No Game Engine Game Dev: Word Sleuth 025: Final button update, audio pop bug (Headphones warning!)

5 months ago
4

Streamed on 2024-08-01 (https://www.twitch.tv/thediscouragerofhesitancy)

Game Engines are for sissies!

Today, chat was super helpful. The MVP of the stream chat is rcrnstn.

Today we picked up where we left of yesterday. The texture based buttons look bad, so I started investigating. Eventually I decided to break the button texture into several smaller textures with different wrapping. Regardless if that fixed the issue, it needed to happen. It did not fix the issue. Each UV tile had to be given a small buffer with a pixel outside the defined UV region because of the way GL_TEXTURE_MIN_FILTER/GL_TEXTURE_MAG_FILTER work with GL_LINEAR. That was not the end of it, we also learned more about referencing samplers by index and passing the right number of elements to the sampler array. :)

With that out of the way, the pace changed to audio. There is some loud sounds in the latter half of the stream, so headphones wearers beware. We investigated the pop at the end of the audio with some good help from chat. Still haven't found the issue, but made some improvements. We will continue the investigation on Monday.

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