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[2nd Field Test of Experiment Build] SVD ONE-SHOT BUILD/#Gameplay of the #Division2 #TomClancy #WZ
This test takes place at "Widow's Web" control point in NYC. This control point is a better test of the build because the Cleaners are strong against Sharpshooter builds. They rush your position with shields and bomb it with drones. This makes it hard for your character to perch in one strong position and activate the chain kills.
So, as a result, the build often needs to fall back on its alternate weapons to survive. And the SVD also needs to be able to DPS using normal body shots, not just chain kills.
There are moments in this battle where the SVD successfully activates chain kill. But, it's very chaotic. Is it worth it to use a build like this instead of a standard Striker build?
Original build video is here, but this video contains a minor revision: https://www.youtube.com/watch?v=PsIgcFm8wSs
Three things about this revised build:
1) It needs some kind of Armor recovery. This test ran smooth, but they're not all going to run smooth. Perhaps, I can replace one piece of Armor with Belstone Armory? The build might also benefit from running Gunner, another decrease in damage AND weapon stability from leaving Sharpshooter.
2) The build needs at least a few blue cores. In order maintain chain kills, the Player needs to be aggressive, which means it is vulnerable to being flanked. How many red cores can I switch to blue before the build loses its ability to one-shot kill?
3) When re-creating this build for your own character it is not important to get the exact pieces in the exact places. The only requirement is to put Headshot Damage in every spot you can. Headhunter can be on any of the branded armor as a chest piece. The set armor can all be switched around depending on what you have available and what you find. Nor do you need Critical Hit Chance on the weapon mods or armor piece attributes. That’s to help make your other weapons usable in case your MMR fails you and it also helps the MMR if it fails to activate the chainkills.
We'll find out!
Build Breakdown:
Sharpshooter
Secondary Weapon: Sleipnir (w/Mag Size 3rd Attribute, 45% Headshot Dmg scope)
Main Weapon: Paratrooper SVD (w/ DTOOC 3rd Attribute, 45% Headshot Dmg scope)
Pistol: TDI "Kard" Custom (w/ +1 Skill Tier, Future Perfect talent)
Mask: Hotshot Mask (Headshot DMG)(Headshot DMG)(Red Core)
Chest: Providence Defense (CHC)(Headshot DMG)(Headshot DMG)(Headhunter talent)(Red Core)
Holster: Breaking Point (Headshot DMG)
Backpack: NinjaBike Messenger Backpack (Headshot DMG)
Gloves: Habsburg Guard (Headshot Dmg)(Weapon Handling)(Red Core)
Kneepads: Aces & Eights(Headshot Dmg)(Red Core) (MISTAKE: Should be Airaldi Kneepads)
Bulwark Shield
Decoy (or Revive Hive or Restorer Hive or Fixer Drone)
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1 day agoWEEK 12 - MANHUNT THEO PARNELL/Sleipnir-Strega/18-01-25 #Gameplay #Division2 #TomClancy #WZ #RTX4070
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