Sunlight•trajectory•endpoint⦂ the GENERAL PRINCIPLE of light travel path*inside*the Concave Earth

3 months ago
124

Model accompanied **naturally** with Biblical Exegetical Parhelia=Glassy=Sea=of Ap 4:6, Ap15:2. Recommended: cosmic #inversion algorithm [C++ Qt KF5]:
https://github.com/px2195/Traditional-Yahwist-Concave-Earth/
•Used LuxCore Render unbiased engine, Blender and Python scripting language with Math diagrams plotting library mathplotlib.
•Very Short Rationale: Light must go through the huge cloud wall in BOTH models (Concave and „classic” convex/copernican).
Thus, it must go UNDER such wall –
»»»» under the clouds, contrary to copernican stuff/bluff.
•There is much more examination, for example with TOO SMALL official IOR range – a contario to VISIBLE evening & morning dispersion shown at renderings.
TAG LIST
#mathplotlib #plot #charts #equations #physics #newphysics #light #gnosis #service
#cplusplus #toolkit #toolbox #universe #astronomy #solarsystem #coding #maths #mathematics #study #heavens #portal #Copernicus #concavity #wall #underlight #redshift #luxcore #luxcorerender #debunkingmyths
#foryou #new #analysis #mindblowing #mindblown #brainstrom
#orbit #clouded #sketch #visualization #visualizer #concaveearth #cellularautomata #cell #earth #solarsetup #script #scripting

Loading comments...