Let's Play - Mega Man ZX (Aile, Legacy Collection) part 14

4 months ago
39

Timestamps
0:19 - Mission objective
1:05 - Area I-1 and people are in the very back of the area
3:07 - Area I-2
4:28 - E34
5:45 - Area I-4
6:11 - 1st sub-boss attempt 1
7:11 - 1st sub-boss attempt 2
9:45 - M01
11:43 - E14
13:59 - Area I-3
15:09 - Hurricaune cutscene
16:00 - Boss battle
17:25 - Getting the 2nd half of Model H
18:00 - Freeing the people
20:04 - Area I-1
21:04 - E03
23:29 - Area I-2
24:18 - E33
24:52 - Area I-5
25:03 - 2nd sub-boss fight
26:03 - M06
26:42 - E23
27:34 - Life up
28:17 - E13

Mission: Save the People

This was supposed to be recorded and uploaded yesterday, but my computer was slow at that time. Anyway, Aile is now in a rainy place with barely any electricity there and the Guardians have detected life signs at the very end of the place. She goes there to check it out.

Mega Man Zero/ZX Legacy Collection is a game for played on the Nintendo Switch, Playstation 4, Xbox One and Steam.

Check me out on these sites:
Rumble - https://rumble.com/user/RedDragonette
For my older playthroughs - https://rumble.com/c/c-1046941
Odysee - https://odysee.com/@RedDragonette:1

Also, check out my artworks and fanfics here: https://buzzly.art/~Red%20Dragonette and https://www.weasyl.com/~reddragonette

Tags: Red Dragonette, gaming, video game, videogame, playthrough, walkthrough, 2D action platformer, Switch, Capcom, Inti Creates, Megaman ZX, MMZX, Aile, Model H, Commander Prairie, Leonardo, Hurricaune the Wolveroid, diadrake, steephinx, galleon hunters, crickaleaps, whirling 44s, cutting gyros, electric darts, whirling 44s, cutting gyros, tornado fencers, platform cannons, spi-kings, angle cannons, bee rockets, galleon wings, whirling 38s, galleon shrouds, raining weather, dark places, subbosses, sub bosses, using electric attacks to get platforms to move, dying a lot of times, bad guys were turning people into scared cyber-elves to sacrifice to Model W, people in an laser cage, flying over spikes, heavy winds move you, using a tornado make a platform rise, Area I (confinement), part fourteen,

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