Max Payne 3 (2012) Part 2 | When Western Games Weren't Ghey #1

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Playing games before the gaming industry became SUPER GHEY. Western gaming developers are full of DEI, blue haired, weirdos that are more concerned with political ideology than making good products. This series is to celebrate back when gaming had a positive impact on culture. Games created without leftist, progressive ideas shoved into everything.

Let's go back in time when they made BANGER games for the FANS!
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MAX PAYNE 3 (2012)

For Max, the tragedies that took his loved ones years ago are wounds that refuse to heal. No longer a cop, close to washed up, and addicted to pain killers, he takes a job in São Paulo, Brazil, protecting the family of wealthy real estate mogul Rodrigo Branco in an effort to finally escape his troubled past. But as events spiral out of his control, Max Payne finds himself alone on the streets of an unfamiliar city, desperately searching for the truth and fighting for a way out.

The Breitbart Doctrine is the idea that "politics is downstream from culture" and that to change politics one must first change culture.

Chris Wylie (formerly of Cambridge Analytica) stated in an interview with The Guardian: "The reason why he (Steve Bannon) was interested in this is because he believes in this idea of the ‘Breitbart Doctrine,’ which is that if you want to change politics you first have to change culture because politics flows from culture. If you want to change culture, you have to first understand what the units of culture are, and the people are the units of culture. So, if you want to change politics, you first have to change people to change culture."[48] Breitbart considered this idea an important one and often spoke of it in interview or cited it in print.

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