[1996] 💥 Quake 1 : Ray Traced 💥 Hard Difficulty [ Part 2 ]

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Returning to Quake 1 a game that features true 3D real-time rendering, played back in 1996 in MS-DOS and later when I had a better computer in Windows 98.
Continuing with Episode 2, the Realm of Black Magic

This time the game is enhanced with Ray-Tracing, adds a path tracing renderer, all made possible by the modder 'sultim-t'

Links:
1. Quake on steam ( buy ) ---> https://store.steampowered.com/app/2310/Quake/

2. Quake 1: Ray Traced 1.0.1 by sultim-T ( with install instructions ) ---> https://github.com/sultim-t/vkquake-rt/releases/tag/1.20.2-rt1.0.1

3. How to bind Quick save keys in Quake 1 ---> https://steamcommunity.com/app/2310/discussions/0/364043054118491796/

TLDR: Open console ingame and write this :
bind F6 "echo Quicksaving...; wait; save quick"
bind F9 "echo Quickloading...; wait; load quick"

4. Flashlight (you really need it ) --> https://github.com/sultim-t/vkquake-rt/issues/37

TLDR: Open console and write this :

alias flashlight-on "rt_flashlight 100; bind q flashlight-off" ( You can modifiy the 100 value from 10 to 999 for flashlight intensity )
alias flashlight-off "rt_flashlight 0; bind q flashlight-on"
bind q flashlight-on

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