Ultimate Doom Builder Tutorial: Part 11: Masked Mid-Textures

8 months ago
5

In this series, I create a new Doom 2 map from scratch, in order to teach how to use Ultimate Doom Builder. In this video, I show how to use masked mid-textures and impassable linedefs to create "fences" that block movement but not shooting.

0:00 Intro Clip
0:10 Introduction
0:50 Drawing Sectors
1:27 Defining Mid-Textures
1:44 Front vs Back - One-Sided Walls Effect
2:55 Divider Textures on Non-Orthogonal Walls
3:42 Testing in Crispy Doom
4:09 Collision Detection with Non-Orthogonal Walls
4:53 Lighting
5:16 Left vs Right vs Center BRNSMAL Textures
6:03 Lighting Continued
7:18 Conclusion

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