No Game Engine Game Dev: Word Sleuth 017: Settings from a file and addressing tech debt

4 months ago
7

Streamed on 2024-07-18 (https://www.twitch.tv/thediscouragerofhesitancy)

Game Engines are for sissies!

With the work we started on yesterday on writing out settings as a start, I ground my way through writing the rest of the settings out when we quit. Then I developed the reading-in of the now saved settings. We had to digress and refactor how the Window and Application are related to each other to prevent unsightly popping during start up. But we did it and all settings are preserved as expected in 38 bytes, plus a small string of characters.

After that was technical debt: some function renaming, working around window scale issues with our newest components, using our new TextEdit in our IntSpinBox, and tabbing around SettingsScene.

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