Cyberpunk 2077 Nomad Ep157 - Somewhat Damaged (Continued) (No Commentary)

1 day ago
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The game of cat and mouse continues.

I really like the way they made each of the different systems V has to disable to unlock the way forward. For the most part its essentially the same goal: get into each area and break something, then hide before the murderbot gets you.

Each different room has its own clearly specific purpose, all of them are geared towards making Project Cynosure do what Militech intended and the datashards scattered around the place reflect on that.

Shooting up the servers only to get caught out by the robot when it hears the commotion, that's a definite nod to Alien Isolation. The slightest noise could draw the xenomorph out to investigate and it was a favourite trick for players to deal with hostile humans - throw a noise maker at them and watch them get taken apart by the bug.

0:00 - Start
1:35 - Maintenance, Crafting Spec - Erebus SMG
5:50 - Security, Dataterm Victor
9:10 - Unlocking the gate
9:40 - RUN!
13:00 - The core
16:15 - Neural Network Control
22:20 - Crafting Spec - Militech Canto Mk.6
25:50 - Datafort Central Command
36:55 - End

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