, Ellow, Technikki, Princess Peach, Starlow, Chilliam, Burnadette, Ten, Bowser Jr., drillby Rs, spike, glohm spike, glohm drillby Rs, goombas, backtracking to get items, fragile ice platforms, rolling across rails, can't bounce on pink flowers here yet, ball blitz, rolling faster up the slope against the strong wind, bad guy falls off the edge, but I knew he was going to get saved by a bird, bad guy plotting to usurp leader, hero steals money out of someone's property just like typical RPGs, hidden area for a pair of boots, dizzy ice from dizzifying attack and icy attack, knocking ice blocks into water, memory ? block, I thought we were going to have a boss battle, but it turns out to be a fight against normal enemies that all need to be KO'd in 1 turn, checking out the reefs, gossiping ladies, decided not to fish, we can now go up ramps with ball blitz, sidequest, side-quest, Shipshape Island, Allsand Island, Slippenglide Island, part twenty-two,

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