Donkey Kong Country (GBA - 2003) playthrough, part 8/19 - Clam City, Temple Tempest , Queen B.

3 months ago
22

Going extremely slowly makes Clam City rather easy. It also helps that if the clams are off-screen, they won't shoot out their pearls. I make another visit to Cranky before getting the 3rd photo from Candy's Dance Studios. In Temple Tempest, it's nice that the millstones go across gaps, unaffected by gravity. I spend a good chunk of time repeatedly entering a secret area to try to build up some lives. I miss out on the G, but am not concerned enough to try to go back and find it. A boss finally gives me some issues, as it takes me many tries to defeat Queen B. That finishes off Vine Valley.

Played on a GameCube via a Game Boy Player using composite out, running it through a RetroTINK 5X-Pro to an Elgato HD60 X capture card. Recorded in OBS Studio.

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