Character Movement & TileMapLayers Setup ~ 1 Bit Projectile Platformer in Godot [Part 1]

4 months ago
23

First video in series for creating a projectile shooting based platformer in Godot 4.3. This tutorial covers basic left, right character movement, flipping sprites based on move direction, and simple tile map setup using the new TileMapLayers nodes.

Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055

Art Assets Used
https://kenney-assets.itch.io/1-bit-platformer-pack

World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
Grid Building Plugin ➣ https://linktr.ee/gridbuilder

➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/

➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs

00:00 - What to Expect
00:10 - Installing 1 Bit Platformer Art Pack
02:14 - TileMapLayers
11:14 - Creating Player Character
16:40 - Player Move Script
24:59 - Follow Camera
26:09 - Facing Flip Direction Component
35:22 - Wrapup

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