No Game Engine Game Dev: Word Sleuth 057: Laying out the chalkboard and starting the table

1 month ago
3

Streamed on 2024-09-30 (https://www.twitch.tv/thediscouragerofhesitancy)

Game Engines are for sissies!

Continuing with the theme of laying things out ... I resized the bookshelf one more time. With a bit of math I found the desired width of the bookshelf to have enough room for the blackboard, then fiddled with the numbers until the bookshelf was the right width. A bit more math and I knew how big to make the blackboard. There was a bit of experimentation to get it looking the way I wanted, but it wasn't really that hard.

I wanted to create a more visual break in the back wall, so I changed the clear color to an off-white that you might see in a school, then added a color quad to draw the "floor". It was clear that there was too much room at the top of the scene, so I shifted everything up a bit. I may shift it up a bit more, but that is now an easy constant to play with.

After that it was table time. I layed out just the top of the table and fiddled around with different dimensions and alignment options. Ultimately, I found something that probably has room for the four notebooks that will have to go there. I added some more details to the table, but didn't have time to add the legs, so I'll wrap that up tomorrow.

Basically, I just fiddle around with numbers and equations until I get the layout I want. :) It's not scientific. It's even less artistic. And it's probably very inefficient, but that's how I work through my problems.

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