Star Trek Online: Sunrise You Say, Why is it Getting Darker Then?

2 months ago
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A new day another new ship. This one's another carrier, but it has some rather interesting hangar pets - floating heads and torsos that spit fire. Let's see how well they cope with a clown steering them in space.

Reports are coming in of a new problem. A star seems to be failing unexpectedly, we're dispatched to find out what's going on and make a startling discovery, there's life on a nearby planet and they're not wholly space bound as yet - billions could die if we don't fix the problem. Luckily a traveller from the 32nd Century has returned to aid us, the issue has been caused by ... oh look the Tholians have turned up to kill us. Perhaps it's them. We fix the problem with the sun but during the fight the Tholians manage to steal the mechanism that the time traveller used to fix it. That's a problem for another day, for now we say goodbye for now to the Lukari - the new race and set the stage for a more formal First Contact.

Following the mission we head off to do some housekeeping and a few contact missions. We'll get the hang of these carriers eventually I'm sure.

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