XIII Multiplayer (GameCube) - Team Deathmatch on Kellownee

3 months ago
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[Note: This video and description were originally posted on Youtube on August 17, 2019.]

This is a capture of me playing the multiplayer mode in XIII for the GameCube. This is being played on my GameCube (not the Wii).

I recorded some new multiplayer footage from this game to go along with my recent playthrough. XIII is being remastered next year, so it will be interesting to see what happens with the multiplayer mode.

I purchased XIII around early 2006 when I was on break before my last semester of college. I was just looking for something to keep me entertained for a few weeks, and this game did the job fairly well.

Although the PC version of XIII had online multiplayer, the GameCube version did not. However, the game did feature bots, similar to Perfect Dark, so I was able to play multiplayer matches by myself. The game also featured four-player splitscreen, which I was able to try a few times back in the GameCube era.

The multiplayer mode is rather simplistic, but it's still fun overall. I generally prefer the capture the flag mode, but deathmatch and team deathmatch are also fun. However, my one complaint is that the controls suck terribly. I hate dual analog for shooters and despise recoil, but unfortunately, this game has both.

In this video I played a team deathmatch on Kellownee with one AI teammate and four AI opponents.

Recorded with the Hauppauge HD PVR and the GameCube's component cables. This game doesn't feature progressive scan mode (thanks a lot Ubisoft) so I deinterlaced the footage in Virtualdub.

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