Twirl UV - Game Math Theory

17 days ago
3

This video is about the workings of "Twirl UV" in shader programming. I have also covered "Swirl UV" as a bonus content. Everything that I have talked in this one is platform independent so it can be applied to any game engines or software that uses shaders like Blender, Unity, Unreal, Godot etc. I have also replicated the effect in Unreal engine 5's Material editor.

Rotate UV!
https://rumble.com/v5o6wfn-rotate-uv-game-math-theory.html

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