Player Jumping & Gravity for CharacterBody2D - 1 Bit Projectile Platformer Part 2 - Godot 4 Tutorial

3 months ago
7

Adding jumping and gravity to the player's custom CharacterBody2D script. We also set up physics collisions on the tileset to keep the player and other objects grounded and not falling through the floor.

Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055

Assets & Credits ➣ https://pastebin.com/qa4NiTyu

Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops

➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/

➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs

00:00 - What to Expect
00:08 - PlayerInput as New Node
07:09 - Jump Input
14:29 - Debugging Jump
17:18 - Add Gravity to Player
20:45 - Landing on Ground Tiles Collision
24:10 - Jump Off Ground
26:33 - Wrapup

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