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Black Myth: Wukong Blows Past 1 Million Players, Exposes Woke Mob's Agenda
Black Myth: Wukong Shatters Records and Exposes the Woke Mob's Agenda. Black Myth: Wukong Blows Past 1 Million Concurrent Players in First Hour of Availability. The buzz around Black Myth: Wukong has been nothing short of phenomenal. With over 1.2 million players within hours of its release, Black Myth: Wukong has smashed records, surpassing giants like Elden Ring, Baldur's Gate 3, and Cyberpunk 2077. This new action RPG has quickly climbed the ranks, now holding a spot as the sixth highest-played game in Steam history, with expectations to overtake even Dota 2.
This impressive success story is a major win for a game that the Western press, including outlets like IGN, attempted to undermine. Despite their efforts to smear the studio behind Black Myth: Wukong, Game Science, the game’s success has silenced the naysayers.
Black Myth: Wukong was highly anticipated since its initial reveal four years ago, building up incredible pre-release hype. As the game launched, some players were concerned about PC performance, but the reception has been overwhelmingly positive. Our own Black Myth: Wukong review calls it “one of the most striking marriages of graphical prowess and artistic vision.” The game’s launch success has added yet another feather to its cap.
At launch, Black Myth: Wukong recorded a peak of 1,443,570 players, instantly becoming one of the top ten most concurrently played games on Steam. Within its first hours, it climbed higher than Elden Ring and Cyberpunk 2077, sitting comfortably at number four on Steam’s all-time highest player count.
This historic achievement for Black Myth: Wukong is even more remarkable considering it’s the first major project from indie developer Game Science. The game has been heavily marketed both internationally and within China, contributing to its explosive player count. And with this early success, it’s likely the game will continue to climb the charts.
But there’s more to this success than just numbers. Black Myth: Wukong has boldly rejected the trend of involving DEI (Diversity, Equity, and Inclusion) consultancy firms, a decision that stands out in today’s industry. Game Science’s choice to keep their creative process free from external DEI influences has resonated with players who value authentic storytelling and engaging gameplay over forced narratives.
While IGN and other major outlets tried to paint Game Science in a negative light, the overwhelming success of Black Myth: Wukong speaks for itself. The gaming community’s support for the game is a clear message: the core of gaming should be about captivating narratives and immersive experiences, not about ticking DEI boxes that don’t align with what players want.
The triumph of Black Myth: Wukong is a revolutionary moment for the gaming community, showcasing a rejection of external pressures that dilute the gaming experience. By sticking to a narrative and artistic direction true to the cultural heritage it portrays, Game Science has delivered an authentic and immersive game that players worldwide are celebrating.
This success story isn’t just about breaking records. It’s about embracing a future where game developers prioritize creative freedom and respect for their audience. Black Myth: Wukong proves that DEI goals should be achieved naturally, through genuine storytelling and character development, rather than being imposed by external mandates.
As Black Myth: Wukong continues to draw in more players and critical acclaim, it stands as a testament to what gamers truly value: authenticity, quality, and a gaming experience that stays true to its roots.
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