Donkey Kong Country (GBA) playthrough, part 15/19 - Mine Cart Madness, Dumb Drum, Tanked Up Trouble

2 months ago
26

After a few questionable deaths in Mine Cart Madness, since I'm getting low on lives, I show the Game Over screen. During my troubles with the stage, I am able to net gain lives thanks to the secret area I found. It takes me about 20 minutes, but I'm finally able to clear the stage. I stop by Cranky on my way to the area boss, Dumb Drum. It doesn't give me much trouble, and I move on to the final area, Chimp Caverns. I REALLY dislike stages in these types of games where the stage sloooooowly auto-scrolls, which is what Tanked Up Trouble is. Running out of lives, I call Funky for a ride back to Slipslide Ride to farm lives (39:35 - 45:00). Again running out of lives, I head back to Slipslide Ride (59:05 - 1:04:30). After one more unsuccessful attempt at Tanked Up Trouble, I call it a day.

Played on a GameCube via a Game Boy Player using composite out, running it through a RetroTINK 5X-Pro to an Elgato HD60 X capture card. Recorded in OBS Studio.

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