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1
Final Fantasy XVI ep. 1: Prologue and Training
Nightbloom Gaming
My sound levels seem a little off, pardon my boomer. FF16 just released on PC and it's my first time playing this game. I know almost nothing about it other than it having been received very well. So far so good! We kick off with battle between Phoenix and Ifrit (called Eichons). Then we meet the player character named Wyvern and learn that we are part of an assassin group sent to disrupt the power balance in an ongoing war. We get a lot of names of groups and people thrown at us but so far it isn't obvious what the stakes are or even who the teams are. A fight breaks out between the Eichons Titan and Shiva on the battlefield and we are injured in the chaos. Next we go into a memory from 13 years ago and learn that Wyvern is actually a lord or Rosaria named Clive. He has a little brother who is magically adept and favored over him by their mother.
0:00 Intro
1:27 Opening cinematic
3:00 Phoenix vs Ifrit
4:17 Meet Wyvern
6:30 Tutorials
7:50 A war appears
9:34 A dysfunctional council
12:15 Odd time for a tryst
14:41 Titan vs Shiva
17:19 Parkour earthquake
19:48 Flashback! Haircut!
20:58 Combat tutorial
29:56 Familial tensions
32:51 Duke nice guy
35:27 Exploring with Jill
37:48 Menu tutorial
47:24 The rest of the courtyard
48:35 Slavery tutorial
52:37 Outro
2
Final Fantasy XVI ep 2: Swamp goblins and Gigas boss
Nightbloom Gaming
We pick up in the Ducal garden and see more casual use of magic by gardening slaves. The Duchess dresses down her handmaids and cold shoulders us. Then we confer with Pops and Murdoch. The duchy marches to war with the Ironblood for control of the Mothercrystal. We are to clear out an infestation of goblins in the swamp that were driven south either by the Blight or they are part of the Blight, I can't tell which. After that we are to meet up at a fortress monastery and Joshua is to use his connection to Phoenix to bless our war effort.
0:00 Intro
0:37 Exploring the garden
2:34 A brother's fears
4:15 Conferring with the Duke
8:13 Codex reading
12:26 Geopolitical speculation
16:03 Nocturnal intrigue
22:00 Setting out in the morning
25:54 Swamp town
28:56 Ability showcase
36:38 Meet the goblins
42:18 Magic goblins
44:12 Boss fight Gigas
51:26 Outro
3
Final Fantasy XVI ep 3 Morbol, betrayal, Dragoon, Ifrit vs Phoenix
Nightbloom Gaming
We kick off with a boss fight this time. A giant Morbol appears and it's a fun fight. Then we head off to Phoenix Gate to meet up with Pops and Joshua. After a little family drama the real trouble starts. Betrayals and stabbings abound. The Duke is murdered and Joshua turns into the Phoenix to get revenge. It seems like Clive then turns into Ifrit and we play through a longer version of their opening brawl. Having killed his little brother Clive blacks out. Now evil Mom comes on the scene and isn't sad that her husband and son are dead. She sells you into Imperial slavery. What a nice lady!
0:00 Intro
1:12 Morbol boss
8:48 post fight chat
10:37 Phoenix gate
14:20 Brother chat
18:00 Bad guards
19:48 Joshua wakes
21:17 Princeling escape
26:10 Tyler in trouble
30:10 Clive guards the rear
32:20 No prisoners
33:36 Dragoon boos
37:29 Betrayal and visions
39:14 Many stabbings
43:10 Ifrit vs Phoenix
53:08 Mother of the year
55:48 Present day
58:25 Outro
4
Final Fantasy XVI ep 4 Shiva's Dominant, Clive quits his job, Cid's proposal
Nightbloom Gaming
This time we kick off with exploring all our new menu options, map locations, and abilities as we enter the game proper. Back in the present day, our mission to assassinate the Dominant of Ice is still a go despite the loss of Biast. We catch up with her and of all people it is Jill! Clive of course won't kill his childhood friend and link to his brother so he must kill Tiamat to save her. We are overtaken by more Ironblood and saved by a new incarnation of Cid! He takes us to his hideout. This place is a safe haven for escaped slaves carved out of the blight. He asks us to join his cause and we agree to help in his next mission but refuse to join his faction.
0:00 Intro
1:03 New ability showcase
3:20 New map
6:30 Pursuing the army
8:35 The Dominant is enslaved?
10:20 Shiva's Dominant boss
16:00 Jill?
17:52 Saving Jill
18:31 Clive quits his job
22:23 Saved by Cid
29:20 The hideaway
32:38 Exploring the hideaway
43:01 Cid's pitch
47:50 Smithing tutorial
54:40 Rescued strays
55:37 Outro
5
Final Fantasy XVI ep 5 Hideaway Sidequests and Codex Reading
Nightbloom Gaming
This is a sharp downturn in action. Now that we are hooked after the high stakes, high drama opening we are introduced to some side quests and given the opportunity to read all the codex entries. (Yes, I know it isn't called that in game and I don't care.) So I take a stab at it. The sidequests are kind of shockingly bad. I know it's supposed to tutorialize it but this is the writing quality of filler quests from FFXIV. The rewards are good at least. Then it's story time with Raz as I read as much of the codex as I can. We learn a little more about the world and have some of my questions answered. Next time we will finish up the codex and get back into the action.
0:00 Intro
0:19 Fetch the doc
3:58 Salty merchant
8:14 Practice arena
12:40 Cid is a flirt
15:07 Wood fetching
20:41 Waiting tables
26:43 The Thousand Tomes
29:15 Bestiary
34:30 Lay of the Land
47:52 Mysteries of the Realm
58:29 Outro
Final Fantasy XVI ep 6 Codex, Greatwood, Aevis fight, Fafnir boss fight
Nightbloom Gaming
This time we finish up the Thousand tomes readings with notable people. Then we head on out finally to Lostwing with Cid. We pass through the Greatwood along the way and get into a few scraps with the local fauna. This time Torgal joins the action! We get to brawl with a Dragon Aevis mini boss and the Fafnir boss fight. Pretty good action this time around.
0:00 Intro
0:26 People of Interest
21:23 Greatwood
23:07 Torgal tutorial and gear
26:00 Worgen attack
27:24 Big lizard!
28:55 Carnivorous plants
29:50 Bones of the past
33:50 Dragon Aevis
37:38 Mixed brawl
40:00 Fafnir fight
45:00 Thunder Cid
48:08 Outro
7
Final Fantasy XVI ep 7 Midnight Raven, Lostwing infiltration, Chirada fight
Nightbloom Gaming
We finish up the Greatwood with a confrontation Royal Waloed troops and a boss fight with a rouge type called Midnight Raven. I get my butt kicked but still emerge victorious. Hot in pursuit of Benedikta, we infiltrate the seemingly abandoned Lostwing town. We find the citizens locked up, free them, alert the royals, fail the chase, and confront Benedikta. She summons a monster called Chirada to kill us, which we dispatch fairly easily. Benedikta taunts Cid before disappearing in a burst of magic.
0:00 Intro
0:47 Ability points
2:31 Item claim
7:40 Hornet fight
13:27 Another Aevis
16:14 Benedikta!
18:36 Midnight Raven fight
24:25 Cid is glib
26:36 Orabelle Downs
29:50 Vineyard exploration
34:23 Royal rearguard
35:45 Lostwing vacant
38:08 Hiding child
39:40 Freeing the citizens
41:34 Chase
44:21 Chirada fight
47:08 Benedikta flees
49:32 Partying peasants
52:02 Benedikta confronts Ifrit's dominant
54:09 Our next moves
56:53 Outro
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8
Final Fantasy XVI ep 8 Lostwing, Caer Norvent infiltration
Nightbloom Gaming
I sound kinda weird, I just woke up. This time we do a bit of investigation then get treated like garbage and told to sleep on a floor. I'd rather sleep on the ground personally but here we are. The next evening we plan to infiltrate Caer Norvent in pursuit of the flame dominant.
0:00 Intro
0:15 Quick lore read
2:17 Lostwing shop
3:57 Lostwing exploration
11:19 Quintin is a jerk
14:19 Asking questions
18:31 Bad hospitality
22:45 Road to Norvent
27:40 Sneaky time
30:30 Hideaway shopping
34:09 Benidikta muses
37:55 Pffft, torch, ha!
40:20 Exploring the Caer
45:40 Royal Tognvaldr fight
48:19 Outro
9
Final Fantasy XVI ep 9 Caer Norvent, Benedikta boss fight
Nightbloom Gaming
This time we finish up our pursuit of Benedikta through Caer Norvent. We catch her in the chapel where she and Cid both unleash the power of their Eichons. As usual, two dominants fighting doesn't go super well for Clive. Cid is bested and crushed (not fatally) by a statue. Benedikta summons two harpies to kill us. Kinda neat mini boss, if a little slowly paced. Then we have a run up some stairs, fighting soldiers along the way, and we finally confront the Waloeder spymaster. This fight is actually challenging and I suffer my first defeat. She is quickly dispatched however and Clive somehow absorbs the Garuda Eichon from her. Now we have wind powers as well as fire! We see the flame dominant that murdered Joshua escape in some explosions, and his friend calls him "your grace". Who is this guy?
0:00 Intro
0:30 Wreckage
2:12 Brawl in front of church
5:33 Benedikta vs Cid
10:00 Harpies
17:05 Pursuit
23:15 Magic Rogue
28:22 Benedikta fight
39:15 Dead!
42:13 Garuda is mine!
47:31 New Eichonic powers
54:37 Outro
10
Final Fantasy XVI ep 10 Benedikta's Wrath, Garuda's Fall, Ifrit Revealed
Nightbloom Gaming
We continue our escape from Caer Norvent with slim hope of catching the flame dominant and avenging Joshua. A short way ahead of us Benedikta is being dragged towards safety when they are ambushed by axe throwing north men. Killing her team and threatening her, she gives in completely to Garuda. She summons a massive tornado and starts just destroying the land. We see glimpses of the fire dominant and Clive chases him right into the storm. We have an epic fight with Garuda and in desperation Clive turns into the Ifrit. I knew he was the second fire dominant! The eichons clash and Clive of course emerges the victor. His personality is subsumed in the Ifrit and Cid has to transform in Ramuh to shock Clive back into docility.
0:00 Intro
1:00 Exploring
3:33 War Aevis fight
8:39 Gav!
10:25 Benedikta's trouble
13:00 Garuda unleashed
14:43 Tornado chasing
17:40 Field of elementals
30:40 Hideaway shopping
34:57 Eye of the Tempest
36:54 Hunting Ifrit
39:09 Clive vs Garuda
45:14 Ifrit awakes
48:19 Ifrit vs Garuda
54:25 Cid contains Ifrit
59:00 Odin vs Bahamut
1:02:26 Clive's despair
1:05:14 Outro
11
Final Fantasy XVI ep 11 Finding Gav, Minotaurs, Dragoon, Joshua Lives
Nightbloom Gaming
No time for self hatred, Cid has us go find Gav. We encounter a few nasty fights until we see Gav harried by Imperials. Rushing to his rescue we get into a good scrap with another dragoon. Finally saving the plucky spy, we learn there is in fact a second flame dominant and where we might find him. Cut to the dominant and it is Joshua all grown up! We stop off back at the Hideaway before the next step.
0:00 Intro
0:54 New sword
1:45 Charon's new swag
4:18 Chatting up the hideaway
11:20 The Kingsfall
15:00 Giant spiders
16:53 Minotaur
23:53 Spiders and hornets
25:27 Minotaur 2
28:25 Gav in trouble
30:01 Dragoon
33:30 Dragoon 2nd try
38:15 Saving Gav
42:36 Joshua revealed
45:04 Back at the Hideaway
47:35 Outro
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12
Final Fantasy XVI ep 12 Jill Awake, Helping the Hideaway, Three Reeds
Nightbloom Gaming
We open with an emotional reunion with Jill. We decide to return to Rosaria but first we help out a few people in the Hideaway. Rosaria is now an imperial province and has fallen into disrepair.
0:00 Intro
0:36 Jill Awake
6:56 Sidequests
8:15 Serving meals
17:25 Getting soil
28:26 Farewell Gav
30:35 Three Reeds
34:30 Bighorn
39:30 Rude jerk
44:00 Gigas
49:12 Bighorn 2
51:55 Outro
13
Final Fantasy XVI ep 13 Rude People at Martha's Rest
Nightbloom Gaming
We finish up exploring the wilds south of our destination with a couple of fights and a handful of crafting materials. We then deliver our package to the stable master and learn that everyone here is rude and speaks painfully slowly. After a quick scout of the town we introduce ourselves to the titular Martha and after mentioning Cid she agrees to help us. Unfortunately the bridge is out and I guess there is only one carpenter in town who can fix it but he is out in the wilds. In short order he is saved and returned. While we wait for him to ply his craft, Martha tasks us to make a delivery to the abbey and promises us a depressing revelation. Oh boy! I love emotional damage! Arriving at the abbey we learn the terrible cost of magic and why bearers are treated as slaves. The act of casting causes petrification and early death.
0:00 Intro
0:25 Exploring
12:15 Delivery
14:07 Scout the town
23:05 Martha
26:08 The unfortunate carpenter
29:44 Martha has a request
34:04 Exploring western wilds
34:59 Adamantoise
43:47 Chocobo not friendly
50:22 Abbey secrets
54:54 Outro
14
Final Fantasy XVI ep 14 Cid's Ailment, Helping Townies, Eastpool Bound
Nightbloom Gaming
After the startling revelation at the Abbey we return to Martha and learn she is very sympathetic to Cid's cause. She does what she can for suffering bearers. Then we find out that being a dominant confers no immunity. Cid has already begun the petrification process and his days are numbered. The more he casts, the faster he dies. We split off from Cid and help out some townsfolk, then we journey to Eastpool.
0:00 Intro
1:22 Martha
4:25 Cid's petrification
9:05 Helping townies
18:48 Kill that mockingbird
22:24 Crytal returned
24:30 Heading east
34:26 Hunter in need
37:15 Town and commerce
49:33 Off the beaten track
52:40 Outro
15
Final Fantasy XVI ep 15 Murdock's Widow, Helping Eastpool, Clive's Purpose
Nightbloom Gaming
We kick off this episode by heading into Eastpool where we are recognized by Murdock's wife Hannah. Apparently he is dead, burned by Clive's transformation into Ifrit. She gives us hospitality and even some of Elwin's old clothes and gear. In the night Clive lowers his stoic guard and shares his emotions with Jill. He wonders now what the point in his life is now that his quest for revenge is false. Jill shares her painful past as well. The next day the mayor tells us we are the rightful inheritors of our fathers bearers. Clive sets off to find an old kitchen man. Then we lie to a slave to make him feel better. As we approach the Phoenix Gate Clive is filled with trepidation. He does not want to confront his past, but he knows he must.
0:00 Intro
1:40 Wheat and mill
2:10 Eastpool
6:39 Clive and Jill share pain
10:14 New gear
13:46 Exploring Eastpool
17:05 Exit interrupted
21:01 Mayor's request
28:00 Old man in danger
29:23 A slaves desire
33:34 On the road again
35:46 Jill encourages Clive
38:38 Outro
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16
Final Fantasy XVI ep 16 Hall of the Ancestors, Magitek Defenses, Iron Giant Boss, Clive Tames Ifrit
Nightbloom Gaming
We enter the Phoenix Gate and find a great dungeon underneath. These are pristine ruins of the Fallen civilization. There are magitek constructs awakening and trying to repel us, trespassers that we are. They increase in strength and complexity, culminating in an Iron Giant boss fight. We make it to the mural at the center and Clive has a vision. He realizes that he is Ifrit and he killed his brother and the masked man is just him disassociating his guilt. We have a couple of really awesome fights against Ifrit and Dark Clive. This whole sequence is a really great abstraction of Clive incorporating his shadow. In a very Jungian sense, Clive accepts the bestial part of his personality. What a banger of an episode. I absolutely love story telling like this.
0:00 Intro
1:14 The hooded man
5:10 Hall of the Ancestors
5:58 Magitek defense constructs
11:10 Fallen Guardian
14:02 Bombs!
15:44 Fallen Guardian and friends
20:17 Iron Giant
25:05 A goal appears
27:11 Lich
32:52 Jill is not amused
34:10 Mural and Clive's shadow
39:45 Ifrit fight
45:15 Dark Clive fight
48:14 Demi Primed Dark Clive
51:10 Incorporating the shadow
52:17 Demi Prime Clive
54:34 Ifrit vs Ifrit
56:41 A new determination
1:00:52 Cid's gift to Titan
1:03:31 Limit tutorial
1:08:05 Outro
17
Final Fantasy XVI ep 17 Eastpool Massacre, The True Nature Of The Crystals
Nightbloom Gaming
Leaving Phoenix Gate we trek through Rosaria and we have a very dark surprise waiting for us in Eastpool. Clive's mother, now leading the province in the name of the empire, has ordered a purge of Eastpool. We arrive in time only to avenge the dead. There is a large contingent of imperials that need to be put down before we realize their grim work is already done. Hannah Murdoch and everyone else in town has been slaughtered all for the crime of sheltering undisclosed bearers. Gav and some cursebreakers show up to save the village, but like us too late. In the wake of this viscous mass murder Clive decides to join Cid's cause. No more convenient association, we are all in now. Gav and crew stay to bury the dead while we go back to the hideaway to pledge to Cid. He tells us his belief that the Mother Crystals are not the source of magic, but that they feed off the aether in the earth. They are parasitically causing the blight and must be destroyed. No we aren't just pledged to changing society, but saving the planet itself. Before we continue in the main, we see what's new in the hideaway and take on a couple side quests. We head to Lostwing to find a missing bearer and a lost letter.
0:00 Intro
1:02 Towards Eastpool
3:37 Murder most foul
8:20 Imperial Champion
11:14 Poor Lady Hannah
14:55 Back at the Hideaway
17:13 Pledging for the cause
20:04 Imperial Council of war
24:05 True nature of the crystals
27:48 My crystal theories
29:56 What's new in the Hideaway
31:33 Fallen speculation
39:54 Missing persons
41:47 Lost letter
45:43 New sword
47:05 Finding the letter
51:04 Randal's last known
53:08 Ambushed by goblins
57:12 Randal's fate
59:43 Pleased courier
1:01:36 Outro
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18
Final Fantasy XVI ep 18 Alliant Reports, The Literal Escort
Nightbloom Gaming
Otto has a plan to smuggle us into the empire. We are to be escorted through by a madam cryptically called "The Dame". Then we are introduced to Alliant Reports, a message board where the cursebreakers of the hideaway post for help needed. We head out and fulfill all the quests currently available before coming back to the hideaway for a proper send off. We decide to split up, with Jill going with Cid. We head up to Northreach and are introduced to the Dame. The madam of the local brothel is a salacious flirt, but she does smuggle us through the checkpoint. The town of Northreach is a good size and we have a few more side quests to get to next time.
0:00 Intro
1:30 Otto's plan
3:50 Alliant Reports
6:46 Trouble at Martha's
11:30 Traumatized bearers
18:13 Pest control
24:25 Splitting up
27:14 Exploring Dragon's Aery
30:34 Northreach and the Dame
35:21 Filling out the map
44:30 The literal escort
46:50 Northreach perusing
49:01 The Veil
52:20 Outro
19
Final Fantasy 16 ep 19 Looking for Tatienne, Imperial Jobs and Culture
Nightbloom Gaming
This time we do some work for the locals in this border town of Northreach while we do the bidding of the Dame. She wants us to find one of her courtesans that has gone missing in payment for smuggling us into the empire.
Along the way we perform odd jobs for people and find out just how dark Imperial Culture is. They take cruelty to bearers way further than we have seen thus far. On the Tatienne front, her trail leads us to the town of Moore, where an overzealous customer of hers was seen to be heading.
0:00 Intro
1:05 Interviewing witnesses
4:31 Shady merchant
6:55 Teaching soldiery
12:27 Concerned priest
17:00 Feeding slaves
21:13 Updating Isobel
22:46 Shady business
30:00 Exploring the Empire
45:45 Bloody sport
54:54 Missing "pet"
1:00:30 Outro
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20
Final Fantasy 16 ep 20 Tatienne Found, Imperial Mines, Mana Zombies
Nightbloom Gaming
We complete our investigation and learn the tragic fate of Tatienne and her suitor. After delivering the bad news we rendezvous with Cid and Jill in a nearby abandoned Chapel. Cid has a plan to get us in through the mines in Drakes Head. First we lay low in a fancy brothel and Cid delights in making Jill uncomfortable. Clive is not amused. When night falls we break into the mines underneath Drake's Head. They are lightly defended but we do encounter resistance. In the middle of a miniboss fight with an Imperial Cannoneer we learn the dangers of aether poisoning. He succumbs to the pollution and goes Akashic, which mutates people into berserk mana zombies. As dominants we are immune (Torgal?) and continue to fight our way through Akashic miners as a dangerous aether flood has erupted from the crystal. When we make it to the Mother Crystal itself we see where Cid fought Bahamut here years ago. Next time we will approach the crystal itself.
0:00 Intro
0:38 Bertrand
1:34 Musings on Imperial culture
3:50 Anorther witness
6:00 Exploring
7:05 Finding the ruins
8:40 Tatienne found
11:58 Delivering bad news
15:20 Cid and Jill
20:41 Further musings
22:35 Hideaway shopping
24:35 Drake's Head mines
30:15 Imperial Cannonier
32:44 Akashic Cannonier
38:00 Aether Flood
40:39 Broken bridge
42:40 More mana zombies
45:45 Akashic Champion
50:35 Coral Sword
52:33 The Mother Crystal
54:36 Outro
21
Final Fantasy 16 ep 21 Akashic Dragon, Typhon the Transgressor, Ultima Threatens, Cid's Sacrifice
Nightbloom Gaming
We head in to the Mother Crystal proper in our quest to destroy it. Along the way we fight more Magitek constructs like what we found in Phoenix Gate. After fighting our way to the Crystal we are confronted by an Akashic Dragon. It's a pretty awesome fight against a giant beastie. After putting down the guardian we find a giant crystal spike that tethers the Mother to the earth. Cid goes full prime to Ramuh and shatters the tether. Confirming my suspicion about a parasite, a dark god opens a portal and attacks us for shattering the link. Cid is mortally wounded and it falls to Clive to give in to Ifrit and fight off this Eldritch horror. We have a bunch of really cool fights with different phases of the monster. After defeating Typhon the Transgressor the real threat appears. A being named Ultima claims that Clive is a vessel for him and tries to posses us. Cid claims to know who Ultima is and saves us in the nick of time. His wounds are mortal and his last act is to bestow us with the gift of Ramuh. Not actually dead, Ultima comes back and attempts to kill us. Suddenly Joshua appears and confronts Ultima, seemingly absorbing him and saving us. Without his power keeping it up the Mother Crystal falls. Then we cut to the Hideaway where Titan and his troops are slaughtering our friends. Rather abruptly we cut to 5 years later. Clive and Jill are undercover in Dahlmekia. They have set a trap for us by abusing bearers. Trap or no, we are going to free those folks. After mopping the floor with some soldiers we fight a huge war panther. Freed, but not safe, the bearers curse us for putting them into danger in the first place. The bonds of slavery are just as strong in their minds. We end by returning to the Hideaway, which looks totally different. We will explore it next time!
0:00 Intro
0:56 Magitek contructs
2:48 Lich
5:42 Akashic Dragon
14:07 The inner sanctum
17:09 Breaking the crystal
19:20 Typhon emerges
22:28Typhon's minions
24:50 Typhon vs Ifrit
29:06 Typhon second form
36:05 Ultima Threatens
38:10 Cid's farewell gift
40:41 Joshua vs Ultima
46:10 Hideaway slaughter
49:00 5 years later
50:29 Dahlmekian underground
52:36 Springing the trap
54:14 Recap, my brain is smoking
55:29 Ramuh's powers
58:57 War panther
1:02:17 Ungrateful
1:05:10 New Hideaway
1:07:42 Outro
22
Final Fantasy 16 ep 22 The New Hideaway
Nightbloom Gaming
We are introduced to the new and improved Hideaway. Inside a derelict airship in a lake, we have an impressive place to call home. Clive is now "Cid" as the leader of the underground.
0:00 Intro
3:24 Otto
5:47 Vivian
13:08 State of the Realm tutorial
30:55 Exploring
40:37 Blakthorne
44:38 Goetz and Charon
52:34 Harpocretes
1:05:40 Outro
23
Final Fantasy XVI ep 23 New Cid-New Duties, Martha's Plight, An Old Friend Returns
Nightbloom Gaming
As the new "Cid" we have many responsibilities for the underground. One of those is maintaining the network of operatives. When we hear from Otto that Martha is in danger and he worries the cursebreakers will not arrive in time, we set out at once to help our conspirator. Our mother has sent imperial troops out on a purge of branded and slaughtered everyone at the Abbey. We do save Martha thankfully. While at the rest a porter asks us to help a local chocobo that has been know to fight bandits. She is being pursued by a hunting party and he feels they all owe her for her protection. We confront the hunters and save the chocobo. Low and behold, it is Ambrosia. Not dead and overjoyed to be reunited, we get a saddle from the porter and can now ride our feathered friend afield.
0:00 Intro
0:45 Gav's Letter
7:40 Otto
10:26 Leaky boats
14:18 Wax harvest
16:27 Crusty gratitude
22:09 Martha's missing
27:23 Martha!
30:14 Abbey slaughter
37:03 First hunt mark Ahriman
41:45 Dust to dust
42:59 Martha's future
46:11 Chocobo in need
52:04 Bandits and The Huntsman
55:38 Ambrosia!
1:01:02 Riding Chocobos
1:04:33 Outro
Final Fantasy XVI ep 6 Codex, Greatwood, Aevis fight, Fafnir boss fight
1 month ago
7
This time we finish up the Thousand tomes readings with notable people. Then we head on out finally to Lostwing with Cid. We pass through the Greatwood along the way and get into a few scraps with the local fauna. This time Torgal joins the action! We get to brawl with a Dragon Aevis mini boss and the Fafnir boss fight. Pretty good action this time around.
0:00 Intro
0:26 People of Interest
21:23 Greatwood
23:07 Torgal tutorial and gear
26:00 Worgen attack
27:24 Big lizard!
28:55 Carnivorous plants
29:50 Bones of the past
33:50 Dragon Aevis
37:38 Mixed brawl
40:00 Fafnir fight
45:00 Thunder Cid
48:08 Outro
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