Donkey Kong Country (GBA - 2003) playthrough, part 5/19 - Stop & Go Station, Millstone Mayhem

8 days ago
18

Stop & Go Station doesn't give me too much trouble. I knock out the next fishing pond. Finding the warp in Millstone Mayhem is a major help. I then go back in to get the KONG letters. I get the 2nd dance photo piece before ending the play session.

Played on a GameCube via a Game Boy Player using composite out, running it through a RetroTINK 5X-Pro to an Elgato HD60 X capture card. Recorded in OBS Studio.

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